..
ItemBed.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemBrewingStand.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemBucket.h
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
2013-07-03 13:56:11 +00:00
ItemCauldron.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemCloth.h
Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.
2012-10-18 19:41:29 +00:00
ItemDoor.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemDye.h
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
ItemFlowerPot.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemFood.h
Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
2013-02-16 11:12:56 +00:00
ItemHandler.cpp
Updated the stacking (Patch contributed by Stephen304)
2013-06-20 18:29:34 +00:00
ItemHandler.h
Inventory code cleanup, players can now see each other's armor
2013-05-19 18:22:37 +00:00
ItemHoe.h
Inventory code cleanup, players can now see each other's armor
2013-05-19 18:22:37 +00:00
ItemLeaves.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemLighter.h
More TNT fixes.
2013-06-18 19:09:51 +00:00
ItemMinecart.h
Inventory code cleanup, players can now see each other's armor
2013-05-19 18:22:37 +00:00
ItemPickaxe.h
Cauldrons and Brewing Stands are now placeable
2012-12-29 11:49:00 +00:00
ItemRedstoneDust.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemRedstoneRepeater.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemSapling.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemSeeds.h
Added carrots and potatoes handling, bonemealing and proper lighting.
2013-04-05 13:45:00 +00:00
ItemShears.h
Shears mask the leaves' meta
2013-06-04 12:06:45 +00:00
ItemShovel.h
Inventory code cleanup, players can now see each other's armor
2013-05-19 18:22:37 +00:00
ItemSign.h
Removed cLadder, cSign, cStairs, cTorch and cVine classes, moved their functionality into the appropriate BlockHandlers / ItemHandlers
2013-06-04 19:22:14 +00:00
ItemSlab.h
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
ItemSpawnEgg.h
Refactored cInventory to use cItemGrid for the actual Storage
2013-05-24 07:30:39 +00:00
ItemSugarcane.h
Merged branch "branches/hooks" into "trunk".
2013-01-12 04:46:01 +00:00
ItemSword.h
Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
2013-04-06 18:20:06 +00:00
ItemWood.h
Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.
2012-10-18 19:41:29 +00:00