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Blocks
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
Generating
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Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.
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2013-04-06 21:53:28 +00:00 |
Items
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
md5
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Mobs
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Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate
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2013-04-02 06:48:31 +00:00 |
OSSupport
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ListenThread: Fixed socket-querying, might have crashed some linux versions.
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2013-04-01 13:35:42 +00:00 |
Protocol
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Fixed bug in entities movement: Corrected proper flooring of double values for the relative move packet, and teleport packet. Also, made the velocity packet to be sent first than the positions packets.
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2013-04-07 06:53:17 +00:00 |
Simulator
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
SQLite
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Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
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2013-04-07 19:28:32 +00:00 |
squirrelbindings
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
UI
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Fixed personal crafting grid not being tossed on inventory close.
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2013-04-04 11:47:31 +00:00 |
WorldStorage
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Anvil loader: fixed Vanilla biomes not being read
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2013-04-07 21:04:54 +00:00 |
AllToLua.bat
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AllToLua.pkg
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IPv6 support + removed cTCPLink from Lua API
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2013-03-05 09:53:29 +00:00 |
AllToLua.sh
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Authenticator.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Authenticator.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Bindings.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
Bindings.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
BlockArea.cpp
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BlockArea: Added runtime check for coords in Debug mode
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2013-03-31 18:00:33 +00:00 |
BlockArea.h
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cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
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2013-03-26 19:27:14 +00:00 |
BlockEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
BlockID.cpp
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |
BlockID.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
ByteBuffer.cpp
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ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
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2012-12-27 07:11:37 +00:00 |
ByteBuffer.h
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More ByteBuffer checks: Is it used from a single thread only?
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2012-11-22 20:42:33 +00:00 |
ChatColor.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChatColor.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChestEntity.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
ChestEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
Chunk.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
Chunk.h
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
Chunk.inl.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChunkDef.h
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Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
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2013-03-14 08:00:24 +00:00 |
ChunkMap.cpp
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Added support for the packet #28 (0x1C): ENTITY_VELOCITY
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2013-03-18 02:51:55 +00:00 |
ChunkMap.h
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Added support for the packet #28 (0x1C): ENTITY_VELOCITY
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2013-03-18 02:51:55 +00:00 |
ChunkSender.cpp
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Fixed more valgrind issues
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2012-10-27 07:51:01 +00:00 |
ChunkSender.h
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Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
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2012-09-23 21:23:33 +00:00 |
ClientHandle.cpp
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Fixed personal crafting grid not being tossed on inventory close.
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2013-04-04 11:47:31 +00:00 |
ClientHandle.h
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Fixed personal crafting grid not being tossed on inventory close.
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2013-04-04 11:47:31 +00:00 |
CraftingRecipes.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
CraftingRecipes.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Cuboid.cpp
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Cuboid.h
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Defines.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
DispenserEntity.cpp
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
DispenserEntity.h
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
Doors.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Endianness.h
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Entity.cpp
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Fixed an assert in entities when destroying an entity without ever initializing it
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2013-04-07 21:04:23 +00:00 |
Entity.h
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Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate
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2013-04-02 06:48:31 +00:00 |
FallingBlock.cpp
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Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
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2013-03-23 04:33:47 +00:00 |
FallingBlock.h
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Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup.
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2013-03-02 19:57:09 +00:00 |
FurnaceEntity.cpp
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceEntity.h
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceRecipe.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
FurnaceRecipe.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Globals.cpp
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Globals.h
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IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
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2013-03-05 20:46:40 +00:00 |
Group.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Group.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Item.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Item.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
JukeboxEntity.cpp
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Fixed drops for: Stone, Mycelium, Redstone Torch.
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2012-11-24 09:50:38 +00:00 |
JukeboxEntity.h
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Added jukeboxes (patch contributed by Luksor)
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2012-10-21 07:46:28 +00:00 |
Ladder.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
LeakFinder.cpp
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Fixed underflow issue in LeakFinder.cpp
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2013-03-25 00:07:50 +00:00 |
LeakFinder.h
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Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
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2013-03-23 19:04:39 +00:00 |
LightingThread.cpp
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
LightingThread.h
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Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
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2012-11-16 09:40:15 +00:00 |
Log.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
Log.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
lua5.1.dll
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LuaFunctions.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
main.cpp
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Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
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2012-10-19 22:09:33 +00:00 |
ManualBindings.cpp
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Plugins can now bind console commands
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2013-02-15 13:00:59 +00:00 |
ManualBindings.h
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Matrix4f.cpp
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Matrix4f.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
MCLogger.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MCLogger.h
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MemoryLeak.h
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MersenneTwister.h
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Minecart.cpp
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Minecarts get saved into Anvil.
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2013-03-09 20:08:39 +00:00 |
Minecart.h
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Minecarts get saved into Anvil.
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2013-03-09 20:08:39 +00:00 |
MonsterConfig.cpp
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
MonsterConfig.h
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
Noise.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Noise.h
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Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
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2013-03-24 16:07:51 +00:00 |
Noise.inc
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
NoteEntity.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
NoteEntity.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Pawn.cpp
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Pawn, Player: fixed asserts when teleporting players outside of the world (setting spawn Y to 256)
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2013-04-01 18:05:41 +00:00 |
Pawn.h
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Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
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2013-03-22 06:33:10 +00:00 |
Pickup.cpp
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Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions.
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2013-03-23 04:33:47 +00:00 |
Pickup.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Piston.cpp
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Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
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2013-01-27 02:00:33 +00:00 |
Piston.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Player.cpp
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Fixed personal crafting grid not being tossed on inventory close.
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2013-04-04 11:47:31 +00:00 |
Player.h
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Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members.
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2013-03-22 06:33:10 +00:00 |
Plugin_NewLua.cpp
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Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
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2013-04-07 19:28:32 +00:00 |
Plugin_NewLua.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin_Squirrel.cpp
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin_Squirrel.h
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin.cpp
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
PluginManager.cpp
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
PluginManager.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
ProbabDistrib.cpp
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ProbabDistrib: fixed definition string parsing with nonzero start
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2013-03-17 13:24:57 +00:00 |
ProbabDistrib.h
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Added water and lava springs.
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2013-03-14 09:52:57 +00:00 |
ReferenceManager.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ReferenceManager.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Root.cpp
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Moved client socket accepting into a separate thread object, cListenThread
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2013-03-04 21:13:08 +00:00 |
Root.h
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Plugins can now bind console commands
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2013-02-15 13:00:59 +00:00 |
Server.cpp
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Server: removed the artificial cap on reported tick duration
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2013-04-03 16:18:51 +00:00 |
Server.h
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Made ListenThread an OSSupport part, as it's generic enough
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2013-03-05 20:47:29 +00:00 |
Sign.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
SignEntity.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SignEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SquirrelCommandBinder.cpp
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
SquirrelCommandBinder.h
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
StackWalker.cpp
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StackWalker.h
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Stairs.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
StringCompression.cpp
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StringCompression.h
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StringMap.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
StringMap.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
StringUtils.cpp
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Fixed CreateHexDump() filling the string with garbage
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2013-04-04 11:46:06 +00:00 |
StringUtils.h
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Added water and lava springs.
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2013-03-14 09:52:57 +00:00 |
tolua_base.h
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tolua++.exe
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tolua++.h
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Torch.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Tracer.cpp
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Tracer: removed the "start and end in the same block" warning, it is a normal condition.
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2013-04-06 16:12:52 +00:00 |
Tracer.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3d.cpp
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Vector3d.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3f.cpp
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Vector3f.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3i.cpp
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Vector3i.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vine.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
virtual_method_hooks.lua
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WebAdmin.cpp
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Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
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2013-02-05 19:57:22 +00:00 |
WebAdmin.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
WebPlugin.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
WebPlugin.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
World.cpp
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |
World.h
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |