457 lines
14 KiB
C++
457 lines
14 KiB
C++
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// GrownBiomeGenVisualiser.cpp
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// Implements the main app entrypoint
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#include "Globals.h"
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#include <iostream>
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#include <fstream>
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#include <random>
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#define PROT_INT_BUFFER_SIZE (130 * 130)
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#include "Generating/ProtIntGen.h"
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typedef int Color[3]; // Color is an array of 3 ints
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// Forward declarations, needed for GCC and Clang:
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void log(const char * a_Fmt, ...) FORMATSTRING(1, 2);
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void outputBitmapFile(
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const AString & a_FileName,
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unsigned a_ImageSizeX, unsigned a_ImageSizeY,
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const int * a_ColorIndices,
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unsigned a_IndicesSizeX, unsigned a_IndicesSizeY,
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const Color * a_Colors,
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size_t a_NumColors
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);
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void initializeBiomeColors(void);
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void generateZoomLevels(int a_Seed);
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void generateSmoothLevels(int a_Seed);
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void generateExamples(int a_Seed);
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/** Color palette used for algorithm examples.
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No relevance to biomes whatsoever. */
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static const Color spectrumColors[] =
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{
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{0, 0, 0},
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{255, 0, 0},
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{0, 255, 0},
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{0, 0, 255},
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{255, 255, 0},
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{255, 0, 255},
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{0, 255, 255},
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};
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/** Color palette used for displaying biome groups. */
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static const Color biomeGroupColors[] =
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{
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/* bgOcean */ {0x00, 0x00, 0x70},
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/* bgDesert */ {0xfa, 0x94, 0x18},
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/* bgTemperate */ {0x05, 0x66, 0x21},
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/* bgMountains */ {0x60, 0x60, 0x60},
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/* bgIce */ {0xa0, 0xa0, 0xff},
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};
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/** Color palette used for outputting biome images.
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Initialized from biomeColorMap[] in initializeBiomeColors(). */
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static Color biomeColors[255];
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/** Map of biome -> color, used to initialize biomeColorMap[]. */
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static const struct
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{
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EMCSBiome biome;
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Color color;
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}
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biomeColorMap[] =
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{
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{ biOcean, { 0x00, 0x00, 0x70 }, },
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{ biPlains, { 0x8d, 0xb3, 0x60 }, },
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{ biDesert, { 0xfa, 0x94, 0x18 }, },
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{ biExtremeHills, { 0x60, 0x60, 0x60 }, },
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{ biForest, { 0x05, 0x66, 0x21 }, },
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{ biTaiga, { 0x0b, 0x66, 0x59 }, },
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{ biSwampland, { 0x2f, 0xff, 0xda }, },
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{ biRiver, { 0x30, 0x30, 0xaf }, },
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{ biHell, { 0x7f, 0x00, 0x00 }, },
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{ biSky, { 0x00, 0x7f, 0xff }, },
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{ biFrozenOcean, { 0xa0, 0xa0, 0xdf }, },
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{ biFrozenRiver, { 0xa0, 0xa0, 0xff }, },
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{ biIcePlains, { 0xff, 0xff, 0xff }, },
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{ biIceMountains, { 0xa0, 0xa0, 0xa0 }, },
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{ biMushroomIsland, { 0xff, 0x00, 0xff }, },
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{ biMushroomShore, { 0xa0, 0x00, 0xff }, },
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{ biBeach, { 0xfa, 0xde, 0x55 }, },
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{ biDesertHills, { 0xd2, 0x5f, 0x12 }, },
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{ biForestHills, { 0x22, 0x55, 0x1c }, },
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{ biTaigaHills, { 0x16, 0x39, 0x33 }, },
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{ biExtremeHillsEdge, { 0x7f, 0x8f, 0x7f }, },
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{ biJungle, { 0x53, 0x7b, 0x09 }, },
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{ biJungleHills, { 0x2c, 0x42, 0x05 }, },
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{ biJungleEdge, { 0x62, 0x8b, 0x17 }, },
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{ biDeepOcean, { 0x00, 0x00, 0x30 }, },
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{ biStoneBeach, { 0xa2, 0xa2, 0x84 }, },
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{ biColdBeach, { 0xfa, 0xf0, 0xc0 }, },
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{ biBirchForest, { 0x30, 0x74, 0x44 }, },
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{ biBirchForestHills, { 0x1f, 0x5f, 0x32 }, },
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{ biRoofedForest, { 0x40, 0x51, 0x1a }, },
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{ biColdTaiga, { 0x31, 0x55, 0x4a }, },
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{ biColdTaigaHills, { 0x59, 0x7d, 0x72 }, },
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{ biMegaTaiga, { 0x59, 0x66, 0x51 }, },
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{ biMegaTaigaHills, { 0x59, 0x66, 0x59 }, },
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{ biExtremeHillsPlus, { 0x50, 0x70, 0x50 }, },
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{ biSavanna, { 0xbd, 0xb2, 0x5f }, },
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{ biSavannaPlateau, { 0xa7, 0x9d, 0x64 }, },
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{ biMesa, { 0xd9, 0x45, 0x15 }, },
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{ biMesaPlateauF, { 0xb0, 0x97, 0x65 }, },
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{ biMesaPlateau, { 0xca, 0x8c, 0x65 }, },
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// M variants:
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{ biSunflowerPlains, { 0xb5, 0xdb, 0x88 }, },
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{ biDesertM, { 0xff, 0xbc, 0x40 }, },
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{ biExtremeHillsM, { 0x88, 0x88, 0x88 }, },
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{ biFlowerForest, { 0x2d, 0x8e, 0x49 }, },
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{ biTaigaM, { 0x33, 0x8e, 0x81 }, },
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{ biSwamplandM, { 0x07, 0xf9, 0xb2 }, },
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{ biIcePlainsSpikes, { 0xb4, 0xdc, 0xdc }, },
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{ biJungleM, { 0x7b, 0xa3, 0x31 }, },
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{ biJungleEdgeM, { 0x62, 0x8b, 0x17 }, },
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{ biBirchForestM, { 0x58, 0x9c, 0x6c }, },
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{ biBirchForestHillsM, { 0x47, 0x87, 0x5a }, },
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{ biRoofedForestM, { 0x68, 0x79, 0x42 }, },
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{ biColdTaigaM, { 0x24, 0x3f, 0x36 }, },
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{ biMegaSpruceTaiga, { 0x45, 0x4f, 0x3e }, },
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{ biMegaSpruceTaigaHills, { 0x45, 0x4f, 0x4e }, },
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{ biExtremeHillsPlusM, { 0x78, 0x98, 0x78 }, },
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{ biSavannaM, { 0xe5, 0xda, 0x87 }, },
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{ biSavannaPlateauM, { 0xa7, 0x9d, 0x74 }, },
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{ biMesaBryce, { 0xff, 0x6d, 0x3d }, },
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{ biMesaPlateauFM, { 0xd8, 0xbf, 0x8d }, },
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{ biMesaPlateauM, { 0xf2, 0xb4, 0x8d }, },
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};
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void log(const char * a_Fmt, ...)
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{
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AString buf;
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va_list args;
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va_start(args, a_Fmt);
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AppendVPrintf(buf, a_Fmt, args);
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va_end(args);
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std::cout << buf << std::endl << std::flush;
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}
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void outputBitmapFile(
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const AString & a_FileName,
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unsigned a_ImageSizeX, unsigned a_ImageSizeY,
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const int * a_ColorIndices,
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unsigned a_IndicesSizeX, unsigned a_IndicesSizeY,
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const Color * a_Colors,
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size_t a_NumColors
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)
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{
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std::ofstream f(a_FileName, std::ios::out | std::ios::binary);
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if (!f.good())
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{
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log("Cannot open file %s for writing. Skipping.", a_FileName.c_str());
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return;
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}
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f << "P3\r\n" << a_ImageSizeX << " " << a_ImageSizeY << "\r\n255\r\n";
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unsigned oldIndY = 0;
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for (unsigned y = 0; y < a_ImageSizeY; y++)
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{
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unsigned indY = y * a_IndicesSizeY / a_ImageSizeY;
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if (oldIndY != indY)
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{
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// Output a horizontal divider line:
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for (unsigned x = 0; x < a_ImageSizeX; x++)
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{
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f << "128 128 128 ";
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}
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f << "\r\n";
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oldIndY = indY;
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continue;
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}
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unsigned oldIndX = 0;
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for (unsigned x = 0; x < a_ImageSizeX; x++)
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{
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unsigned indX = x * a_IndicesSizeX / a_ImageSizeX;
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if (indX == oldIndX)
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{
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auto & color = a_Colors[a_ColorIndices[indX + a_IndicesSizeX * indY]];
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f << color[0] << " " << color[1] << " " << color[2] << " ";
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}
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else
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{
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// vertical divider line:
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f << "128 128 128 ";
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}
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oldIndX = indX;
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}
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f << "\r\n";
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}
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}
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/** Initializes biomeColors[] using the biomeColorMap[]. */
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void initializeBiomeColors(void)
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{
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// Initialize all colors to red, so that anything unassigned is visible:
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for (size_t i = 0; i < ARRAYCOUNT(biomeColors); i++)
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{
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auto & color = biomeColors[i];
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color[0] = 0;
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color[1] = 0xff;
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color[2] = 0;
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}
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// Initialize per-biome:
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for(size_t i = 0; i < ARRAYCOUNT(biomeColorMap); i++)
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{
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auto & dst = biomeColors[biomeColorMap[i].biome];
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const auto & src = biomeColorMap[i].color;
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dst[0] = src[0];
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dst[1] = src[1];
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dst[2] = src[2];
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}
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}
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/** Generates a series of images showing the "zoom" effect of the IntGen zoom operation.
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Each image is the same size, the integer arrays are scaled to fit the image. */
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void generateZoomLevels(int a_Seed)
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{
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log("Generating zoom levels...");
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const unsigned NumImages = 7; ///< Number of images to generate. The more images, the larger they will be
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const unsigned maxArrSize = (1 << NumImages) + 1;
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for (unsigned i = 1; i <= NumImages; i++)
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{
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unsigned arrSize = (1 << i) + 1; // Dimensions of the actually generated array
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ASSERT(arrSize <= maxArrSize);
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int workspace[maxArrSize * maxArrSize]; // Workspace for the generated array
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// Chain the zoom operation as many times as the image number:
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std::shared_ptr<cProtIntGen> gen = std::make_shared<cProtIntGenChoice>(a_Seed, static_cast<int>(ARRAYCOUNT(spectrumColors) + 1));
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for (unsigned j = 1; j < i; j++)
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{
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gen = std::make_shared<cProtIntGenZoom>(a_Seed + static_cast<int>(j), gen);
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}
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gen->GetInts(0, 0, arrSize, arrSize, workspace);
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// Output to a bitmap file:
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AString fnam = Printf("zoomedgrown_%u.pbm", i);
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outputBitmapFile(fnam, 257, 257, workspace, arrSize, arrSize, spectrumColors, ARRAYCOUNT(spectrumColors));
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log(" zoom level %u complete", i);
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} // for i - Image
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}
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void generateSmoothLevels(int a_Seed)
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{
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log("Generating smooth levels...");
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const unsigned NumImages = 7; ///< Number of images to generate. The more images, the larger they will be
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const unsigned maxArrSize = 65; ///< Size of the underlying generated array
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// Initialize the underlying generator:
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std::shared_ptr<cProtIntGen> underlyingGen = std::make_shared<cProtIntGenChoice>(a_Seed, static_cast<int>(ARRAYCOUNT(spectrumColors) + 1));
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for (int j = 1; j < 4; j++)
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{
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underlyingGen = std::make_shared<cProtIntGenZoom>(a_Seed + j, underlyingGen);
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}
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// Generate smooth levels:
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for (unsigned i = 1; i <= NumImages; i++)
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{
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unsigned arrSize = maxArrSize - 2 * i; // Dimensions of the actually generated array
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int workspace[maxArrSize * maxArrSize]; // Workspace for the generated array
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// Chain the zoom operation as many times as the image number:
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std::shared_ptr<cProtIntGen> gen = underlyingGen;
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for (unsigned j = 1; j < i; j++)
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{
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gen = std::make_shared<cProtIntGenSmooth>(a_Seed, gen);
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}
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gen->GetInts(static_cast<int>(i), static_cast<int>(i), arrSize, arrSize, workspace);
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// Output to a bitmap file:
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AString fnam = Printf("smoothedgrown_%u.ppm", i);
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outputBitmapFile(fnam, 257, 257, workspace, arrSize, arrSize, spectrumColors, ARRAYCOUNT(spectrumColors));
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log(" smooth level %u complete", i);
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} // for i - Image
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}
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void generateExamples(int a_Seed)
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{
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log("Generating examples");
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const int maxArrSize = 65;
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const int inArrSize = 24;
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const int imgSize = 256;
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// Create the inputs:
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auto in1 =
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenAddIslands >(a_Seed + 2000, 200,
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std::make_shared<cProtIntGenSetRandomly >(a_Seed + 9, 300, bgOcean,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenLandOcean >(a_Seed + 1, 30
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)))));
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auto in2 =
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenBiomeGroupEdges>(in1
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));
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auto in3 =
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std::make_shared<cProtIntGenZoom >(a_Seed + 1,
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std::make_shared<cProtIntGenZoom >(a_Seed + 2,
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std::make_shared<cProtIntGenBiomes >(a_Seed + 3000, in2
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)));
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auto inAlt =
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std::make_shared<cProtIntGenZoom >(a_Seed,
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std::make_shared<cProtIntGenLandOcean >(a_Seed, 30
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));
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auto inRiver = std::make_shared<cProtIntGenRiver>(a_Seed, in2);
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int workspace[maxArrSize * maxArrSize];
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in1->GetInts(0, 0, inArrSize, inArrSize, workspace);
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outputBitmapFile("grownexample_in1.ppm", imgSize, imgSize, workspace, inArrSize, inArrSize, biomeGroupColors, ARRAYCOUNT(biomeGroupColors));
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log(" Created example input 1");
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in2->GetInts(0, 0, inArrSize, inArrSize, workspace);
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outputBitmapFile("grownexample_in2.ppm", imgSize, imgSize, workspace, inArrSize, inArrSize, biomeGroupColors, ARRAYCOUNT(biomeGroupColors));
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log(" Created example input 2");
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in3->GetInts(0, 0, inArrSize, inArrSize, workspace);
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outputBitmapFile("grownexample_in3.ppm", imgSize, imgSize, workspace, inArrSize, inArrSize, biomeColors, ARRAYCOUNT(biomeColors));
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log(" Created example input 3");
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inAlt->GetInts(0, 0, inArrSize, inArrSize, workspace);
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outputBitmapFile("grownexample_in_alt.ppm", imgSize, imgSize, workspace, inArrSize, inArrSize, biomeGroupColors, ARRAYCOUNT(biomeGroupColors));
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log(" Created example input alt");
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inRiver->GetInts(0, 0, inArrSize, inArrSize, workspace);
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outputBitmapFile("grownexample_in_river.ppm", imgSize, imgSize, workspace, inArrSize, inArrSize, biomeColors, ARRAYCOUNT(biomeColors));
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log(" Created example input river");
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// Shortcuts for colormaps used for the outputs:
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struct ColorMap
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{
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const Color * colors;
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size_t count;
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};
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static const ColorMap cmGroups = { biomeGroupColors, ARRAYCOUNT(biomeGroupColors) };
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static const ColorMap cmBiomes = { biomeColors, ARRAYCOUNT(biomeColors) };
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// Create the result generators:
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struct
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{
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const char * name;
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unsigned size;
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int offset;
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const ColorMap & colormap;
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std::shared_ptr<cProtIntGen> gen;
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}
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gens[] =
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{
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{"add_islands", inArrSize, 0, cmGroups, std::make_shared<cProtIntGenAddIslands> (a_Seed, 400, in1)},
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{"alt_biomes", inArrSize, 0, cmBiomes, std::make_shared<cProtIntGenAlternateBiomes>(a_Seed, inAlt, in3)},
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{"beaches", inArrSize - 2, 1, cmBiomes, std::make_shared<cProtIntGenBeaches> (in3)},
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{"biome_edges", inArrSize - 2, 1, cmBiomes, std::make_shared<cProtIntGenBiomeEdges> (a_Seed, in3)},
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{"biomes", inArrSize, 0, cmBiomes, std::make_shared<cProtIntGenBiomes> (a_Seed, in2)},
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{"grp_edges", inArrSize - 2, 0, cmGroups, std::make_shared<cProtIntGenBiomeGroupEdges>(in1)},
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{"m_biomes", inArrSize, 0, cmBiomes, std::make_shared<cProtIntGenMBiomes> (a_Seed, inAlt, in3)},
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{"mix_river", inArrSize, 0, cmBiomes, std::make_shared<cProtIntGenMixRivers> (in3, inRiver)},
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{"river", inArrSize - 2, 1, cmBiomes, inRiver},
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{"set_rnd", inArrSize, 0, cmBiomes, std::make_shared<cProtIntGenSetRandomly> (a_Seed, 500, bgOcean, in3)},
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{"smooth", inArrSize - 2, 1, cmBiomes, std::make_shared<cProtIntGenSmooth> (a_Seed, in3)},
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{"zoom", inArrSize * 2 - 1, 0, cmBiomes, std::make_shared<cProtIntGenZoom> (a_Seed, in3)},
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};
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// Create the outputs:
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for (const auto & gen: gens)
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{
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gen.gen->GetInts(gen.offset, gen.offset, gen.size, gen.size, workspace);
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AString fnam = Printf("grownexample_%s.ppm", gen.name);
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outputBitmapFile(fnam, 256, 256, workspace, gen.size, gen.size, gen.colormap.colors, gen.colormap.count);
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log(" Created example \"%s\"", gen.name);
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} // for gen - gens[]
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log("Examples generated");
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}
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int main(int argc, char ** argv)
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{
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log("GrownBiomeGenVisualiser starting");
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// Parse the seed from the command line, if present:
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int seed;
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if (argc > 1)
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{
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if (!StringToInteger(argv[1], seed))
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{
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log("Cannot parse seed from \"%s\", bailing out.", argv[1]);
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return 1;
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}
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}
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else
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{
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// Get a random seed:
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std::random_device rd;
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seed = static_cast<int>(rd());
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}
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log("Seed = %d", seed);
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initializeBiomeColors();
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generateZoomLevels(seed);
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generateSmoothLevels(seed);
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generateExamples(seed);
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log("GrownBiomeGenVisualiser finished");
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return 0;
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}
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