c13b1931ff
Spaces around some operators are checked.
2318 lines
54 KiB
C++
2318 lines
54 KiB
C++
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// RankManager.cpp
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// Implements the cRankManager class that represents the rank manager responsible for assigning permissions and message visuals to players
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#include "Globals.h"
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#include "RankManager.h"
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#include "IniFile.h"
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#include "Protocol/MojangAPI.h"
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#include "ClientHandle.h"
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////////////////////////////////////////////////////////////////////////////////
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// cRankManagerIniMigrator:
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/** Migrates from groups.ini and users.ini into the rankmanager DB */
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class cRankManagerIniMigrator
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{
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public:
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cRankManagerIniMigrator(cRankManager & a_RankManager, cMojangAPI & a_MojangAPI) :
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m_RankManager(a_RankManager),
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m_MojangAPI(a_MojangAPI)
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{
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}
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/** Performs the complete migration from INI files to DB. */
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bool Migrate(void)
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{
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cRankManager::cMassChangeLock Lock(m_RankManager);
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LOGD("Reading groups...");
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if (!ReadGroups())
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{
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return false;
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}
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LOGD("Cleaning groups inheritance...");
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CleanGroupInheritance();
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LOGD("Creating groups...");
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CreateGroups();
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LOGD("Reading users...");
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if (!ReadUsers())
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{
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return false;
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}
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LOGD("Cleaning user groups...");
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CleanUserGroups();
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LOGD("Resolving user UUIDs...");
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ResolveUserUUIDs();
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LOGD("Setting ranks...");
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SetRanks();
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LOGD("Creating defaults...");
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CreateDefaults();
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return true;
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}
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protected:
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/** Container for a group read from an INI file. */
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struct sGroup
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{
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AString m_Name;
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AString m_Color;
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AStringVector m_Inherits;
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AStringVector m_Permissions;
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sGroup(void) {}
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sGroup(const AString & a_Name, const AString & a_Color, const AStringVector & a_Inherits, const AStringVector & a_Permissions):
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m_Name(a_Name),
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m_Color(a_Color),
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m_Inherits(a_Inherits),
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m_Permissions(a_Permissions)
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{
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}
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};
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typedef std::map<AString, sGroup> sGroupMap;
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/** Container for a single user read from an INI file. */
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struct sUser
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{
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AString m_Name;
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AStringVector m_Groups;
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/** Assigned by ResolveUserUUIDs(), contains the online (Mojang) UUID of the player. */
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AString m_UUID;
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/** Assigned by ResolveUserUUIDs(), contains the offline (generated) UUID of the player. */
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AString m_OfflineUUID;
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sUser(void) {}
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sUser(const AString & a_Name, const AStringVector & a_Groups):
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m_Name(a_Name),
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m_Groups(a_Groups)
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{
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}
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};
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typedef std::map<AString, sUser> sUserMap;
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typedef std::map<AString, AString> cStringMap;
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/** The parent Rank manager where we will create the groups, ranks and players */
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cRankManager & m_RankManager;
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/** The player name to UUID resolver */
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cMojangAPI & m_MojangAPI;
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/** List of all groups read from the ini file */
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sGroupMap m_Groups;
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/** List of all players read from the ini file. */
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sUserMap m_Users;
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/** Maps lists of groups to rank names.
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Each group list is either a simple "<Group>" if there's only one group,
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or "<PrimaryGroup>, <FirstSecondaryGroup>, <SecondSecondaryGroup>...", where the secondary groups are
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lowercased and alpha-sorted. This makes the group lists comparable for equivalence, simply by comparing
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their string names.
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The ranks are named "<Group>" for single-group players, and "AutoMigratedRank_N" for the composite ranks,
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where N is a unique number. */
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cStringMap m_GroupsToRanks;
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/** Reads the groups from the "groups.ini" file into m_Groups */
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bool ReadGroups(void)
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{
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// Read the file:
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cIniFile Groups;
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if (!Groups.ReadFile("groups.ini"))
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{
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return false;
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}
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// Read all the groups into a map:
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int NumGroups = Groups.GetNumKeys();
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for (int i = 0; i < NumGroups; i++)
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{
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AString GroupName = Groups.GetKeyName(i);
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AString lcGroupName = StrToLower(GroupName);
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if (m_Groups.find(lcGroupName) != m_Groups.end())
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{
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LOGINFO("groups.ini contains a duplicate definition of group %s, ignoring the latter.", GroupName.c_str());
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continue;
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}
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m_Groups[lcGroupName] = sGroup(
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GroupName,
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Groups.GetValue(GroupName, "Color", ""),
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StringSplitAndTrim(Groups.GetValue(GroupName, "Inherits"), ","),
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StringSplitAndTrim(Groups.GetValue(GroupName, "Permissions"), ",")
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);
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} // for i - Groups' keys
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return true;
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}
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/** Removes non-existent groups from all the groups' inheritance */
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void CleanGroupInheritance(void)
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{
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for (sGroupMap::iterator itrG = m_Groups.begin(), endG = m_Groups.end(); itrG != endG; ++itrG)
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{
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AStringVector & Inherits = itrG->second.m_Inherits;
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for (AStringVector::iterator itrI = Inherits.begin(); itrI != Inherits.end();)
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{
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AString lcInherits = StrToLower(*itrI);
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if (m_Groups.find(lcInherits) != m_Groups.end())
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{
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// Inherited group exists, continue checking the next one
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++itrI;
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continue;
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}
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// Inherited group doesn't exist, remove it from the list:
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LOGWARNING("RankMigrator: Group \"%s\" inherits from a non-existent group \"%s\", this inheritance will be ignored.",
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itrG->second.m_Name.c_str(), itrI->c_str()
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);
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AStringVector::iterator itrI2 = itrI;
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++itrI2;
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Inherits.erase(itrI);
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itrI = itrI2;
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} // for itrI - Inherits[]
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} // for itrG - m_Groups[]
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}
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/** Reads the users from the "users.ini" file into m_Users */
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bool ReadUsers(void)
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{
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// Read the file:
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cIniFile Users;
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if (!Users.ReadFile("users.ini"))
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{
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return false;
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}
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// Read all the users into a map:
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int NumUsers = Users.GetNumKeys();
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for (int i = 0; i < NumUsers; i++)
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{
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AString UserName = Users.GetKeyName(i);
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AString lcUserName = StrToLower(UserName);
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if (m_Users.find(lcUserName) != m_Users.end())
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{
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LOGINFO("users.ini contains a duplicate definition of user %s, ignoring the latter.", UserName.c_str());
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continue;
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}
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m_Users[lcUserName] = sUser(
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UserName,
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StringSplitAndTrim(Users.GetValue(UserName, "Groups", ""), ",")
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);
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} // for i - Users' keys
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return true;
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}
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/** Removes non-existent groups from each user's definition. */
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void CleanUserGroups(void)
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{
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for (sUserMap::iterator itrU = m_Users.begin(), endU = m_Users.end(); itrU != endU; ++itrU)
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{
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AStringVector & Groups = itrU->second.m_Groups;
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for (AStringVector::iterator itrG = Groups.begin(); itrG != Groups.end();)
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{
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AString lcGroup = StrToLower(*itrG);
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if (m_Groups.find(lcGroup) != m_Groups.end())
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{
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// Assigned group exists, continue checking the next one
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++itrG;
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continue;
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}
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// Assigned group doesn't exist, remove it from the list:
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LOGWARNING("RankMigrator: User \"%s\" is assigned a non-existent group \"%s\", this assignment will be ignored.",
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itrU->second.m_Name.c_str(), itrG->c_str()
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);
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AStringVector::iterator itrG2 = itrG;
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++itrG2;
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Groups.erase(itrG);
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itrG = itrG2;
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} // for itrG - Groups[]
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} // for itrU - m_Users[]
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}
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/** Creates groups based on m_Groups.
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Ignores group inheritance. */
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void CreateGroups(void)
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{
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// Create each group, with its permissions:
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for (sGroupMap::const_iterator itr = m_Groups.begin(), end = m_Groups.end(); itr != end; ++itr)
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{
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m_RankManager.AddGroup(itr->second.m_Name);
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m_RankManager.AddPermissionsToGroup(itr->second.m_Permissions, itr->second.m_Name);
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} // for itr - m_Groups[]
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}
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/** Resolves the UUID of each user in m_Users.
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If a user doesn't resolve, they are removed and logged in the console. */
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void ResolveUserUUIDs(void)
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{
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// Resolve all PlayerNames at once (the API doesn't like single-name queries):
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AStringVector PlayerNames;
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for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
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{
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PlayerNames.push_back(itr->second.m_Name);
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}
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m_MojangAPI.GetUUIDsFromPlayerNames(PlayerNames);
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// Assign the UUIDs back to players, remove those not resolved:
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for (sUserMap::iterator itr = m_Users.begin(); itr != m_Users.end(); ++itr)
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{
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AString UUID = m_MojangAPI.GetUUIDFromPlayerName(itr->second.m_Name);
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if (UUID.empty())
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{
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LOGWARNING("RankMigrator: Cannot resolve player %s to online UUID, player will be left unranked in online mode", itr->second.m_Name.c_str());
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}
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itr->second.m_UUID = UUID;
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itr->second.m_OfflineUUID = cClientHandle::GenerateOfflineUUID(itr->second.m_Name);
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}
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}
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/** Adds the specified groups to the specified ranks. Recurses on the groups' inheritance. */
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void AddGroupsToRank(const AStringVector & a_Groups, const AString & a_RankName)
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{
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for (AStringVector::const_iterator itr = a_Groups.begin(), end = a_Groups.end(); itr != end; ++itr)
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{
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// Normalize the group name:
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sGroup & Group = m_Groups[StrToLower(*itr)];
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// Avoid loops, check if the group is already added:
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if (m_RankManager.IsGroupInRank(Group.m_Name, a_RankName))
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{
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continue;
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}
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// Add the group, and all the groups it inherits from recursively:
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m_RankManager.AddGroupToRank(Group.m_Name, a_RankName);
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AddGroupsToRank(Group.m_Inherits, a_RankName);
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} // for itr - a_Groups[]
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}
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/** Creates a rank for each player, based on the master groups they are assigned. */
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void SetRanks(void)
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{
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for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
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{
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// Ignore users with no groups:
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const AStringVector & Groups = itr->second.m_Groups;
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if (Groups.empty())
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{
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LOGWARNING("RankMigrator: Player %s has no groups assigned to them, skipping the player.", itr->second.m_Name.c_str());
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continue;
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}
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// Compose the rank name out of group names:
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AString RankName;
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for (AStringVector::const_iterator itrG = Groups.begin(), endG = Groups.end(); itrG != endG; ++itrG)
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{
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AString GroupName = m_Groups[StrToLower(*itrG)].m_Name; // Normalize group name
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if (!RankName.empty())
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{
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RankName.push_back(',');
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}
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RankName.append(GroupName);
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} // for itrG - Groups[]
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// Create the rank, with al its groups:
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if (!m_RankManager.RankExists(RankName))
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{
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m_RankManager.AddRank(RankName, "", "", m_Groups[StrToLower(Groups[0])].m_Color);
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AddGroupsToRank(Groups, RankName);
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}
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// Set the rank to the user, using both the online and offline UUIDs:
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m_RankManager.SetPlayerRank(itr->second.m_UUID, itr->second.m_Name, RankName);
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m_RankManager.SetPlayerRank(itr->second.m_OfflineUUID, itr->second.m_Name, RankName);
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} // for itr - m_Users[]
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}
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/** Creates the Default rank that contains the Default group, if it exists.
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Sets the RankManager's default rank. */
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void CreateDefaults(void)
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{
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if (!m_RankManager.RankExists("Default"))
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{
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m_RankManager.AddRank("Default", "", "", "");
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if (!m_RankManager.IsGroupInRank("Default", "Default"))
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{
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m_RankManager.AddGroupToRank("Default", "Default");
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}
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}
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m_RankManager.SetDefaultRank("Default");
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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// cRankManager:
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cRankManager::cRankManager(void) :
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m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE),
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m_IsInitialized(false),
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m_MojangAPI(nullptr)
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{
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}
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cRankManager::~cRankManager()
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{
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if (m_MojangAPI != nullptr)
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{
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m_MojangAPI->SetRankManager(nullptr);
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}
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}
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void cRankManager::Initialize(cMojangAPI & a_MojangAPI)
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{
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ASSERT(!m_IsInitialized); // Calling Initialize for the second time?
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// Create the DB tables, if they don't exist:
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m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgSuffix, MsgNameColorCode)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS PlayerRank (PlayerUUID, PlayerName, RankID INTEGER)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS PermGroup (PermGroupID INTEGER PRIMARY KEY, Name)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS RankPermGroup (RankID INTEGER, PermGroupID INTEGER)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS PermissionItem (PermGroupID INTEGER, Permission)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS RestrictionItem (PermGroupID INTEGER, Permission)");
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m_DB.exec("CREATE TABLE IF NOT EXISTS DefaultRank (RankID INTEGER)");
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m_IsInitialized = true;
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a_MojangAPI.SetRankManager(this);
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// Check if tables empty, migrate from ini files then
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if (AreDBTablesEmpty())
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{
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LOGINFO("There are no ranks, migrating old-style INI files to new DB ranks...");
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LOGINFO("(This might take a while)");
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cRankManagerIniMigrator Migrator(*this, a_MojangAPI);
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if (Migrator.Migrate())
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{
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LOGINFO("Ranks migrated.");
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// The default rank has been set by the migrator
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return;
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}
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// Migration failed. Add some defaults
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LOGINFO("Rank migration failed, creating default ranks...");
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CreateDefaults();
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LOGINFO("Default ranks created.");
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}
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// Load the default rank:
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try
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{
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SQLite::Statement stmt(m_DB,
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"SELECT Rank.Name FROM Rank "
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"LEFT JOIN DefaultRank ON Rank.RankID = DefaultRank.RankID"
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);
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if (stmt.executeStep())
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{
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m_DefaultRank = stmt.getColumn(0).getText();
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}
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}
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catch (const SQLite::Exception & ex)
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{
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LOGWARNING("%s: Cannot load default rank: %s", __FUNCTION__, ex.what());
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return;
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}
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// If the default rank cannot be loaded, use the first rank:
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if (m_DefaultRank.empty())
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{
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SetDefaultRank(GetAllRanks()[0]);
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}
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}
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AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID)
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{
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ASSERT(m_IsInitialized);
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cCSLock Lock(m_CS);
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try
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{
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SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?");
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stmt.bind(1, a_PlayerUUID);
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// executeStep returns false on no data
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if (!stmt.executeStep())
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{
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// No data returned from the DB
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return AString();
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}
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return stmt.getColumn(0).getText();
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}
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catch (const SQLite::Exception & ex)
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{
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LOGWARNING("%s: Cannot get player rank name: %s", __FUNCTION__, ex.what());
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}
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return AString();
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}
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AString cRankManager::GetPlayerName(const AString & a_PlayerUUID)
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{
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ASSERT(m_IsInitialized);
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cCSLock Lock(m_CS);
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try
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{
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// Prepare the DB statement:
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SQLite::Statement stmt(m_DB, "SELECT PlayerName FROM PlayerRank WHERE PlayerUUID = ?");
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stmt.bind(1, a_PlayerUUID);
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if (stmt.executeStep())
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{
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return stmt.getColumn(0).getText();
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}
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}
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catch (SQLite::Exception & ex)
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{
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LOGWARNING("%s: Cannot get player name: %s", __FUNCTION__, ex.what());
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}
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return AString();
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}
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AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID)
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{
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ASSERT(m_IsInitialized);
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cCSLock Lock(m_CS);
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AStringVector res;
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try
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{
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// Prepare the DB statement:
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SQLite::Statement stmt(m_DB,
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"SELECT PermGroup.Name FROM PermGroup "
|
|
"LEFT JOIN RankPermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
|
|
"LEFT JOIN PlayerRank ON PlayerRank.RankID = RankPermGroup.RankID "
|
|
"WHERE PlayerRank.PlayerUUID = ?"
|
|
);
|
|
stmt.bind(1, a_PlayerUUID);
|
|
|
|
// Execute and get results:
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Cannot get player groups: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID)
|
|
{
|
|
AString Rank = GetPlayerRankName(a_PlayerUUID);
|
|
if (Rank.empty())
|
|
{
|
|
Rank = m_DefaultRank;
|
|
}
|
|
return GetRankPermissions(Rank);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetPlayerRestrictions(const AString & a_PlayerUUID)
|
|
{
|
|
AString Rank = GetPlayerRankName(a_PlayerUUID);
|
|
if (Rank.empty())
|
|
{
|
|
Rank = m_DefaultRank;
|
|
}
|
|
return GetRankRestrictions(Rank);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetRankGroups(const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT PermGroup.Name FROM PermGroup "
|
|
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
|
|
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
|
|
"WHERE Rank.Name = ?"
|
|
);
|
|
stmt.bind(1, a_RankName);
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get rank groups from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetGroupPermissions(const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT PermissionItem.Permission FROM PermissionItem "
|
|
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
|
|
"WHERE PermGroup.Name = ?"
|
|
);
|
|
stmt.bind(1, a_GroupName);
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get group permissions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetGroupRestrictions(const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT RestrictionItem.Permission FROM RestrictionItem "
|
|
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RestrictionItem.PermGroupID "
|
|
"WHERE PermGroup.Name = ?"
|
|
);
|
|
stmt.bind(1, a_GroupName);
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get group restrictions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetRankPermissions(const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT PermissionItem.Permission FROM PermissionItem "
|
|
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermissionItem.PermGroupID "
|
|
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
|
|
"WHERE Rank.Name = ?"
|
|
);
|
|
stmt.bind(1, a_RankName);
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get rank permissions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetRankRestrictions(const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT RestrictionItem.Permission FROM RestrictionItem "
|
|
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = RestrictionItem.PermGroupID "
|
|
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
|
|
"WHERE Rank.Name = ?"
|
|
);
|
|
stmt.bind(1, a_RankName);
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get rank restrictions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllPlayerUUIDs(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PlayerUUID FROM PlayerRank ORDER BY PlayerName COLLATE NOCASE");
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get players from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllRanks(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT Name FROM Rank");
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllGroups(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT Name FROM PermGroup");
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get groups from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllPermissions(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM PermissionItem");
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get permissions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllRestrictions(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM RestrictionItem");
|
|
while (stmt.executeStep())
|
|
{
|
|
res.push_back(stmt.getColumn(0).getText());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get restrictions from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return res;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AStringVector cRankManager::GetAllPermissionsRestrictions(void)
|
|
{
|
|
AStringVector Permissions = GetAllPermissions();
|
|
AStringVector Restrictions = GetAllRestrictions();
|
|
for (auto & restriction: Restrictions)
|
|
{
|
|
Permissions.push_back(restriction);
|
|
}
|
|
return Permissions;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::GetPlayerMsgVisuals(
|
|
const AString & a_PlayerUUID,
|
|
AString & a_MsgPrefix,
|
|
AString & a_MsgSuffix,
|
|
AString & a_MsgNameColorCode
|
|
)
|
|
{
|
|
AString Rank = GetPlayerRankName(a_PlayerUUID);
|
|
if (Rank.empty())
|
|
{
|
|
// Rank not found, return failure:
|
|
a_MsgPrefix.clear();
|
|
a_MsgSuffix.clear();
|
|
a_MsgNameColorCode.clear();
|
|
return false;
|
|
}
|
|
return GetRankVisuals(Rank, a_MsgPrefix, a_MsgSuffix, a_MsgNameColorCode);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::AddRank(
|
|
const AString & a_RankName,
|
|
const AString & a_MsgPrefix,
|
|
const AString & a_MsgSuffix,
|
|
const AString & a_MsgNameColorCode
|
|
)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Check if such a rank name is already used:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (stmt.executeStep())
|
|
{
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
// Rank already exists, do nothing:
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Insert a new rank:
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO Rank (Name, MsgPrefix, MsgSuffix, MsgNameColorCode) VALUES (?, ?, ?, ?)");
|
|
stmt.bind(1, a_RankName);
|
|
stmt.bind(2, a_MsgPrefix);
|
|
stmt.bind(3, a_MsgSuffix);
|
|
stmt.bind(4, a_MsgNameColorCode);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add a new rank \"%s\".", __FUNCTION__, a_RankName.c_str());
|
|
return;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add a new rank \"%s\": %s", __FUNCTION__, a_RankName.c_str(), ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::AddGroup(const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Check if such a group name is already used:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (stmt.executeStep())
|
|
{
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
// Group already exists, do nothing:
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Insert a new group:
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
|
|
stmt.bind(1, a_GroupName);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, a_GroupName.c_str());
|
|
return;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add a new group \"%s\": %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::AddGroups(const AStringVector & a_GroupNames)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
for (AStringVector::const_iterator itr = a_GroupNames.begin(), end = a_GroupNames.end(); itr != end; ++itr)
|
|
{
|
|
// Check if such the group name is already used:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, *itr);
|
|
if (stmt.executeStep())
|
|
{
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
// Group already exists, do nothing:
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Insert a new group:
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
|
|
stmt.bind(1, *itr);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, itr->c_str());
|
|
return;
|
|
}
|
|
} // for itr - a_GroupNames[]
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add new groups: %s", __FUNCTION__, ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AddGroupToRank(const AString & a_GroupName, const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the group's ID:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
GroupID = stmt.getColumn(0);
|
|
}
|
|
|
|
// Get the rank's ID:
|
|
int RankID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such rank (%s), aborting.", __FUNCTION__, a_RankName.c_str());
|
|
return false;
|
|
}
|
|
RankID = stmt.getColumn(0);
|
|
}
|
|
|
|
// Check if the group is already there:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RankPermGroup WHERE RankID = ? AND PermGroupID = ?");
|
|
stmt.bind(1, RankID);
|
|
stmt.bind(2, GroupID);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: Failed to check binding between rank %s and group %s, aborting.", __FUNCTION__, a_RankName.c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
LOGD("%s: Group %s already present in rank %s, skipping and returning success.",
|
|
__FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()
|
|
);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Add the group:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO RankPermGroup (RankID, PermGroupID) VALUES (?, ?)");
|
|
stmt.bind(1, RankID);
|
|
stmt.bind(2, GroupID);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add group %s to rank %s, aborting.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Adding succeeded:
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add group %s to rank %s: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the group's ID:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Check if the permission is already present:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, a_Permission);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
|
|
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()
|
|
);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Add the permission:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
|
|
stmt.bind(1, a_Permission);
|
|
stmt.bind(2, GroupID);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add permission %s to group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Adding succeeded:
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add permission %s to group %s: %s",
|
|
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AddRestrictionToGroup(const AString & a_Restriction, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the group's ID:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Check if the restriction is already present:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, a_Restriction);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: Failed to check binding between restriction %s and group %s, aborting.", __FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
LOGD("%s: Restriction %s is already present in group %s, skipping and returning success.",
|
|
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str()
|
|
);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Add the restriction:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO RestrictionItem (Permission, PermGroupID) VALUES (?, ?)");
|
|
stmt.bind(1, a_Restriction);
|
|
stmt.bind(2, GroupID);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add restriction %s to group %s, aborting.", __FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Adding succeeded:
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add restriction %s to group %s: %s",
|
|
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AddPermissionsToGroup(const AStringVector & a_Permissions, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the group's ID:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
for (AStringVector::const_iterator itr = a_Permissions.begin(), end = a_Permissions.end(); itr != end; ++itr)
|
|
{
|
|
// Check if the permission is already present:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, *itr);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
|
|
__FUNCTION__, itr->c_str(), a_GroupName.c_str()
|
|
);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Add the permission:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
|
|
stmt.bind(1, *itr);
|
|
stmt.bind(2, GroupID);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add permission %s to group %s, skipping.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
|
|
continue;
|
|
}
|
|
}
|
|
} // for itr - a_Permissions[]
|
|
|
|
// Adding succeeded:
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add permissions to group %s: %s",
|
|
__FUNCTION__, a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AddRestrictionsToGroup(const AStringVector & a_Restrictions, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the group's ID:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
for (auto itr = a_Restrictions.cbegin(), end = a_Restrictions.cend(); itr != end; ++itr)
|
|
{
|
|
// Check if the restriction is already present:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, *itr);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: Failed to check binding between restriction %s and group %s, aborting.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
|
|
return false;
|
|
}
|
|
if (stmt.getColumn(0).getInt() > 0)
|
|
{
|
|
LOGD("%s: Restriction %s is already present in group %s, skipping and returning success.",
|
|
__FUNCTION__, itr->c_str(), a_GroupName.c_str()
|
|
);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Add the permission:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO RestrictionItem (Permission, PermGroupID) VALUES (?, ?)");
|
|
stmt.bind(1, *itr);
|
|
stmt.bind(2, GroupID);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGWARNING("%s: Failed to add restriction %s to group %s, skipping.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
|
|
continue;
|
|
}
|
|
}
|
|
} // for itr - a_Restrictions[]
|
|
|
|
// Adding succeeded:
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to add restrictions to group %s: %s",
|
|
__FUNCTION__, a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
// Check if the default rank is being removed with a proper replacement:
|
|
if ((a_RankName == m_DefaultRank) && !RankExists(a_ReplacementRankName))
|
|
{
|
|
LOGWARNING("%s: Cannot remove rank %s, it is the default rank and the replacement rank doesn't exist.", __FUNCTION__, a_RankName.c_str());
|
|
return;
|
|
}
|
|
|
|
AStringVector res;
|
|
try
|
|
{
|
|
// Get the RankID for the rank being removed:
|
|
int RemoveRankID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Rank %s was not found. Skipping.", __FUNCTION__, a_RankName.c_str());
|
|
return;
|
|
}
|
|
RemoveRankID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Get the RankID for the replacement rank:
|
|
int ReplacementRankID = -1;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_ReplacementRankName);
|
|
if (stmt.executeStep())
|
|
{
|
|
ReplacementRankID = stmt.getColumn(0).getInt();
|
|
}
|
|
}
|
|
|
|
// Remove the rank's bindings to groups:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE RankID = ?");
|
|
stmt.bind(1, RemoveRankID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Adjust players:
|
|
if (ReplacementRankID == -1)
|
|
{
|
|
// No replacement, just delete all the players that have the rank:
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE RankID = ?");
|
|
stmt.bind(1, RemoveRankID);
|
|
stmt.exec();
|
|
}
|
|
else
|
|
{
|
|
// Replacement available, change all the player records:
|
|
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE RankID = ?");
|
|
stmt.bind(1, ReplacementRankID);
|
|
stmt.bind(2, RemoveRankID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Remove the rank from the DB:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM Rank WHERE RankID = ?");
|
|
stmt.bind(1, RemoveRankID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Update the default rank, if it was the one being removed:
|
|
if (a_RankName == m_DefaultRank)
|
|
{
|
|
m_DefaultRank = a_RankName;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove rank from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemoveGroup(const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the ID of the group:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
|
|
return;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Remove all permissions from the group:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Remove the group from all ranks that contain it:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Remove the group itself:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PermGroup WHERE PermGroupID = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.exec();
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove group %s from DB: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemoveGroupFromRank(const AString & a_GroupName, const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the IDs of the group and the rank:
|
|
int GroupID, RankID;
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT PermGroup.PermGroupID, Rank.RankID FROM PermGroup "
|
|
"LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
|
|
"LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
|
|
"WHERE PermGroup.Name = ? AND Rank.Name = ?"
|
|
);
|
|
stmt.bind(1, a_GroupName);
|
|
stmt.bind(2, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Group %s was not found in rank %s, skipping.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
|
|
return;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
RankID = stmt.getColumn(1).getInt();
|
|
}
|
|
|
|
// Remove the group from all ranks that contain it:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.exec();
|
|
}
|
|
|
|
// Remove the group-to-rank binding:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ? AND RankID = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(1, RankID);
|
|
stmt.exec();
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove group %s from rank %s in the DB: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the ID of the group:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
|
|
return;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Remove the permission from the group:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, a_Permission);
|
|
stmt.exec();
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove permission %s from group %s in DB: %s",
|
|
__FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemoveRestrictionFromGroup(const AString & a_Restriction, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the ID of the group:
|
|
int GroupID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
|
|
return;
|
|
}
|
|
GroupID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Remove the permission from the group:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM RestrictionItem WHERE PermGroupID = ? AND Permission = ?");
|
|
stmt.bind(1, GroupID);
|
|
stmt.bind(2, a_Restriction);
|
|
stmt.exec();
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove restriction %s from group %s in DB: %s",
|
|
__FUNCTION__, a_Restriction.c_str(), a_GroupName.c_str(), ex.what()
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Check that NewName doesn't exist:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_NewName);
|
|
if (stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Rank %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Rename:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE Rank SET Name = ? WHERE Name = ?");
|
|
stmt.bind(1, a_NewName);
|
|
stmt.bind(2, a_OldName);
|
|
if (stmt.exec() <= 0)
|
|
{
|
|
LOGINFO("%s: There is no rank %s, cannot rename to %s.", __FUNCTION__, a_OldName.c_str(), a_NewName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Update the default rank, if it was the one being renamed:
|
|
if (a_OldName == m_DefaultRank)
|
|
{
|
|
m_DefaultRank = a_NewName;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to rename rank %s to %s in DB: %s",
|
|
__FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Check that NewName doesn't exist:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_NewName);
|
|
if (stmt.executeStep())
|
|
{
|
|
LOGD("%s: Group %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Rename:
|
|
bool res;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE PermGroup SET Name = ? WHERE Name = ?");
|
|
stmt.bind(1, a_NewName);
|
|
stmt.bind(2, a_OldName);
|
|
res = (stmt.exec() > 0);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to rename group %s to %s in DB: %s",
|
|
__FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Get the rank ID:
|
|
int RankID;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGWARNING("%s: There is no rank %s, aborting.", __FUNCTION__, a_RankName.c_str());
|
|
return;
|
|
}
|
|
RankID = stmt.getColumn(0).getInt();
|
|
}
|
|
|
|
// Update the player's rank, if already in DB:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ?, PlayerName = ? WHERE PlayerUUID = ?");
|
|
stmt.bind(1, RankID);
|
|
stmt.bind(2, a_PlayerName);
|
|
stmt.bind(3, a_PlayerUUID);
|
|
if (stmt.exec() > 0)
|
|
{
|
|
// Successfully updated the player's rank
|
|
return;
|
|
}
|
|
}
|
|
|
|
// The player is not yet in the DB, add them:
|
|
SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID, PlayerName) VALUES (?, ?, ?)");
|
|
stmt.bind(1, RankID);
|
|
stmt.bind(2, a_PlayerUUID);
|
|
stmt.bind(3, a_PlayerName);
|
|
if (stmt.exec() > 0)
|
|
{
|
|
// Successfully added the player
|
|
return;
|
|
}
|
|
|
|
LOGWARNING("%s: Failed to set player UUID %s to rank %s.",
|
|
__FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str()
|
|
);
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s",
|
|
__FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what()
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::RemovePlayerRank(const AString & a_PlayerUUID)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE PlayerUUID = ?");
|
|
stmt.bind(1, a_PlayerUUID);
|
|
stmt.exec();
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove rank from player UUID %s: %s",
|
|
__FUNCTION__, a_PlayerUUID.c_str(), ex.what()
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::SetRankVisuals(
|
|
const AString & a_RankName,
|
|
const AString & a_MsgPrefix,
|
|
const AString & a_MsgSuffix,
|
|
const AString & a_MsgNameColorCode
|
|
)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE Rank SET MsgPrefix = ?, MsgSuffix = ?, MsgNameColorCode = ? WHERE Name = ?");
|
|
stmt.bind(1, a_MsgPrefix);
|
|
stmt.bind(2, a_MsgSuffix);
|
|
stmt.bind(3, a_MsgNameColorCode);
|
|
stmt.bind(4, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Rank %s not found, visuals not set.", __FUNCTION__, a_RankName.c_str());
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::GetRankVisuals(
|
|
const AString & a_RankName,
|
|
AString & a_MsgPrefix,
|
|
AString & a_MsgSuffix,
|
|
AString & a_MsgNameColorCode
|
|
)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT MsgPrefix, MsgSuffix, MsgNameColorCode FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
// Rank not found
|
|
return false;
|
|
}
|
|
a_MsgPrefix = stmt.getColumn(0).getText();
|
|
a_MsgSuffix = stmt.getColumn(1).getText();
|
|
a_MsgNameColorCode = stmt.getColumn(2).getText();
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::RankExists(const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT * FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The rank was found
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB for rank %s: %s", __FUNCTION__, a_RankName.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::GroupExists(const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT * FROM PermGroup WHERE Name = ?");
|
|
stmt.bind(1, a_GroupName);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The group was found
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB for group %s: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?");
|
|
stmt.bind(1, a_PlayerUUID);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The player UUID was found, they have a rank
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::IsGroupInRank(const AString & a_GroupName, const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT * FROM Rank "
|
|
"LEFT JOIN RankPermGroup ON Rank.RankID = RankPermGroup.RankID "
|
|
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
|
|
"WHERE Rank.Name = ? AND PermGroup.Name = ?"
|
|
);
|
|
stmt.bind(1, a_RankName);
|
|
stmt.bind(2, a_GroupName);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The group is in the rank
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT * FROM PermissionItem "
|
|
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
|
|
"WHERE PermissionItem.Permission = ? AND PermGroup.Name = ?"
|
|
);
|
|
stmt.bind(1, a_Permission);
|
|
stmt.bind(2, a_GroupName);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The permission is in the group
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::IsRestrictionInGroup(const AString & a_Restriction, const AString & a_GroupName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB,
|
|
"SELECT * FROM RestrictionItem "
|
|
"LEFT JOIN PermGroup ON PermGroup.PermGroupID = RestrictionItem.PermGroupID "
|
|
"WHERE RestrictionItem.Permission = ? AND PermGroup.Name = ?"
|
|
);
|
|
stmt.bind(1, a_Restriction);
|
|
stmt.bind(2, a_GroupName);
|
|
if (stmt.executeStep())
|
|
{
|
|
// The restriction is in the group
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?");
|
|
stmt.bind(1, a_PlayerName);
|
|
stmt.bind(2, a_UUID);
|
|
stmt.exec();
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to update DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::SetDefaultRank(const AString & a_RankName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
// Find the rank's ID:
|
|
int RankID = 0;
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
|
|
stmt.bind(1, a_RankName);
|
|
if (!stmt.executeStep())
|
|
{
|
|
LOGINFO("%s: Cannot set rank %s as the default, it does not exist.", __FUNCTION__, a_RankName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Set the rank as the default:
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE DefaultRank SET RankID = ?");
|
|
stmt.bind(1, RankID);
|
|
if (stmt.exec() < 1)
|
|
{
|
|
// Failed to update, there might be none in the DB, try inserting:
|
|
SQLite::Statement stmt2(m_DB, "INSERT INTO DefaultRank (RankID) VALUES (?)");
|
|
stmt2.bind(1, RankID);
|
|
if (stmt2.exec() < 1)
|
|
{
|
|
LOGINFO("%s: Cannot update the default rank in the DB to %s.", __FUNCTION__, a_RankName.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set the internal cache:
|
|
m_DefaultRank = a_RankName;
|
|
return true;
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to update DB: %s", __FUNCTION__, ex.what());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::ClearPlayerRanks(void)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank");
|
|
stmt.exec();
|
|
}
|
|
catch (SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to remove / clear all players: %s", __FUNCTION__, ex.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::UpdatePlayerName(const AString & a_PlayerUUID, const AString & a_NewPlayerName)
|
|
{
|
|
ASSERT(m_IsInitialized);
|
|
cCSLock Lock(m_CS);
|
|
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?");
|
|
stmt.bind(1, a_NewPlayerName);
|
|
stmt.bind(2, a_PlayerUUID);
|
|
if (stmt.exec() > 0)
|
|
{
|
|
// The player name was changed, returns true
|
|
return true;
|
|
}
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to update player name from UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::AreDBTablesEmpty(void)
|
|
{
|
|
return (
|
|
IsDBTableEmpty("Rank") &&
|
|
IsDBTableEmpty("PlayerRank") &&
|
|
IsDBTableEmpty("PermGroup") &&
|
|
IsDBTableEmpty("RankPermGroup") &&
|
|
IsDBTableEmpty("PermissionItem") &&
|
|
IsDBTableEmpty("DefaultRank")
|
|
);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cRankManager::IsDBTableEmpty(const AString & a_TableName)
|
|
{
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM " + a_TableName);
|
|
return (stmt.executeStep() && (stmt.getColumn(0).getInt() == 0));
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::CreateDefaults(void)
|
|
{
|
|
// Wrap everything in a big transaction to speed things up:
|
|
cMassChangeLock Lock(*this);
|
|
|
|
// Create ranks:
|
|
AddRank("Default", "", "", "");
|
|
AddRank("VIP", "", "", "");
|
|
AddRank("Operator", "", "", "");
|
|
AddRank("Admin", "", "", "");
|
|
|
|
// Create groups:
|
|
AddGroup("Default");
|
|
AddGroup("Kick");
|
|
AddGroup("Teleport");
|
|
AddGroup("Everything");
|
|
|
|
// Add groups to ranks:
|
|
AddGroupToRank("Default", "Default");
|
|
AddGroupToRank("Teleport", "VIP");
|
|
AddGroupToRank("Teleport", "Operator");
|
|
AddGroupToRank("Kick", "Operator");
|
|
AddGroupToRank("Everything", "Admin");
|
|
|
|
// Add permissions to groups:
|
|
AddPermissionToGroup("core.build", "Default");
|
|
AddPermissionToGroup("core.tp", "Teleport");
|
|
AddPermissionToGroup("core.kick", "Kick");
|
|
AddPermissionToGroup("*", "Everything");
|
|
|
|
// Set the default rank:
|
|
SetDefaultRank("Default");
|
|
}
|
|
|
|
|
|
|
|
|
|
bool cRankManager::DoesColumnExist(const char * a_TableName, const char * a_ColumnName)
|
|
{
|
|
try
|
|
{
|
|
SQLite::Statement stmt(m_DB, Printf("PRAGMA table_info(%s)", a_TableName));
|
|
while (stmt.executeStep()) // Iterate over all table's columns
|
|
{
|
|
int NumColumns = stmt.getColumnCount();
|
|
for (int i = 0; i < NumColumns; i++) // Iterate over all reply's columns (table column's metadata)
|
|
{
|
|
auto column = stmt.getColumn(i);
|
|
if (strcmp(column.getName(), "name") == 0)
|
|
{
|
|
if (NoCaseCompare(column.getText(), a_ColumnName) == 0)
|
|
{
|
|
// Colun found
|
|
return true;
|
|
}
|
|
}
|
|
} // for i - stmt.getColumns()
|
|
} // while (stmt.executeStep())
|
|
}
|
|
catch (const SQLite::Exception & ex)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cRankManager::CreateColumnIfNotExists(const char * a_TableName, const char * a_ColumnName, const char * a_ColumnType)
|
|
{
|
|
// If the column already exists, bail out:
|
|
if (DoesColumnExist(a_TableName, a_ColumnName))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Add the column:
|
|
try
|
|
{
|
|
m_DB.exec(Printf("ALTER TABLE %s ADD COLUMN %s %s", a_TableName, a_ColumnName, a_ColumnType));
|
|
}
|
|
catch (const SQLite::Exception & exc)
|
|
{
|
|
LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, exc.what());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|