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AggressiveMonster.cpp
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
AggressiveMonster.h
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Bat.cpp
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Bat.h
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Blaze.cpp
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Blaze.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Cavespider.cpp
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Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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2013-08-16 10:48:30 +02:00 |
Cavespider.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Chicken.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Chicken.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Cow.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Cow.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Creeper.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Creeper.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Enderman.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Enderman.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Ghast.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Ghast.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
IncludeAllMonsters.h
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relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob)
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2013-09-07 20:07:56 +02:00 |
Magmacube.cpp
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Magmacube.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Monster.cpp
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Fixed a missing initialization in cMonster.
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2013-09-07 16:42:34 +02:00 |
Monster.h
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Adding a getType in Monster that return an enum instead of an int or char
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2013-09-07 21:03:01 +02:00 |
Mooshroom.cpp
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Mooshroom.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Ocelot.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
PassiveAggressiveMonster.cpp
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Moved entities into the Entities subfolder.
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2013-08-19 11:39:13 +02:00 |
PassiveAggressiveMonster.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
PassiveMonster.cpp
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
PassiveMonster.h
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Pig.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Pig.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Sheep.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Sheep.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Silverfish.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Skeleton.cpp
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Moved daylight burning directly into cMonster.
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2013-09-05 22:40:08 +02:00 |
Skeleton.h
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Moved daylight burning directly into cMonster.
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2013-09-05 22:40:08 +02:00 |
Slime.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Slime.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Spider.cpp
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Spider.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Squid.cpp
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Squid.h
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Adding Family for monsters : Hostile/Passive/Water/Ambient
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2013-09-07 20:02:50 +02:00 |
Villager.cpp
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Villager.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Witch.cpp
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Witch.h
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Changed everyting to Unix line endings.
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2013-07-29 12:13:03 +01:00 |
Wolf.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |
Zombie.cpp
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Moved daylight burning directly into cMonster.
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2013-09-05 22:40:08 +02:00 |
Zombie.h
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Moved daylight burning directly into cMonster.
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2013-09-05 22:40:08 +02:00 |
Zombiepigman.cpp
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Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.
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2013-08-16 10:48:30 +02:00 |
Zombiepigman.h
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Rewritten entity-on-fire management ("forever on fire" bugs)
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2013-07-01 10:39:56 +00:00 |