2019-10-24 09:31:59 -04:00
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package main
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import (
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"image"
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"log"
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2019-11-10 08:51:02 -05:00
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2scene"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/OpenDiablo2/D2Shared/d2common"
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"github.com/OpenDiablo2/D2Shared/d2data/d2mpq"
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"github.com/OpenDiablo2/OpenDiablo2/d2core"
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"github.com/hajimehoshi/ebiten"
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"gopkg.in/alecthomas/kingpin.v2"
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)
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2019-11-06 22:12:15 -05:00
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// GitBranch is set by the CI build process to the name of the branch
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var GitBranch string
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// GitCommit is set by the CI build process to the commit hash
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var GitCommit string
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var d2Engine d2core.Engine
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var region = kingpin.Arg("region", "Region type id").Int()
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var preset = kingpin.Arg("preset", "Level preset").Int()
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func main() {
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//procs := runtime.GOMAXPROCS(16)
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//log.Printf("Setting gomaxprocs to 16, it was previously set to %d", procs)
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//runtime.LockOSThread()
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//defer runtime.UnlockOSThread()
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//defer profile.Start(profile.ProfilePath(".")).Stop()
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if len(GitBranch) == 0 {
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GitBranch = "Local Build"
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GitCommit = ""
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}
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d2common.SetBuildInfo(GitBranch, GitCommit)
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log.SetFlags(log.Ldate | log.LUTC | log.Lmicroseconds | log.Llongfile)
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log.Println("OpenDiablo2 - Open source Diablo 2 engine")
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_, iconImage, err := ebitenutil.NewImageFromFile("d2logo.png", ebiten.FilterLinear)
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if err == nil {
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ebiten.SetWindowIcon([]image.Image{iconImage})
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}
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d2mpq.InitializeCryptoBuffer()
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d2Engine = d2core.CreateEngine()
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kingpin.Parse()
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if *region == 0 {
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d2Engine.SetNextScene(d2scene.CreateMainMenu(&d2Engine, &d2Engine, d2Engine.UIManager, d2Engine.SoundManager))
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} else {
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d2Engine.SetNextScene(d2scene.CreateMapEngineTest(&d2Engine, &d2Engine, d2Engine.UIManager, d2Engine.SoundManager, *region, *preset))
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}
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ebiten.SetCursorVisible(false)
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ebiten.SetFullscreen(d2Engine.Settings.FullScreen)
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ebiten.SetRunnableInBackground(d2Engine.Settings.RunInBackground)
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ebiten.SetVsyncEnabled(d2Engine.Settings.VsyncEnabled)
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ebiten.SetMaxTPS(d2Engine.Settings.TicksPerSecond)
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if err := ebiten.Run(update, 800, 600, d2Engine.Settings.Scale, "OpenDiablo 2 ("+GitBranch+")"); err != nil {
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log.Fatal(err)
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}
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}
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func update(screen *ebiten.Image) error {
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d2Engine.Update()
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if ebiten.IsDrawingSkipped() {
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return nil
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}
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d2Engine.Draw(screen)
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return nil
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}
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