1
0
cuberite-2a/source/Entities
Tiger Wang fd35f6d707 Pickups are a little less jittery
They also spawn closer to player mouth.
2013-09-04 18:13:46 +01:00
..
Entity.cpp Added better push out of entities 2013-09-04 17:52:15 +01:00
Entity.h Merge remote-tracking branch 'upstream/master' 2013-09-02 14:15:28 +01:00
FallingBlock.cpp Moved entity spawning into cEntity::Initialize(). 2013-08-25 21:25:13 +02:00
FallingBlock.h Moved entity spawning into cEntity::Initialize(). 2013-08-25 21:25:13 +02:00
Minecart.cpp Fixed inconsistent meta naming 2013-09-03 12:33:54 +01:00
Minecart.h Merge remote-tracking branch 'upstream/master' 2013-09-02 14:15:28 +01:00
Pawn.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pawn.h Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pickup.cpp Pickups are a little less jittery 2013-09-04 18:13:46 +01:00
Pickup.h Moved entity spawning into cEntity::Initialize(). 2013-08-25 21:25:13 +02:00
Player.cpp Moved throw pos and speed calculation from cProjectileEntity into cPlayer. 2013-08-30 17:29:46 +02:00
Player.h Moved throw pos and speed calculation from cProjectileEntity into cPlayer. 2013-08-30 17:29:46 +02:00
ProjectileEntity.cpp Basic support for thrown items - eggs, snowballs and ender pearls. 2013-08-30 18:10:58 +02:00
ProjectileEntity.h Basic support for thrown items - eggs, snowballs and ender pearls. 2013-08-30 18:10:58 +02:00
TNTEntity.cpp Moved entity spawning into cEntity::Initialize(). 2013-08-25 21:25:13 +02:00
TNTEntity.h Moved entity spawning into cEntity::Initialize(). 2013-08-25 21:25:13 +02:00