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cuberite-2a/source/Entities
Tiger Wang f1f86c46d3 Preliminary Minecart physics handling [SEE DESC]
This commit includes physics handling for the following scenarios:

Flat rails in orientations [N, S, W, E]
Ascending/descending rails in orientations [N, S, W, E]

Powered rails are NOT handled (they don't respond to redstone).
Curved rails are NOT handled (I haven't figured out how to do them :P)

Please note that I have not tried to emulate vanilla behaviour because
of a lack of knowledge on velocity unites/C++. We can say it's a feature
or something. :P
2013-08-27 20:38:11 +01:00
..
Entity.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Entity.h Preliminary Minecart physics handling [SEE DESC] 2013-08-27 20:38:11 +01:00
FallingBlock.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
FallingBlock.h Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Minecart.cpp Preliminary Minecart physics handling [SEE DESC] 2013-08-27 20:38:11 +01:00
Minecart.h Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pawn.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pawn.h Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pickup.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
Pickup.h Added cPickup:IsCollected() to the Lua API. 2013-08-19 11:58:20 +02:00
Player.cpp Debuggers: Added continuous hunger reporting. 2013-08-19 22:48:13 +02:00
Player.h Debuggers: Added continuous hunger reporting. 2013-08-19 22:48:13 +02:00
TNTEntity.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
TNTEntity.h Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00