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OpenDiablo2/OpenDiablo2.Common/OpenDiablo2.Common.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B743160E-A0BB-45DC-9998-967A85E50562}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenDiablo2.Common</RootNamespace>
<AssemblyName>OpenDiablo2.Common</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="DotNetZip, Version=1.12.0.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
<HintPath>..\packages\DotNetZip.1.12.0\lib\net20\DotNetZip.dll</HintPath>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.84.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
<HintPath>..\packages\NetSword.Common.ICSharpCode.SharpZipLib.0.84.0\lib\ICSharpCode.SharpZipLib.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Attributes\SceneAttribute.cs" />
<Compile Include="Enums\eMPQFormatVersion.cs" />
<Compile Include="Interfaces\IFont.cs" />
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<Compile Include="Interfaces\IGameEngine.cs" />
<Compile Include="Interfaces\IMPQProvider.cs" />
<Compile Include="Interfaces\IMusicProvider.cs" />
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<Compile Include="Interfaces\IPaletteProvider.cs" />
<Compile Include="Interfaces\IRenderTarget.cs" />
<Compile Include="Interfaces\IRenderWindow.cs" />
<Compile Include="Interfaces\IScene.cs" />
<Compile Include="Interfaces\ISprite.cs" />
<Compile Include="Interfaces\IMouseInfoProvider.cs" />
<Compile Include="Interfaces\ITextLabel.cs" />
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<Compile Include="Models\BitStream.cs" />
<Compile Include="Models\GlobalConfiguration.cs" />
<Compile Include="Models\ImageSet.cs" />
<Compile Include="Models\MPQ.cs" />
<Compile Include="Models\MPQHuffman.cs" />
<Compile Include="Models\MPQStream.cs" />
<Compile Include="Models\MPQWavCompression.cs" />
<Compile Include="Models\Palette.cs" />
<Compile Include="Models\PKLibDecompress.cs" />
<Compile Include="Models\SoundEntry.cs" />
<Compile Include="Palettes.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ResourcePaths.cs" />
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</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>