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OpenDiablo2/d2core/d2records/player_mode_loader.go

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package d2records
import (
"log"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
)
// LoadPlayerModes loads PlayerModeRecords into PlayerModes
func playerModesLoader(r *RecordManager, d *d2txt.DataDictionary) error {
records := make(PlayerModes)
for d.Next() {
record := &PlayerModeRecord{
Name: d.String("Name"),
Token: d.String("Token"),
}
records[record.Name] = record
}
if d.Err != nil {
panic(d.Err)
}
r.Character.Modes = records
log.Printf("Loaded %d PlayerMode records", len(records))
return nil
}