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package Scenes
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import (
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"image/color"
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"strings"
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2019-11-02 17:38:39 -04:00
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"github.com/OpenDiablo2/OpenDiablo2/Common"
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"github.com/OpenDiablo2/OpenDiablo2/PaletteDefs"
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"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
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"github.com/OpenDiablo2/OpenDiablo2/Sound"
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"github.com/OpenDiablo2/OpenDiablo2/UI"
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"github.com/hajimehoshi/ebiten"
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)
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type labelItem struct {
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Label *UI.Label
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IsHeading bool
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Available bool
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}
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// Credits represents the credits scene
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type Credits struct {
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uiManager *UI.Manager
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soundManager *Sound.Manager
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fileProvider Common.FileProvider
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sceneProvider SceneProvider
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creditsBackground *Common.Sprite
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exitButton *UI.Button
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creditsText []string
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labels []*labelItem
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cycleTime float64
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cyclesTillNextLine int
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doneWithCredits bool
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}
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// CreateCredits creates an instance of the credits scene
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func CreateCredits(fileProvider Common.FileProvider, sceneProvider SceneProvider, uiManager *UI.Manager, soundManager *Sound.Manager) *Credits {
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result := &Credits{
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fileProvider: fileProvider,
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uiManager: uiManager,
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soundManager: soundManager,
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sceneProvider: sceneProvider,
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labels: make([]*labelItem, 0),
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cycleTime: 0,
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doneWithCredits: false,
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cyclesTillNextLine: 0,
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}
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return result
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}
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// Load is called to load the resources for the credits scene
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func (v *Credits) Load() []func() {
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return []func(){
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func() {
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v.creditsBackground = v.fileProvider.LoadSprite(ResourcePaths.CreditsBackground, PaletteDefs.Sky)
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v.creditsBackground.MoveTo(0, 0)
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},
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func() {
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v.exitButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#970"))
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v.exitButton.MoveTo(30, 550)
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v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
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v.uiManager.AddWidget(v.exitButton)
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},
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func() {
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fileData, _ := Common.Utf16BytesToString(v.fileProvider.LoadFile(ResourcePaths.CreditsText)[2:])
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v.creditsText = strings.Split(fileData, "\r\n")
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for i := range v.creditsText {
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v.creditsText[i] = strings.Trim(v.creditsText[i], " ")
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}
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},
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}
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}
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// Unload unloads the data for the credits scene
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func (v *Credits) Unload() {
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}
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// Render renders the credits scene
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func (v *Credits) Render(screen *ebiten.Image) {
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v.creditsBackground.DrawSegments(screen, 4, 3, 0)
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for _, label := range v.labels {
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if label.Available {
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continue
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}
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label.Label.Draw(screen)
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}
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}
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const secondsPerCycle = float64(0.02)
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// Update runs the update logic on the credits scene
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func (v *Credits) Update(tickTime float64) {
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v.cycleTime += tickTime
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for v.cycleTime >= secondsPerCycle {
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v.cycleTime -= secondsPerCycle
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v.cyclesTillNextLine--
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if !v.doneWithCredits && v.cyclesTillNextLine <= 0 {
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v.addNextItem()
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}
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for _, label := range v.labels {
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if label.Available {
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continue
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}
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if label.Label.Y-1 < -15 {
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label.Available = true
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continue
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}
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label.Label.Y--
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}
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}
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}
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func (v *Credits) onExitButtonClicked() {
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mainMenu := CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)
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mainMenu.ShowTrademarkScreen = false
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v.sceneProvider.SetNextScene(mainMenu)
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}
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func (v *Credits) addNextItem() {
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if len(v.creditsText) == 0 {
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v.doneWithCredits = true
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return
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}
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text := v.creditsText[0]
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v.creditsText = v.creditsText[1:]
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if len(text) == 0 {
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v.cyclesTillNextLine = 18
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return
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}
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isHeading := text[0] == '*'
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isNextHeading := len(v.creditsText) > 0 && len(v.creditsText[0]) > 0 && v.creditsText[0][0] == '*'
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isNextSpace := len(v.creditsText) > 0 && len(v.creditsText[0]) == 0
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var label = v.getNewFontLabel(isHeading)
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if isHeading {
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label.SetText(text[1:])
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} else {
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label.SetText(text)
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}
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width, _ := label.GetSize()
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isDoubled := false
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if !isHeading && !isNextHeading && !isNextSpace {
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isDoubled = true
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// Gotta go side by side
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label.MoveTo(390-int(width), 605)
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text2 := v.creditsText[0]
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v.creditsText = v.creditsText[1:]
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isNextHeading = len(v.creditsText) > 0 && len(v.creditsText[0]) > 0 && v.creditsText[0][0] == '*'
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label2 := v.getNewFontLabel(isHeading)
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label2.SetText(text2)
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label2.MoveTo(410, 605)
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} else {
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label.MoveTo(400-int(width/2), 605)
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}
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if isHeading && isNextHeading {
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v.cyclesTillNextLine = 40
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} else if isNextHeading {
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if isDoubled {
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v.cyclesTillNextLine = 40
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} else {
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v.cyclesTillNextLine = 70
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}
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} else if isHeading {
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v.cyclesTillNextLine = 40
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} else {
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v.cyclesTillNextLine = 18
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}
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}
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func (v *Credits) getNewFontLabel(isHeading bool) *UI.Label {
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for _, label := range v.labels {
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if label.Available {
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label.Available = false
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if isHeading {
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label.Label.Color = color.RGBA{255, 88, 82, 255}
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} else {
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label.Label.Color = color.RGBA{198, 178, 150, 255}
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}
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return label.Label
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}
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}
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newLabelItem := &labelItem{
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Available: false,
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IsHeading: isHeading,
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Label: UI.CreateLabel(v.fileProvider, ResourcePaths.FontFormal10, PaletteDefs.Sky),
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}
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if isHeading {
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newLabelItem.Label.Color = color.RGBA{255, 88, 82, 255}
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} else {
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newLabelItem.Label.Color = color.RGBA{198, 178, 150, 255}
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}
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v.labels = append(v.labels, newLabelItem)
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return newLabelItem.Label
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}
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