<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{05224FE7-293F-4184-B1D6-89F5171B60E0}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>OpenDiablo2.Scenes</RootNamespace>
    <AssemblyName>OpenDiablo2.Scenes</AssemblyName>
    <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <Deterministic>true</Deterministic>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\x64\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
    <OutputPath>bin\x64\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <Optimize>true</Optimize>
    <DebugType>pdbonly</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Autofac, Version=4.8.1.0, Culture=neutral, PublicKeyToken=17863af14b0044da, processorArchitecture=MSIL">
      <HintPath>..\packages\Autofac.4.8.1\lib\net45\Autofac.dll</HintPath>
    </Reference>
    <Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
      <HintPath>..\packages\log4net.2.0.8\lib\net45-full\log4net.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AutofacModule.cs" />
    <Compile Include="Game.cs" />
    <Compile Include="MainMenu.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="SelectHeroClass.cs" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\OpenDiablo2.Common\OpenDiablo2.Common.csproj">
      <Project>{b743160e-a0bb-45dc-9998-967a85e50562}</Project>
      <Name>OpenDiablo2.Common</Name>
    </ProjectReference>
    <ProjectReference Include="..\OpenDiablo2.Core\OpenDiablo2.Core.csproj">
      <Project>{8FC6BF7D-835A-47C1-A6B2-125495FA0900}</Project>
      <Name>OpenDiablo2.Core</Name>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="packages.config" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>