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OpenDiablo2/d2common/d2fileformats/d2ds1/tilerecord.go

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package d2ds1
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import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
)
type TileRecord struct {
Floors []FloorShadowRecord
Walls []WallRecord
Shadows []FloorShadowRecord
Substitutions []SubstitutionRecord
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// This is set and used internally by the engine to determine what region this map is from
RegionType d2enum.RegionIdType
}