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cuberite-2a/CMakeLists.txt
peterbell10 e6634ed26c
Update submodules (#4727)
Closes #4708

This updates jsoncpp, mbedtls, TCLAP and SQLiteCpp to their latest stable release. A few additional changes were needed:

* jsoncpp deprecated Reader, FastWriter and StyledWriter which I've replaced
  with some helper functions in JsonUtils.cpp

* SQLiteCpp changed how it builds with external sqlite libraries, now expecting
  them to be installed. The simplest path was to remove sqlite from cuberite's
  submodule and just use SQLiteCpp's internal version.
2020-05-09 15:51:15 +01:00

331 lines
13 KiB
CMake

# This is the top-level CMakeLists.txt file for the Cuberite project
#
# Use CMake to generate the build files for your platform
#
# This script supports some configuration through CMake arguments (-Dparam=val syntax):
# BUILD_TOOLS=1 sets up additional executables to be built along with the server (ProtoProxy, GrownBiomeGenVisualiser, MCADefrag)
# BUILD_UNSTABLE_TOOLS=1 sets up yet more executables to be built, these can be broken and generally are obsolete (GeneratorPerformanceTest)
# NO_NATIVE_OPTIMIZATION=1 disables CPU-specific optimisations for the current machine, allows use on other CPUs of the same platform
# DISABLE_SYSTEM_LUA=1 disables the use of system Lua interpreter; the tolua executable will be built and used instead. Incompatible with cross-compiling
# SELF_TEST=1 enables testing code to be built
cmake_minimum_required (VERSION 2.8.7)
if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
# Without this, the MSVC variable isn't defined for MSVC builds ( https://cmake.org/pipermail/cmake/2011-November/047130.html )
enable_language(CXX C)
# Enable the support for solution folders in MSVC
if (MSVC)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
endif()
# These env variables are used for configuring Travis CI builds.
if(DEFINED ENV{TRAVIS_CUBERITE_BUILD_TYPE})
message("Setting build type to $ENV{TRAVIS_CUBERITE_BUILD_TYPE}")
set(CMAKE_BUILD_TYPE $ENV{TRAVIS_CUBERITE_BUILD_TYPE})
endif()
if(DEFINED ENV{TRAVIS_CUBERITE_FORCE32})
set(FORCE32 $ENV{TRAVIS_CUBERITE_FORCE32})
endif()
if(DEFINED ENV{TRAVIS_BUILD_WITH_COVERAGE})
set(BUILD_WITH_COVERAGE $ENV{TRAVIS_BUILD_WITH_COVERAGE})
endif()
if(DEFINED ENV{CUBERITE_BUILD_ID})
# The build info is defined by the build system (Travis / Jenkins)
set(BUILD_ID $ENV{CUBERITE_BUILD_ID})
set(BUILD_SERIES_NAME $ENV{CUBERITE_BUILD_SERIES_NAME})
set(BUILD_DATETIME $ENV{CUBERITE_BUILD_DATETIME})
if(DEFINED ENV{CUBERITE_BUILD_COMMIT_ID})
set(BUILD_COMMIT_ID $ENV{CUBERITE_BUILD_COMMIT_ID})
else()
message("Commit id not set, attempting to determine id from git")
execute_process(
COMMAND git rev-parse HEAD
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
RESULT_VARIABLE GIT_EXECUTED
OUTPUT_VARIABLE BUILD_COMMIT_ID
)
string(STRIP ${BUILD_COMMIT_ID} BUILD_COMMIT_ID)
if (NOT (GIT_EXECUTED EQUAL 0))
message(FATAL_ERROR "Could not identifiy git commit id")
endif()
endif()
else()
# This is a local build, stuff in some basic info:
set(BUILD_ID "Unknown")
set(BUILD_SERIES_NAME "local build")
execute_process(
COMMAND git rev-parse HEAD
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
RESULT_VARIABLE GIT_EXECUTED
OUTPUT_VARIABLE BUILD_COMMIT_ID
)
if (NOT(GIT_EXECUTED EQUAL 0))
set(BUILD_COMMIT_ID "Unknown")
endif()
string(STRIP ${BUILD_COMMIT_ID} BUILD_COMMIT_ID)
execute_process(
COMMAND git log -1 --date=iso --pretty=format:%ai
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
RESULT_VARIABLE GIT_EXECUTED
OUTPUT_VARIABLE BUILD_DATETIME
)
if (NOT(GIT_EXECUTED EQUAL 0))
set(BUILD_DATETIME "Unknown")
endif()
string(STRIP ${BUILD_DATETIME} BUILD_DATETIME)
# The BUILD_COMMIT_ID and BUILD_DATETIME aren't updated on each repo pull
# They are only updated when cmake re-configures the project
# Therefore mark them as "approx: "
set(BUILD_COMMIT_ID "approx: ${BUILD_COMMIT_ID}")
set(BUILD_DATETIME "approx: ${BUILD_DATETIME}")
endif()
# We need C++11 features, Visual Studio has those from VS2012, but it needs a new platform toolset for those; VS2013 supports them natively:
# Adapted from https://web.archive.org/web/https://binglongx.wordpress.com/2013/06/28/set-non-default-platform-toolset-in-cmake/
if(MSVC OR MSVC_IDE)
if( MSVC_VERSION LESS 1700 ) # VC10- / VS2010-
message(FATAL_ERROR "The project requires C++11 features. "
"You need at least Visual Studio 11 (Microsoft Visual Studio 2012), "
"with Microsoft Visual C++ Compiler Nov 2012 CTP (v120_CTP_Nov2012).")
elseif( MSVC_VERSION EQUAL 1700 ) # VC11 / VS2012
message( "VC11: using Microsoft Visual Studio 2012 "
"with Microsoft Visual C++ Compiler Nov 2012 CTP (v120_CTP_Nov2012)" )
set(CMAKE_GENERATOR_TOOLSET "v120_CTP_Nov2012" CACHE STRING "Platform Toolset" FORCE)
else() # VC12+, assuming C++11 supported.
endif()
else() # GCC or Clang, so get compiler version directly since CMAKE_CXX_COMPILER_VERSION is only available in CMake 2.8.8 and later
execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE DUMPED_COMPILER_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
# Check for gcc version 4.8 or greater
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" AND DUMPED_COMPILER_VERSION VERSION_LESS "4.8")
message(FATAL_ERROR "You have ${CMAKE_CXX_COMPILER_ID} version ${DUMPED_COMPILER_VERSION}, but at least 4.8 is needed")
endif()
# Check for clang version 3.4 or greater
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" AND DUMPED_COMPILER_VERSION VERSION_LESS "3.4")
message(FATAL_ERROR "You have ${CMAKE_CXX_COMPILER_ID} version ${DUMPED_COMPILER_VERSION}, but at least 3.4 is needed")
endif()
endif()
set(BUILD_TOOLS OFF CACHE BOOL "")
set(SELF_TEST OFF CACHE BOOL "")
# Check whether Lua can be used:
if (NOT(DISABLE_SYSTEM_LUA))
include(CheckLua.cmake)
if(HAS_LUA_INTERPRETER)
message(STATUS "Lua has been found in your system and will be used for the build.")
set(USE_SYSTEM_LUA 1)
else()
message(STATUS "Lua has NOT been found in your system, the build will use its own Lua implementation.")
unset(USE_SYSTEM_LUA)
endif()
else()
message(STATUS "System Lua is disabled via CMake command-line parameters. The build will use its own Lua implementation.")
endif()
# This has to be done before any flags have been set up.
if(${BUILD_TOOLS})
message("Building tools")
add_subdirectory(Tools/GrownBiomeGenVisualiser/)
add_subdirectory(Tools/MCADefrag/)
add_subdirectory(Tools/NoiseSpeedTest/)
add_subdirectory(Tools/ProtoProxy/)
endif()
if(${BUILD_UNSTABLE_TOOLS})
message("Building unstable tools")
add_subdirectory(Tools/GeneratorPerformanceTest/)
endif()
include(SetFlags.cmake)
set_flags()
set_lib_flags()
enable_profile()
# Under Windows, we need Lua as DLL; on *nix we need it linked statically:
if (WIN32)
add_definitions(-DLUA_BUILD_AS_DLL)
endif()
# The Expat library is linked in statically, make the source files aware of that:
add_definitions(-DXML_STATIC)
# Let Lua use additional checks on its C API. This is only compiled into Debug builds:
add_definitions(-DLUA_USE_APICHECK)
# Self Test Mode enables extra checks at startup
if(${SELF_TEST})
add_definitions(-DSELF_TEST)
endif()
# Build all dependent libraries as static:
SET(CMAKE_BUILD_STATIC_LIBRARIES ON)
####
project (Cuberite)
# Set options for SQLiteCpp, disable all their tests and lints:
set(SQLITECPP_RUN_CPPLINT OFF CACHE BOOL "Run cpplint.py tool for Google C++ StyleGuide." FORCE)
set(SQLITECPP_RUN_CPPCHECK OFF CACHE BOOL "Run cppcheck C++ static analysis tool." FORCE)
set(SQLITECPP_RUN_DOXYGEN OFF CACHE BOOL "Run Doxygen C++ documentation tool." FORCE)
set(SQLITECPP_BUILD_EXAMPLES OFF CACHE BOOL "Build examples." FORCE)
set(SQLITECPP_BUILD_TESTS OFF CACHE BOOL "Build and run tests." FORCE)
set(SQLITECPP_INTERNAL_SQLITE ON CACHE BOOL "Add the internal SQLite3 source to the project." FORCE)
set(SQLITE_ENABLE_COLUMN_METADATA OFF CACHE BOOL "" FORCE)
# Set options for LibEvent, disable all their tests and benchmarks:
set(EVENT__DISABLE_OPENSSL YES CACHE BOOL "Disable OpenSSL in LibEvent" FORCE)
set(EVENT__DISABLE_BENCHMARK YES CACHE BOOL "Disable LibEvent benchmarks" FORCE)
set(EVENT__DISABLE_TESTS YES CACHE BOOL "Disable LibEvent tests" FORCE)
set(EVENT__DISABLE_REGRESS YES CACHE BOOL "Disable LibEvent regression tests" FORCE)
set(EVENT__DISABLE_SAMPLES YES CACHE BOOL "Disable LibEvent samples" FORCE)
set(EVENT__LIBRARY_TYPE "STATIC" CACHE STRING "Use static LibEvent libraries" FORCE)
# Set options for JsonCPP, disabling all of their tests
# Additionally, their library is output to a strange location; make sure the linker knows where to find it
set(JSONCPP_WITH_TESTS OFF CACHE BOOL "Compile and (for jsoncpp_check) run JsonCpp test executables")
set(JSONCPP_WITH_POST_BUILD_UNITTEST OFF CACHE BOOL "Automatically run unit-tests as a post build step")
set(JSONCPP_WITH_PKGCONFIG_SUPPORT OFF CACHE BOOL "Generate and install .pc files")
link_directories(lib/jsoncpp/src/lib_json)
# Check that the libraries are present:
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/SQLiteCpp/CMakeLists.txt)
message(FATAL_ERROR "SQLiteCpp is missing in folder lib/SQLiteCpp. Have you initialized the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/mbedtls/CMakeLists.txt)
message(FATAL_ERROR "mbedTLS is missing in folder lib/mbedtls. Have you initialized the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/libevent/CMakeLists.txt)
message(FATAL_ERROR "LibEvent is missing in folder lib/libevent. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/jsoncpp/CMakeLists.txt)
message(FATAL_ERROR "JsonCPP is missing in folder lib/jsoncpp. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/cmake-coverage/CodeCoverage.cmake)
message(FATAL_ERROR "cmake-coverage is missing in folder lib/cmake-coverage. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/expat/CMakeLists.txt)
message(FATAL_ERROR "expat is missing in folder lib/expat. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/fmt/CMakeLists.txt)
message(FATAL_ERROR "fmt is missing in folder lib/fmt. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/lua/CMakeLists.txt)
message(FATAL_ERROR "lua is missing in folder lib/lua. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/luaexpat/CMakeLists.txt)
message(FATAL_ERROR "luaexpat is missing in folder lib/luaexpat. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/luaproxy/CMakeLists.txt)
message(FATAL_ERROR "luaproxy is missing in folder lib/luaproxy. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/sqlite/CMakeLists.txt)
message(FATAL_ERROR "sqlite is missing in folder lib/sqlite. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/tolua++/CMakeLists.txt)
message(FATAL_ERROR "tolua++ is missing in folder lib/tolua++. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
if (NOT EXISTS ${PROJECT_SOURCE_DIR}/lib/zlib/CMakeLists.txt)
message(FATAL_ERROR "zlib is missing in folder lib/zlib. Have you initialized and updated the submodules / downloaded the extra libraries?")
endif()
# Include all the libraries:
add_subdirectory(lib/jsoncpp/ EXCLUDE_FROM_ALL)
add_subdirectory(lib/zlib/)
add_subdirectory(lib/lua/)
add_subdirectory(lib/tolua++/ EXCLUDE_FROM_ALL)
add_subdirectory(lib/SQLiteCpp/)
add_subdirectory(lib/sqlite/)
add_subdirectory(lib/expat/)
add_subdirectory(lib/luaexpat/)
add_subdirectory(lib/libevent/ EXCLUDE_FROM_ALL)
add_subdirectory(lib/fmt)
# Add proper includes for LibEvent's event-config.h header:
include_directories(SYSTEM ${LIBEVENT_INCLUDE_DIRS})
# Prettify jsoncpp_lib name in VS solution explorer
set_property(TARGET jsoncpp_lib PROPERTY PROJECT_LABEL "jsoncpp")
# jsoncpp uses these for ccache support, clashing with our method
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE "")
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK "")
if (WIN32)
add_subdirectory(lib/luaproxy/)
endif()
# We use EXCLUDE_FROM_ALL so that only the explicit dependencies are used
# (mbedTLS also has test and example programs in their CMakeLists.txt, we don't want those)
include(lib/mbedtls.cmake EXCLUDE_FROM_ALL)
if(NOT MSVC AND "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "arm")
# mbed TLS uses the frame pointer's register in inline assembly for its bignum implementation:
# https://tls.mbed.org/kb/development/arm-thumb-error-r7-cannot-be-used-in-asm-here
target_compile_options(mbedcrypto PRIVATE -fomit-frame-pointer)
endif()
set_exe_flags()
add_subdirectory(src)
if(${SELF_TEST})
message("Tests enabled")
enable_testing()
add_subdirectory(tests)
endif()
# Put projects into solution folders in MSVC:
if (MSVC)
set_target_properties(
event_core_static
event_extra_static
expat
fmt
jsoncpp_lib
lua
luaexpat
mbedcrypto
mbedtls
mbedx509
lsqlite
SQLiteCpp
tolualib
zlib
PROPERTIES FOLDER Lib
)
set_target_properties(
luaproxy
PROPERTIES FOLDER Support
)
if(${BUILD_TOOLS})
set_target_properties(
MCADefrag
ProtoProxy
PROPERTIES FOLDER Tools
)
endif()
endif()