using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OpenDiablo2.Common
{
    public static class Palettes
    {
        public static string Act1 => "ACT1";
        public static string Act2 => "ACT2";
        public static string Act3 => "ACT3";
        public static string Act4 => "ACT4";
        public static string Act5 => "ACT5";
        public static string EndGame => "EndGame";
        public static string EndGame2 => "EndGame2";
        public static string Fechar => "fechar";
        public static string Loading => "loading";
        public static string Menu0 => "Menu0";
        public static string Menu1 => "menu1";
        public static string Menu2 => "menu2";
        public static string Menu3 => "menu3";
        public static string Menu4 => "menu4";
        public static string Sky => "Sky";
        public static string Static => "STATIC";
        public static string Trademark => "Trademark";
        public static string Units => "Units";
    }
}
