fix calling client side code

This commit is contained in:
Flemmli97 2021-06-10 17:01:27 +02:00
parent 609e6461f7
commit 956c5b01af
2 changed files with 2 additions and 2 deletions

View File

@ -208,7 +208,7 @@ tasks.getByName("curseforge").doLast {
}
}
task buildUploadAll(group: "upload") {
task buildUploadAll(group: "publishing") {
dependsOn clean, publish, tasks.getByName("curseforge")
build.mustRunAfter clean
tasks.findByName("curseforge").mustRunAfter publish

View File

@ -300,7 +300,7 @@ public class EntityInteractEvents {
public static void updateClaim(ServerPlayerEntity player, Claim currentClaim, Consumer<Claim> cons) {
Vec3d pos = player.getPos();
BlockPos rounded = TeleportUtils.roundedBlockPos(pos.add(0, player.getEyeHeight(player.getPose()), 0));
BlockPos rounded = TeleportUtils.roundedBlockPos(pos.add(0, player.getActiveEyeHeight(player.getPose(), player.getDimensions(player.getPose())), 0));
ClaimStorage storage = ClaimStorage.get(player.getServerWorld());
if (currentClaim != null) {
if (!currentClaim.insideClaim(rounded)) {