84289a2ba9
* Cleanup thread_local usage in FastRandom * Use constexpr to avoid clang warning * Fix more Wglobal-constructor warnings * Make MSVC happy?
288 lines
5.1 KiB
C++
288 lines
5.1 KiB
C++
// BlockType.cpp
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// Implements the helper functions for converting Block Type string to int etc.
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#include "Globals.h"
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#include "IniFile.h"
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#include "Item.h"
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#include "Mobs/Monster.h"
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class cBlockIDMap
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{
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// Making the map case-insensitive:
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struct Comparator
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{
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bool operator ()(const AString & a_Item1, const AString & a_Item2) const
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{
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return (NoCaseCompare(a_Item1, a_Item2) > 0);
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}
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} ;
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typedef std::map<AString, std::pair<short, short>, Comparator> ItemMap;
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public:
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cBlockIDMap(void)
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{
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cIniFile Ini;
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if (!Ini.ReadFile("items.ini"))
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{
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return;
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}
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int KeyID = Ini.FindKey("Items");
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if (KeyID == cIniFile::noID)
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{
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return;
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}
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int NumValues = Ini.GetNumValues(KeyID);
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for (int i = 0; i < NumValues; i++)
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{
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AString Name = Ini.GetValueName(KeyID, i);
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if (Name.empty())
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{
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continue;
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}
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AString Value = Ini.GetValue(KeyID, i);
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AddToMap(Name, Value);
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} // for i - Ini.Values[]
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}
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int Resolve(const AString & a_ItemName)
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{
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ItemMap::iterator itr = m_Map.find(a_ItemName);
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if (itr == m_Map.end())
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{
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return -1;
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}
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return itr->second.first;
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}
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bool ResolveItem(const AString & a_ItemName, cItem & a_Item)
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{
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// Split into parts divided by either ':' or '^'
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AStringVector Split = StringSplitAndTrim(a_ItemName, ":^");
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if (Split.empty())
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{
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return false;
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}
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ItemMap::iterator itr = m_Map.find(Split[0]);
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if (itr != m_Map.end())
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{
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// Resolved as a string, assign the type and the default damage / count
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a_Item.m_ItemType = itr->second.first;
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a_Item.m_ItemDamage = itr->second.second;
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if (a_Item.m_ItemDamage == -1)
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{
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a_Item.m_ItemDamage = 0;
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}
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}
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else
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{
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// Not a resolvable string, try pure numbers: "45:6", "45^6" etc.
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if (!StringToInteger(Split[0], a_Item.m_ItemType))
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{
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// Parsing the number failed
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return false;
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}
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}
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// Parse the damage, if present:
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if (Split.size() < 2)
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{
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// Not present, set the item as valid and return success:
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a_Item.m_ItemCount = 1;
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return true;
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}
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if (!StringToInteger(Split[1], a_Item.m_ItemDamage))
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{
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// Parsing the number failed
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return false;
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}
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a_Item.m_ItemCount = 1;
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return true;
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}
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AString Desolve(short a_ItemType, short a_ItemDamage)
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{
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// First try an exact match, both ItemType and ItemDamage ("birchplanks=5:2"):
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for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
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{
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if ((itr->second.first == a_ItemType) && (itr->second.second == a_ItemDamage))
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{
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return itr->first;
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}
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} // for itr - m_Map[]
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// There is no exact match, try matching ItemType only ("planks=5"):
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if (a_ItemDamage == 0)
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{
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for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
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{
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if ((itr->second.first == a_ItemType) && (itr->second.second == -1))
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{
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return itr->first;
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}
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} // for itr - m_Map[]
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}
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// No match at all, synthesize a string ("5:1"):
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AString res;
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if (a_ItemDamage == -1)
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{
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Printf(res, "%d", a_ItemType);
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}
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else
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{
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Printf(res, "%d:%d", a_ItemType, a_ItemDamage);
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}
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return res;
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}
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protected:
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ItemMap m_Map;
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void AddToMap(const AString & a_Name, const AString & a_Value)
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{
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AStringVector Split = StringSplit(a_Value, ":");
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if (Split.size() == 1)
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{
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Split = StringSplit(a_Value, "^");
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}
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if (Split.empty())
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{
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return;
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}
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short ItemType;
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if (!StringToInteger(Split[0], ItemType))
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{
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ASSERT(!"Invalid item type");
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}
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short ItemDamage = -1;
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if (Split.size() > 1 && !StringToInteger(Split[1], ItemDamage))
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{
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ASSERT(!"Invalid item damage");
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}
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m_Map[a_Name] = std::make_pair(ItemType, ItemDamage);
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}
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} ;
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static cBlockIDMap & GetBlockIDMap()
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{
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static cBlockIDMap IDMap;
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return IDMap;
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}
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/*
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// Quick self-test:
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class Tester
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{
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public:
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Tester(void)
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{
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cItem Item;
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gsBlockIDMap.ResolveItem("charcoal", Item);
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AString Charcoal = gsBlockIDMap.Desolve(Item.m_ItemType, Item.m_ItemDamage);
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ASSERT(Charcoal == "charcoal");
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}
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} test;
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//*/
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int BlockStringToType(const AString & a_BlockTypeString)
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{
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int res = atoi(a_BlockTypeString.c_str());
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if ((res != 0) || (a_BlockTypeString.compare("0") == 0))
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{
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// It was a valid number, return that
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return res;
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}
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return GetBlockIDMap().Resolve(TrimString(a_BlockTypeString));
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}
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bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item)
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{
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AString ItemName = TrimString(a_ItemTypeString);
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if (ItemName.substr(0, 10) == "minecraft:")
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{
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ItemName = ItemName.substr(10);
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}
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return GetBlockIDMap().ResolveItem(ItemName, a_Item);
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}
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AString ItemToString(const cItem & a_Item)
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{
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return GetBlockIDMap().Desolve(a_Item.m_ItemType, a_Item.m_ItemDamage);
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}
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AString ItemTypeToString(short a_ItemType)
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{
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return GetBlockIDMap().Desolve(a_ItemType, -1);
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}
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AString ItemToFullString(const cItem & a_Item)
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{
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AString res;
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Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemDamage, a_Item.m_ItemCount);
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return res;
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}
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cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default)
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{
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AString ItemStr = a_IniFile.GetValueSet(a_Section, a_Key, a_Default);
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cItem res;
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if (!StringToItem(ItemStr, res))
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{
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res.Empty();
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}
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return res;
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}
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