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OpenDiablo2/d2core/d2records/property_descriptor.go

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package d2records
// PropertyDescriptor is a generic description of a property, used to create properties.
// Sets, SetItems, UniqueItems will all use this generic form of a property
type PropertyDescriptor struct {
// Code is an ID pointer of a property from Properties.txt,
// these columns control each of the eight different full set modifiers a set item can grant you
// at most.
Code string
// Param is the passed on to the associated property, this is used to pass skill IDs, state IDs,
// monster IDs, montype IDs and the like on to the properties that require them,
// these fields support calculations.
Parameter string
// Min value to assign to the associated property.
// Certain properties have special interpretations based on stat encoding (e.g.
// chance-to-cast and charged skills). See the File Guides for Properties.txt and ItemStatCost.
// txt for further details.
Min int
// Max value to assign to the associated property.
// Certain properties have special interpretations based on stat encoding (e.g.
// chance-to-cast and charged skills). See the File Guides for Properties.txt and ItemStatCost.
// txt for further details.
Max int
}