2019-11-10 01:22:36 -05:00
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// Code generated by "stringer -linecomment -type AnimationMode"; DO NOT EDIT.
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2019-11-10 03:36:53 -05:00
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package d2enum
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2019-11-10 01:22:36 -05:00
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import "strconv"
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func _() {
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// An "invalid array index" compiler error signifies that the constant values have changed.
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// Re-run the stringer command to generate them again.
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var x [1]struct{}
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_ = x[AnimationModePlayerDeath-0]
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_ = x[AnimationModePlayerNeutral-1]
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_ = x[AnimationModePlayerWalk-2]
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_ = x[AnimationModePlayerRun-3]
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_ = x[AnimationModePlayerGetHit-4]
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_ = x[AnimationModePlayerTownNeutral-5]
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_ = x[AnimationModePlayerTownWalk-6]
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_ = x[AnimationModePlayerAttack1-7]
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_ = x[AnimationModePlayerAttack2-8]
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_ = x[AnimationModePlayerBlock-9]
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_ = x[AnimationModePlayerCast-10]
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_ = x[AnimationModePlayerThrow-11]
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_ = x[AnimationModePlayerKick-12]
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_ = x[AnimationModePlayerSkill1-13]
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_ = x[AnimationModePlayerSkill2-14]
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_ = x[AnimationModePlayerSkill3-15]
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_ = x[AnimationModePlayerSkill4-16]
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_ = x[AnimationModePlayerDead-17]
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_ = x[AnimationModePlayerSequence-18]
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_ = x[AnimationModePlayerKnockBack-19]
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_ = x[AnimationModeMonsterDeath-20]
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_ = x[AnimationModeMonsterNeutral-21]
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_ = x[AnimationModeMonsterWalk-22]
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_ = x[AnimationModeMonsterGetHit-23]
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_ = x[AnimationModeMonsterAttack1-24]
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_ = x[AnimationModeMonsterAttack2-25]
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_ = x[AnimationModeMonsterBlock-26]
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_ = x[AnimationModeMonsterCast-27]
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_ = x[AnimationModeMonsterSkill1-28]
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_ = x[AnimationModeMonsterSkill2-29]
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_ = x[AnimationModeMonsterSkill3-30]
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_ = x[AnimationModeMonsterSkill4-31]
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_ = x[AnimationModeMonsterDead-32]
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_ = x[AnimationModeMonsterKnockback-33]
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_ = x[AnimationModeMonsterSequence-34]
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_ = x[AnimationModeMonsterRun-35]
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_ = x[AnimationModeObjectNeutral-36]
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_ = x[AnimationModeObjectOperating-37]
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_ = x[AnimationModeObjectOpened-38]
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_ = x[AnimationModeObjectSpecial1-39]
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_ = x[AnimationModeObjectSpecial2-40]
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_ = x[AnimationModeObjectSpecial3-41]
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_ = x[AnimationModeObjectSpecial4-42]
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_ = x[AnimationModeObjectSpecial5-43]
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}
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const _AnimationMode_name = "DTNUWLRNGHTNTWA1A2BLSCTHKKS1S2S3S4DDGHGHDTNUWLGHA1A2BLSCS1S2S3S4DDGHxxRNNUOPONS1S2S3S4S5"
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var _AnimationMode_index = [...]uint8{0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88}
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func (i AnimationMode) String() string {
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if i < 0 || i >= AnimationMode(len(_AnimationMode_index)-1) {
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return "AnimationMode(" + strconv.FormatInt(int64(i), 10) + ")"
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}
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return _AnimationMode_name[_AnimationMode_index[i]:_AnimationMode_index[i+1]]
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}
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