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OpenDiablo2/d2render/d2ui/textbox.go

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package d2ui
import (
"strings"
"time"
"github.com/hajimehoshi/ebiten/inpututil"
"github.com/OpenDiablo2/D2Shared/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2render"
"github.com/hajimehoshi/ebiten"
)
// TextBox represents a text input box
type TextBox struct {
text string
x int
y int
visible bool
enabled bool
bgSprite *d2render.Sprite
textLabel Label
lineBar Label
}
func CreateTextbox() TextBox {
bgSprite, _ := d2render.LoadSprite(d2resource.TextBox2, d2resource.PaletteUnits)
result := TextBox{
bgSprite: bgSprite,
textLabel: CreateLabel(d2resource.FontFormal11, d2resource.PaletteUnits),
lineBar: CreateLabel(d2resource.FontFormal11, d2resource.PaletteUnits),
enabled: true,
visible: true,
}
result.lineBar.SetText("_")
return result
}
func repeatingKeyPressed(key ebiten.Key) bool {
const (
delay = 30
interval = 3
)
d := inpututil.KeyPressDuration(key)
if d == 1 {
return true
}
if d >= delay && (d-delay)%interval == 0 {
return true
}
return false
}
func (v TextBox) Render(target *ebiten.Image) {
if !v.visible {
return
}
v.bgSprite.Render(target)
v.textLabel.Render(target)
if (time.Now().UnixNano()/1e6)&(1<<8) > 0 {
v.lineBar.Render(target)
}
}
func (v *TextBox) Update() {
if !v.visible || !v.enabled {
return
}
newText := string(ebiten.InputChars())
if len(newText) > 0 {
v.text += newText
v.SetText(v.text)
}
if repeatingKeyPressed(ebiten.KeyBackspace) {
if len(v.text) >= 1 {
v.text = v.text[:len(v.text)-1]
}
v.SetText(v.text)
}
}
func (v TextBox) GetText() string {
return v.text
}
func (v *TextBox) SetText(newText string) {
result := ""
for _, c := range newText {
if !strings.Contains("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ", string(c)) {
continue
}
result += string(c)
}
if len(result) > 15 {
result = result[0:15]
}
v.text = result
for {
tw, _ := v.textLabel.GetTextMetrics(result)
if tw > 150 {
result = result[1:]
continue
}
v.lineBar.SetPosition(v.x+6+int(tw), v.y+3)
v.textLabel.SetText(result)
break
}
}
func (v TextBox) GetSize() (width, height int) {
return v.bgSprite.GetCurrentFrameSize()
}
func (v *TextBox) SetPosition(x, y int) {
v.x = x
v.y = y
v.textLabel.SetPosition(v.x+6, v.y+3)
v.lineBar.SetPosition(v.x+6+int(v.textLabel.Width), v.y+3)
v.bgSprite.SetPosition(v.x, v.y+26)
}
func (v TextBox) GetPosition() (x, y int) {
return v.x, v.y
}
func (v TextBox) GetVisible() bool {
return v.visible
}
func (v *TextBox) SetVisible(visible bool) {
v.visible = visible
}
func (v TextBox) GetEnabled() bool {
return v.enabled
}
func (v *TextBox) SetEnabled(enabled bool) {
v.enabled = enabled
}
func (v *TextBox) SetPressed(pressed bool) {
// no op
}
func (v TextBox) GetPressed() bool {
return false
}
func (v *TextBox) OnActivated(callback func()) {
// no op
}
func (v TextBox) Activate() {
//no op
}