1c1832b6ce
Implemented xoft suggestion. Using MoveToPosition as tigerw suggested.
36 lines
490 B
C++
36 lines
490 B
C++
|
|
#pragma once
|
|
|
|
#include "PassiveMonster.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cPig :
|
|
public cPassiveMonster
|
|
{
|
|
typedef cPassiveMonster super;
|
|
|
|
public:
|
|
cPig(void);
|
|
|
|
CLASS_PROTODEF(cPig);
|
|
|
|
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
|
|
virtual void OnRightClicked(cPlayer & a_Player) override;
|
|
|
|
virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); }
|
|
|
|
bool IsSaddled(void) const { return m_bIsSaddled; }
|
|
|
|
private:
|
|
|
|
bool m_bIsSaddled;
|
|
|
|
} ;
|
|
|
|
|
|
|
|
|