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cuberite-2a/source/UI
madmaxoft@gmail.com cf87169737 Refactored cInventory to use cItemGrid for the actual Storage
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24 07:30:39 +00:00
..
SlotArea.cpp Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
SlotArea.h Refactored cInventory to use cItemGrid for the actual Storage 2013-05-24 07:30:39 +00:00
Window.cpp Refactored window clicking code to use different click actions 2013-05-08 09:45:07 +00:00
Window.h Refactored window clicking code to use different click actions 2013-05-08 09:45:07 +00:00
WindowOwner.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00