92c59963f8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
96 lines
2.4 KiB
C++
96 lines
2.4 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cSurvivalInventory.h"
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#include "cPlayer.h"
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#include "cClientHandle.h"
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#include "cWindow.h"
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#include "cItem.h"
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#include "CraftingRecipes.h"
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#include "cRoot.h"
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#include "packets/cPacket_WindowClick.h"
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cSurvivalInventory::~cSurvivalInventory()
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{
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}
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cSurvivalInventory::cSurvivalInventory(cPlayer* a_Owner)
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: cInventory(a_Owner)
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{
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}
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void cSurvivalInventory::Clicked( cPacket* a_ClickPacket )
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{
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cPacket_WindowClick *Packet = reinterpret_cast<cPacket_WindowClick *>(a_ClickPacket);
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bool bDontCook = false;
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if( GetWindow() )
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{
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// Override for craft result slot
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if( Packet->m_SlotNum == (short)c_CraftOffset )
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{
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LOG("In craft slot: %i x %i !!", m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemCount );
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cItem* DraggingItem = GetWindow()->GetDraggingItem();
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if( DraggingItem->IsEmpty() )
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{
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*DraggingItem = m_Slots[c_CraftOffset];
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m_Slots[c_CraftOffset].Empty();
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}
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else if( DraggingItem->Equals( m_Slots[c_CraftOffset] ) )
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{
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if( DraggingItem->m_ItemCount + m_Slots[c_CraftOffset].m_ItemCount <= 64 )
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{
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DraggingItem->m_ItemCount += m_Slots[c_CraftOffset].m_ItemCount;
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m_Slots[0].Empty();
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}
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else
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{
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bDontCook = true;
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}
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}
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else
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{
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bDontCook = true;
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}
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LOG("Dragging Dish %i", DraggingItem->m_ItemCount );
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}
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else
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{
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GetWindow()->Clicked( Packet, *m_Owner );
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}
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}
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else
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{
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LOG("No Inventory window! WTF");
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}
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if ((Packet->m_SlotNum >= (short)c_CraftOffset) && (Packet->m_SlotNum < (short)(c_CraftOffset + c_CraftSlots + 1)))
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{
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cCraftingGrid Grid(m_Slots + c_CraftOffset + 1, 2, 2);
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cCraftingRecipe Recipe(Grid);
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cRoot::Get()->GetCraftingRecipes()->GetRecipe(m_Owner, Grid, Recipe);
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if ((Packet->m_SlotNum == 0) && !bDontCook)
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{
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// Consume the items from the crafting grid:
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Recipe.ConsumeIngredients(Grid);
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// Propagate grid back to m_Slots:
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Grid.CopyToItems(m_Slots + c_CraftOffset + 1);
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// Get the recipe for the new grid contents:
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cRoot::Get()->GetCraftingRecipes()->GetRecipe(m_Owner, Grid, Recipe);
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}
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m_Slots[c_CraftOffset] = Recipe.GetResult();
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LOGD("%s cooked: %i x %i !!", m_Owner->GetName().c_str(), m_Slots[c_CraftOffset].m_ItemID, m_Slots[c_CraftOffset].m_ItemCount );
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SendWholeInventory( m_Owner->GetClientHandle() );
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}
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SendSlot( 0 );
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}
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