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package d2inventory
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type CharacterEquipment struct {
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Head *InventoryItemArmor `json:"head"` // Head
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Torso *InventoryItemArmor `json:"torso"` // TR
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Legs *InventoryItemArmor `json:"legs"` // Legs
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RightArm *InventoryItemArmor `json:"rightArm"` // RA
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LeftArm *InventoryItemArmor `json:"leftArm"` // LA
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LeftHand *InventoryItemWeapon `json:"leftHand"` // LH
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RightHand *InventoryItemWeapon `json:"rightHand"` // RH
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Shield *InventoryItemArmor `json:"shield"` // SH
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// S1-S8?
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}
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