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ClassicFluidSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
ClassicFluidSimulator.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
DelayedFluidSimulator.cpp
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Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
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2013-03-14 08:00:24 +00:00 |
DelayedFluidSimulator.h
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Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
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2013-03-14 08:00:24 +00:00 |
FireSimulator.cpp
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Simulators now check if they are given a valid chunk
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2013-03-03 14:25:27 +00:00 |
FireSimulator.h
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
FloodyFluidSimulator.cpp
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FloodyFluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
FluidSimulator.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
FluidSimulator.h
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Floody fluid simulator has been converted to use direct chunk access
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2013-03-02 15:44:31 +00:00 |
RedstoneSimulator.cpp
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
RedstoneSimulator.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
SandSimulator.cpp
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SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
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2013-03-03 08:40:37 +00:00 |
SandSimulator.h
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SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall
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2013-03-03 08:40:37 +00:00 |
Simulator.cpp
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New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
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2013-03-01 19:35:29 +00:00 |
Simulator.h
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Simulators are woken up upon chunk load
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2013-03-03 15:33:55 +00:00 |
SimulatorManager.cpp
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |
SimulatorManager.h
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Converted simulators to take cWorld reference instead of a pointer
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2013-02-28 13:39:20 +00:00 |