ea2ed2c918
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#include "Globals.h"
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#include "BlockPiston.h"
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#include "../Item.h"
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#include "../World.h"
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#include "../Redstone.h"
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#include "../Player.h"
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#include "../Piston.h"
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#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
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case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
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case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
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cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType)
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: cBlockHandler(a_BlockType)
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{
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}
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void cBlockPistonHandler::OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir)
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{
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}
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void cBlockPistonHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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char OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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int newX = a_BlockX;
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int newY = a_BlockY;
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int newZ = a_BlockZ;
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AddPistonDir(newX, newY, newZ, OldMeta & ~(8), 1);
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if (a_World->GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
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{
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a_World->SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
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}
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}
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void cBlockPistonHandler::PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir)
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{
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), a_Player->GetPitch()));
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OnPlacedByPlayer(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ, a_Dir);
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cRedstone Redstone(a_World);
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Redstone.ChangeRedstone(a_BlockX, a_BlockY, a_BlockZ, false);
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}
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