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BlockBed.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockBed.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
BlockBrewingStand.h
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Cauldrons and Brewing Stands are now placeable
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2012-12-29 11:49:00 +00:00 |
BlockCactus.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockCauldron.h
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Fixed compilation error in BlockCauldron.h on Linux
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2012-12-29 12:20:33 +00:00 |
BlockChest.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
BlockCloth.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
BlockCobWeb.h
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
BlockCrops.h
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |
BlockDirt.h
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Fixed a few out-of-bounds reads
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2013-05-09 19:06:16 +00:00 |
BlockDispenser.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
BlockDoor.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockDoor.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockEnderchest.h
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Added initial adventure mode support
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2012-11-27 19:55:23 +00:00 |
BlockEntity.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockFarmland.h
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All blockticking is now done in cBlockHandlers
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2012-10-07 10:08:57 +00:00 |
BlockFenceGate.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
BlockFire.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockFlower.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockFlowerPot.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
BlockFluid.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockFurnace.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
BlockGlass.h
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Fixed certain blocks crashing clients when mined
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2012-11-26 10:03:34 +00:00 |
BlockGlowstone.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockGravel.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockHandler.cpp
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Fixed a few possible crashes with out-of-bounds Y coords
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2013-04-27 13:23:20 +00:00 |
BlockHandler.h
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BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.
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2013-03-26 21:06:12 +00:00 |
BlockIce.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockLadder.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockLeaves.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
BlockLever.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockLever.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
BlockMelon.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockMushroom.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockMycelium.h
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Added initial adventure mode support
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2012-11-27 19:55:23 +00:00 |
BlockNote.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockOre.h
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Fixed certain blocks crashing clients when mined
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2012-11-26 10:03:34 +00:00 |
BlockPiston.cpp
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Fixed piston placement.
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2013-01-20 09:12:56 +00:00 |
BlockPiston.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockRail.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockRedstone.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockRedstone.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockRedstoneRepeater.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockRedstoneRepeater.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockRedstoneTorch.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
BlockSand.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockSapling.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockSign.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockSlab.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
BlockSnow.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockStairs.h
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Stairs placement fix (patch contributed by Simi)
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2013-05-20 19:48:05 +00:00 |
BlockStems.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockStone.h
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Fixed drops for: Stone, Mycelium, Redstone Torch.
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2012-11-24 09:50:38 +00:00 |
BlockSugarcane.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockTallGrass.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
BlockTNT.h
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
BlockTorch.h
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BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.
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2013-03-26 21:06:12 +00:00 |
BlockVine.h
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BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches.
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2013-03-26 21:06:12 +00:00 |
BlockWood.h
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Moved blockticking into blockhandler classes.
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2012-10-03 08:52:11 +00:00 |
BlockWorkbench.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |