.. |
Blocks
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
Generating
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Items
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
LuaExpat
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Added Expat and LuaExpat, XML parsing now available in the API.
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2013-04-09 13:43:24 +00:00 |
md5
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Fixed *nix compilation for md5.cpp
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2012-07-29 12:38:34 +00:00 |
Mobs
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
OSSupport
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ListenThread: Fixed socket-querying, might have crashed some linux versions.
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2013-04-01 13:35:42 +00:00 |
Protocol
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Fixed Linux compilation, slight code cleanup
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2013-04-19 08:21:39 +00:00 |
Simulator
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
SQLite
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Added SQLite and LuaSQLite, Lua plugins can now use SQLite.
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2013-04-07 19:28:32 +00:00 |
squirrelbindings
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
UI
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Dispensers rewritten to use ItemGrid
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2013-04-10 21:40:30 +00:00 |
WorldStorage
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
AllToLua.bat
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Nightbuild: bindings are automatically update before the build
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2012-06-07 20:30:29 +00:00 |
AllToLua.pkg
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Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
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2013-04-10 19:52:03 +00:00 |
AllToLua.sh
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Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project files
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2012-06-03 23:35:17 +00:00 |
Authenticator.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Authenticator.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Bindings.cpp
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
Bindings.h
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
BlockArea.cpp
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BlockArea: Added runtime check for coords in Debug mode
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2013-03-31 18:00:33 +00:00 |
BlockArea.h
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cBlockArea: Fixed type / meta copypasta errors in mirroring and rotation code
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2013-03-26 19:27:14 +00:00 |
BlockEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
BlockID.cpp
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |
BlockID.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
ByteBuffer.cpp
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ProtoProxy: Fixed 1.4.6 compatibility with vehicles, logging for entity metadata.
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2012-12-27 07:11:37 +00:00 |
ByteBuffer.h
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More ByteBuffer checks: Is it used from a single thread only?
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2012-11-22 20:42:33 +00:00 |
ChatColor.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChatColor.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChestEntity.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ChestEntity.h
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
Chunk.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Chunk.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Chunk.inl.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ChunkDef.h
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Changed DelayedFluidSimulatorData to be a vector rather than a list, performance doubled :)
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2013-03-14 08:00:24 +00:00 |
ChunkMap.cpp
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Proper entity removal functions
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2013-04-13 21:28:55 +00:00 |
ChunkMap.h
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Proper entity removal functions
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2013-04-13 21:28:55 +00:00 |
ChunkSender.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ChunkSender.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
ClientHandle.cpp
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Fixed Linux compilation, slight code cleanup
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2013-04-19 08:21:39 +00:00 |
ClientHandle.h
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Fixed Linux compilation, slight code cleanup
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2013-04-19 08:21:39 +00:00 |
CraftingRecipes.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
CraftingRecipes.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Cuboid.cpp
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Cuboid.h
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cCuboid: Added the IsCompletelyInside() function
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2013-03-31 18:22:55 +00:00 |
Defines.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
DispenserEntity.cpp
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Dispensers rewritten to use ItemGrid
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2013-04-10 21:40:30 +00:00 |
DispenserEntity.h
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Dispensers rewritten to use ItemGrid
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2013-04-10 21:40:30 +00:00 |
Doors.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Endianness.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Entity.cpp
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Entity.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
FallingBlock.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
FallingBlock.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
FurnaceEntity.cpp
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceEntity.h
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Proper fix for FS #347. Also unification of ticking block entities.
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2013-04-01 20:56:25 +00:00 |
FurnaceRecipe.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
FurnaceRecipe.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Globals.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Globals.h
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IPv6: Windows XP doesn't have the inet_pton() function, resorting to custom-formatting the address
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2013-03-05 20:46:40 +00:00 |
Group.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Group.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
GroupManager.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.cpp
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Inventory.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Item.cpp
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Fixed a bit of coding style and function names in cItem
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2013-04-11 10:05:53 +00:00 |
Item.h
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Fixed a bit of coding style and function names in cItem
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2013-04-11 10:05:53 +00:00 |
ItemGrid.cpp
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
ItemGrid.h
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ItemGrid: Renamed all Item to Slot - better and consistent naming
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2013-04-10 21:03:15 +00:00 |
JukeboxEntity.cpp
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Fixed drops for: Stone, Mycelium, Redstone Torch.
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2012-11-24 09:50:38 +00:00 |
JukeboxEntity.h
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Added jukeboxes (patch contributed by Luksor)
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2012-10-21 07:46:28 +00:00 |
Ladder.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
LeakFinder.cpp
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Fixed underflow issue in LeakFinder.cpp
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2013-03-25 00:07:50 +00:00 |
LeakFinder.h
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Added auto-kill-with-dump to LeakFinder if the allocated memory grows over 1 GiB.
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2013-03-23 19:04:39 +00:00 |
LightingThread.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
LightingThread.h
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Fixed crashes caused LightingThread overwriting memory where it shouldn't (yay valgrind!)
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2012-11-16 09:40:15 +00:00 |
Log.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
Log.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
lua5.1.dll
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Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)
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2011-11-09 22:17:30 +00:00 |
LuaFunctions.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
main.cpp
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Use leakfinder in debug builds to dump all currently used memory via the "dumpmem" console command.
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2012-10-19 22:09:33 +00:00 |
ManualBindings.cpp
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Fixed gcc build
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2013-04-10 21:25:26 +00:00 |
ManualBindings.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Matrix4f.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Matrix4f.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
MCLogger.cpp
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MCLogger.h
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BiomeVisualiser: initial import
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2013-02-03 20:37:13 +00:00 |
MemoryLeak.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
MersenneTwister.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Minecart.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Minecart.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
MonsterConfig.cpp
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
MonsterConfig.h
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Reduced most mobs' constructors to oneliners by passing parameters to superclasses
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2012-12-22 09:39:13 +00:00 |
Noise.cpp
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Noise: removed the unused SSE branches and unused interpolation methods. Removed the Noise.inc file.
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2013-04-17 20:57:05 +00:00 |
Noise.h
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Noise: removed the unused SSE branches and unused interpolation methods. Removed the Noise.inc file.
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2013-04-17 20:57:05 +00:00 |
NoteEntity.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
NoteEntity.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Pawn.cpp
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Pawn.h
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Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()
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2013-04-13 21:02:10 +00:00 |
Pickup.cpp
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Pickup.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Piston.cpp
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Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.
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2013-01-27 02:00:33 +00:00 |
Piston.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
Player.cpp
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cPlayer now uses BroadcastMovementUpdate during its Tick function
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2013-04-19 04:32:18 +00:00 |
Player.h
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Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs.
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2013-04-22 07:18:03 +00:00 |
Plugin_NewLua.cpp
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Added Expat and LuaExpat, XML parsing now available in the API.
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2013-04-09 13:43:24 +00:00 |
Plugin_NewLua.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin_Squirrel.cpp
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin_Squirrel.h
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Merged the usable portion of the "gens" branch.
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2013-01-25 10:12:29 +00:00 |
Plugin.cpp
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
Plugin.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
PluginManager.cpp
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
PluginManager.h
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Added HOOK_EXECUTE_COMMAND for intercepting executed commands and console commands.
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2013-02-21 13:47:01 +00:00 |
ProbabDistrib.cpp
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ProbabDistrib: fixed definition string parsing with nonzero start
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2013-03-17 13:24:57 +00:00 |
ProbabDistrib.h
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Added water and lava springs.
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2013-03-14 09:52:57 +00:00 |
ReferenceManager.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
ReferenceManager.h
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
Root.cpp
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Moved client socket accepting into a separate thread object, cListenThread
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2013-03-04 21:13:08 +00:00 |
Root.h
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Plugins can now bind console commands
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2013-02-15 13:00:59 +00:00 |
Server.cpp
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Server: removed the artificial cap on reported tick duration
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2013-04-03 16:18:51 +00:00 |
Server.h
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Made ListenThread an OSSupport part, as it's generic enough
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2013-03-05 20:47:29 +00:00 |
Sign.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
SignEntity.cpp
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SignEntity.h
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Mineshafts: Added random loot to generated chests and fixed chest direction
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2013-04-06 21:21:57 +00:00 |
SquirrelCommandBinder.cpp
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
SquirrelCommandBinder.h
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Removed the SquirrelVM.
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2012-11-08 19:09:35 +00:00 |
StackWalker.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
StackWalker.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Stairs.h
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Pickups are now being saved into Anvil.
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2013-03-09 14:35:43 +00:00 |
StringCompression.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
StringCompression.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
StringMap.cpp
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Source files cleanup: The rest of the files renamed.
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2012-09-23 22:09:57 +00:00 |
StringMap.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
StringUtils.cpp
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Fixed CreateHexDump() filling the string with garbage
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2013-04-04 11:46:06 +00:00 |
StringUtils.h
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Added water and lava springs.
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2013-03-14 09:52:57 +00:00 |
TNTEntity.cpp
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
TNTEntity.h
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
tolua_base.h
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
tolua++.exe
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Fixed tolua++ sources to consider AString a builtin string type. Fixed tolua++ VC projects for compilation with local Lua.
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2012-06-04 14:58:17 +00:00 |
tolua++.h
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MCServer c++ source files
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2011-10-03 18:41:19 +00:00 |
Torch.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Tracer.cpp
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Tracer: removed the "start and end in the same block" warning, it is a normal condition.
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2013-04-06 16:12:52 +00:00 |
Tracer.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3d.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Vector3d.h
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Merged branch "branches/hooks" into "trunk".
|
2013-01-12 04:46:01 +00:00 |
Vector3f.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Vector3f.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
Vector3i.cpp
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Attempt to bring sanity to newlines across systems.
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2012-06-14 13:06:06 +00:00 |
Vector3i.h
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Fixed Linux compilation, slight code cleanup
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2013-04-19 08:21:39 +00:00 |
Vine.h
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Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
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2013-03-15 20:18:11 +00:00 |
virtual_method_hooks.lua
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Modified ToLua additional script to allow multi-usertype virtual functions
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2012-06-13 17:19:13 +00:00 |
WebAdmin.cpp
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Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
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2013-02-05 19:57:22 +00:00 |
WebAdmin.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
WebPlugin.cpp
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Merged branch "branches/hooks" into "trunk".
|
2013-01-12 04:46:01 +00:00 |
WebPlugin.h
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Merged branch "branches/hooks" into "trunk".
|
2013-01-12 04:46:01 +00:00 |
World.cpp
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Slight performance improvements in cWorld::DoExplosiontAt()
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2013-04-19 08:32:55 +00:00 |
World.h
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Initial implementation of explosions and TNT block
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2013-04-18 02:42:45 +00:00 |
XMLParser.h
|
Added Expat and LuaExpat, XML parsing now available in the API.
|
2013-04-09 13:43:24 +00:00 |