.. |
BioGen.cpp
|
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
|
2013-03-24 16:07:51 +00:00 |
BioGen.h
|
Fixed rounding error in MultiStepMap BioGen, introduced in rev 1289.
|
2013-03-24 16:07:51 +00:00 |
Caves.cpp
|
Re-tweaked WormNestCaves for more reasonable cave sizes
|
2013-03-22 21:49:33 +00:00 |
Caves.h
|
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
|
2013-03-17 17:55:03 +00:00 |
ChunkDesc.cpp
|
cChunkDesc: Added the RandomFillRelCuboid() function
|
2013-03-31 19:05:41 +00:00 |
ChunkDesc.h
|
cChunkDesc: Added the RandomFillRelCuboid() function
|
2013-03-31 19:05:41 +00:00 |
ChunkGenerator.cpp
|
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
|
2013-03-19 08:32:02 +00:00 |
ChunkGenerator.h
|
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
|
2013-02-08 16:01:44 +00:00 |
CompoGen.cpp
|
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
|
2013-03-19 08:32:02 +00:00 |
CompoGen.h
|
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
|
2013-03-17 17:55:03 +00:00 |
ComposableGenerator.cpp
|
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
|
2013-03-31 17:10:17 +00:00 |
ComposableGenerator.h
|
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
|
2013-03-17 17:55:03 +00:00 |
FinishGen.cpp
|
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
|
2013-03-19 08:32:02 +00:00 |
FinishGen.h
|
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
|
2013-03-19 08:32:02 +00:00 |
HeiGen.cpp
|
HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default.
|
2013-03-20 20:41:19 +00:00 |
HeiGen.h
|
Merged the usable portion of the "gens" branch.
|
2013-01-25 10:12:29 +00:00 |
MineShafts.cpp
|
MineShafts: added random torches, fixed beams on chunk boundaries
|
2013-04-01 11:32:22 +00:00 |
MineShafts.h
|
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
|
2013-03-31 17:10:17 +00:00 |
Ravines.cpp
|
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
|
2013-03-17 17:55:03 +00:00 |
Ravines.h
|
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
|
2013-03-17 17:55:03 +00:00 |
StructGen.cpp
|
Lakes: added a limiter, better height distribution
|
2013-03-19 10:14:57 +00:00 |
StructGen.h
|
Lakes: added a limiter, better height distribution
|
2013-03-19 10:14:57 +00:00 |
Trees.cpp
|
Trees: fixed a glitch in large jungle trees' leaves (1 column was missing)
|
2013-03-19 07:54:56 +00:00 |
Trees.h
|
Source files cleanup: The rest of the files renamed.
|
2012-09-23 22:09:57 +00:00 |