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OpenDiablo2/OpenDiablo2.Common/Models/MPQFont.cs

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2018-11-22 16:22:39 -05:00
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Common.Models
{
public sealed class MPQFont
{
public ImageSet FontImageSet;
public Dictionary<byte, Size> CharacterMetric = new Dictionary<byte, Size>();
public static MPQFont LoadFromStream(Stream fontStream, Stream tableStream)
{
var result = new MPQFont
{
FontImageSet = ImageSet.LoadFromStream(fontStream)
};
var br = new BinaryReader(tableStream);
var wooCheck = Encoding.UTF8.GetString(br.ReadBytes(4));
if (wooCheck != "Woo!")
throw new ApplicationException("Error loading font. Missing the Woo!");
br.ReadBytes(8);
while (tableStream.Position < tableStream.Length)
{
br.ReadBytes(3);
var size = new Size(br.ReadByte(), br.ReadByte());
br.ReadBytes(3);
var charCode = br.ReadByte();
result.CharacterMetric[charCode] = size;
br.ReadBytes(5);
}
return result;
}
}
}