From 2d3397d74945f2d8e0bdb623fdeac8a7eae170e9 Mon Sep 17 00:00:00 2001 From: Flemmli97 Date: Thu, 12 May 2022 20:43:07 +0200 Subject: [PATCH] fix ignore check --- .../java/io/github/flemmli97/flan/event/PlayerEvents.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/src/main/java/io/github/flemmli97/flan/event/PlayerEvents.java b/common/src/main/java/io/github/flemmli97/flan/event/PlayerEvents.java index 4dc1ae0..a937a14 100644 --- a/common/src/main/java/io/github/flemmli97/flan/event/PlayerEvents.java +++ b/common/src/main/java/io/github/flemmli97/flan/event/PlayerEvents.java @@ -45,10 +45,10 @@ public class PlayerEvents { BlockPos.MutableBlockPos pos = context.getClickedPos().mutable(); ClaimPermission perm = ObjectToPermissionMap.getFromItem(context.getItemInHand().getItem()); /** - * Like {@link ItemInteractEvents#onItemUseBlock}. + * {@link ItemInteractEvents#onItemUseBlock} handles this case already. * Sadly need to check again. In case its used in a claim. Less expensive than aoe check */ - if (ClaimStorage.get(serverPlayer.getLevel()).getForPermissionCheck(pos).canInteract(serverPlayer, perm, pos, false)) + if (!ClaimStorage.get(serverPlayer.getLevel()).getForPermissionCheck(pos).canInteract(serverPlayer, perm, pos, false)) return false; int range = 0; if (state.getBlock() instanceof MossBlock) {