41ba1a7642
Removed cPlugin_Lua, obviously cPluginManager stores plugins by their (folder)name cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins Made it incredibly easy to use new plugins from the WebAdmin Exposed some food/hunger related functions in cPlayer to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
975 lines
27 KiB
C++
975 lines
27 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "ManualBindings.h"
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#include "tolua++.h"
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#include "Root.h"
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#include "World.h"
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#include "Plugin.h"
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#include "Plugin_NewLua.h"
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#include "PluginManager.h"
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#include "LuaCommandBinder.h"
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#include "Player.h"
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#include "WebAdmin.h"
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#include "StringMap.h"
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#include "ClientHandle.h"
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#include "md5/md5.h"
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static bool report_errors(lua_State* lua, int status)
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{
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if ( status!=0 )
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{
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std::string s = lua_tostring(lua, -1);
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LOGERROR("-- %s", s.c_str() );
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lua_pop(lua, 1);
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return true;
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}
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return false;
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}
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/****************************
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* Lua bound functions with special return types
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**/
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static int tolua_StringSplit(lua_State* tolua_S)
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{
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std::string str = ((std::string) tolua_tocppstring(tolua_S,1,0));
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std::string delim = ((std::string) tolua_tocppstring(tolua_S,2,0));
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AStringVector Split = StringSplit( str, delim );
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lua_createtable(tolua_S, Split.size(), 0);
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int newTable = lua_gettop(tolua_S);
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int index = 1;
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std::vector<std::string>::const_iterator iter = Split.begin();
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while(iter != Split.end()) {
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tolua_pushstring( tolua_S, (*iter).c_str() );
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lua_rawseti(tolua_S, newTable, index);
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++iter;
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++index;
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}
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return 1;
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}
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static int tolua_LOG(lua_State* tolua_S)
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{
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const char* str = tolua_tocppstring(tolua_S,1,0);
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cMCLogger::GetInstance()->LogSimple( str, 0 );
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return 0;
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}
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static int tolua_LOGINFO(lua_State* tolua_S)
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{
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const char* str = tolua_tocppstring(tolua_S,1,0);
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cMCLogger::GetInstance()->LogSimple( str, 1 );
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return 0;
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}
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static int tolua_LOGWARN(lua_State* tolua_S)
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{
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const char* str = tolua_tocppstring(tolua_S,1,0);
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cMCLogger::GetInstance()->LogSimple( str, 2 );
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return 0;
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}
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static int tolua_LOGERROR(lua_State* tolua_S)
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{
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const char* str = tolua_tocppstring(tolua_S,1,0);
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cMCLogger::GetInstance()->LogSimple( str, 3 );
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return 0;
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}
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#define DEFINE_LUA_DOWITH(CONTAINER,ITEM,FOREACH,FNNAME) \
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static int FNNAME(lua_State * tolua_S) \
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{ \
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int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
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if ((NumArgs != 2) && (NumArgs != 3)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Requires 2 or 3 arguments, got %i", NumArgs ); \
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return 0; \
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} \
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\
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CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
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\
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const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); \
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if ((ItemName == NULL) || (ItemName[0] == 0)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a non-empty string for parameter #1"); \
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return 0; \
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} \
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if (!lua_isfunction( tolua_S, 3)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #2"); \
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return 0; \
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} \
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\
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/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
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int TableRef = LUA_REFNIL; \
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if (NumArgs == 3) \
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{ \
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TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (TableRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #3"); \
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return 0; \
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} \
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} \
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\
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/* table value is popped, and now function is on top of the stack */ \
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int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (FuncRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #2"); \
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return 0; \
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} \
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\
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class cLuaCallback : public cItemCallback<ITEM> \
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{ \
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public: \
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cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
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: LuaState( a_LuaState ) \
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, FuncRef( a_FuncRef ) \
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, TableRef( a_TableRef ) \
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{} \
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\
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private: \
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virtual bool Item(ITEM * a_Item) override \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
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tolua_pushusertype(LuaState, a_Item, #ITEM); \
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if (TableRef != LUA_REFNIL) \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
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} \
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\
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int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
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report_errors(LuaState, s); \
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return true; \
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} \
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lua_State * LuaState; \
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int FuncRef; \
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int TableRef; \
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} Callback(tolua_S, FuncRef, TableRef); \
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\
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bool bRetVal = self->FOREACH(ItemName, Callback); \
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\
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/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
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\
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/* Push return value on stack */ \
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tolua_pushboolean(tolua_S, bRetVal ); \
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return 1; \
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}
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#define DEFINE_LUA_DOWITH_XYZ(CONTAINER,ITEM,FOREACH,FNNAME) \
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static int FNNAME(lua_State * tolua_S) \
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{ \
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int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
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if ((NumArgs != 4) && (NumArgs != 5)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Requires 4 or 5 arguments, got %i", NumArgs ); \
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return 0; \
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} \
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\
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CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
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if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a number for parameters #1, #2 and #3"); \
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return 0; \
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} \
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\
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int ItemX = ((int)tolua_tonumber(tolua_S, 2, 0)); \
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int ItemY = ((int)tolua_tonumber(tolua_S, 3, 0)); \
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int ItemZ = ((int)tolua_tonumber(tolua_S, 4, 0)); \
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LOG("x %i y %i z %i", ItemX, ItemY, ItemZ ); \
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if (!lua_isfunction( tolua_S, 5)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #2"); \
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return 0; \
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} \
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\
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/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
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int TableRef = LUA_REFNIL; \
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if (NumArgs == 5) \
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{ \
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TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (TableRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #3"); \
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return 0; \
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} \
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} \
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\
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/* table value is popped, and now function is on top of the stack */ \
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int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (FuncRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #2"); \
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return 0; \
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} \
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\
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class cLuaCallback : public cItemCallback<ITEM> \
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{ \
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public: \
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cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
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: LuaState( a_LuaState ) \
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, FuncRef( a_FuncRef ) \
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, TableRef( a_TableRef ) \
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{} \
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\
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private: \
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virtual bool Item(ITEM * a_Item) override \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
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tolua_pushusertype(LuaState, a_Item, #ITEM); \
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if (TableRef != LUA_REFNIL) \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
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} \
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\
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int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
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report_errors(LuaState, s); \
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return true; \
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} \
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lua_State * LuaState; \
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int FuncRef; \
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int TableRef; \
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} Callback(tolua_S, FuncRef, TableRef); \
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\
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bool bRetVal = self->FOREACH(ItemX, ItemY, ItemZ, Callback); \
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\
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/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
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\
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/* Push return value on stack */ \
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tolua_pushboolean(tolua_S, bRetVal ); \
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return 1; \
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}
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#define DEFINE_LUA_FOREACHINCHUNK(CONTAINER,ITEM,FOREACH,FNNAME) \
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static int FNNAME(lua_State * tolua_S) \
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{ \
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int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
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if ((NumArgs != 3) && (NumArgs != 4)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Requires 3 or 4 arguments, got %i", NumArgs); \
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return 0; \
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} \
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\
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CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
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if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) \
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{ \
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LOGWARN("Errorin function call '" #FOREACH "': Expected a number for parameters #1 and #2"); \
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return 0; \
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} \
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\
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int ChunkX = ((int)tolua_tonumber(tolua_S, 2, 0)); \
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int ChunkZ = ((int)tolua_tonumber(tolua_S, 3, 0)); \
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\
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if (!lua_isfunction( tolua_S, 4)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #3"); \
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return 0; \
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} \
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\
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/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
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int TableRef = LUA_REFNIL; \
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if (NumArgs == 4) \
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{ \
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TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (TableRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #4"); \
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return 0; \
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} \
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} \
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\
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/* table value is popped, and now function is on top of the stack */ \
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int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (FuncRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #3"); \
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return 0; \
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} \
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\
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class cLuaCallback : public cItemCallback<ITEM> \
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{ \
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public: \
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cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
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: LuaState( a_LuaState ) \
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, FuncRef( a_FuncRef ) \
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, TableRef( a_TableRef ) \
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{} \
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\
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private: \
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virtual bool Item(ITEM * a_Item) override \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
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tolua_pushusertype(LuaState, a_Item, #ITEM); \
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if (TableRef != LUA_REFNIL) \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
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} \
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\
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int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
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if (report_errors(LuaState, s)) \
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{ \
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return true; /* Abort enumeration */ \
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} \
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\
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if (lua_isboolean(LuaState, -1)) \
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{ \
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return (tolua_toboolean( LuaState, -1, 0) > 0); \
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} \
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return false; /* Continue enumeration */ \
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} \
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lua_State * LuaState; \
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int FuncRef; \
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int TableRef; \
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} Callback(tolua_S, FuncRef, TableRef); \
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\
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bool bRetVal = self->FOREACH(ChunkX, ChunkZ, Callback); \
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\
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/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
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\
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/* Push return value on stack */ \
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tolua_pushboolean(tolua_S, bRetVal ); \
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return 1; \
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}
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#define DEFINE_LUA_FOREACH(CONTAINER,ITEM,FOREACH,FNNAME) \
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static int FNNAME(lua_State * tolua_S) \
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{ \
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int NumArgs = lua_gettop(tolua_S) - 1; /* This includes 'self' */ \
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if( NumArgs != 1 && NumArgs != 2) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Requires 1 or 2 arguments, got %i", NumArgs ); \
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return 0; \
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} \
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\
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CONTAINER * self = (CONTAINER *) tolua_tousertype(tolua_S, 1, 0); \
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\
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if (!lua_isfunction( tolua_S, 2)) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Expected a function for parameter #1"); \
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return 0; \
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} \
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\
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/* luaL_ref gets reference to value on top of the stack, the table is the last argument and therefore on the top */ \
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int TableRef = LUA_REFNIL; \
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if (NumArgs == 2) \
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{ \
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TableRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (TableRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get value reference of parameter #2"); \
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return 0; \
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} \
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} \
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\
|
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/* table value is popped, and now function is on top of the stack */ \
|
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int FuncRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); \
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if (FuncRef == LUA_REFNIL) \
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{ \
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LOGWARN("Error in function call '" #FOREACH "': Could not get function reference of parameter #1"); \
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return 0; \
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} \
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\
|
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class cLuaCallback : public cItemCallback<ITEM> \
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{ \
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public: \
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cLuaCallback(lua_State* a_LuaState, int a_FuncRef, int a_TableRef) \
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: LuaState( a_LuaState ) \
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, FuncRef( a_FuncRef ) \
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, TableRef( a_TableRef ) \
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{} \
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\
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private: \
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virtual bool Item(ITEM * a_Item) override \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, FuncRef); /* Push function reference */ \
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tolua_pushusertype( LuaState, a_Item, #ITEM ); \
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if (TableRef != LUA_REFNIL) \
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{ \
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lua_rawgeti( LuaState, LUA_REGISTRYINDEX, TableRef); /* Push table reference */ \
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} \
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\
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int s = lua_pcall(LuaState, (TableRef == LUA_REFNIL ? 1 : 2), 1, 0); \
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if (report_errors(LuaState, s)) \
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{ \
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return true; /* Abort enumeration */ \
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} \
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\
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if (lua_isboolean(LuaState, -1)) \
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{ \
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return (tolua_toboolean( LuaState, -1, 0) > 0); \
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} \
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return false; /* Continue enumeration */ \
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} \
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lua_State * LuaState; \
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int FuncRef; \
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int TableRef; \
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} Callback(tolua_S, FuncRef, TableRef); \
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\
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bool bRetVal = self->FOREACH(Callback); \
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\
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/* Unreference the values again, so the LUA_REGISTRYINDEX can make place for other references */ \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, TableRef); \
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luaL_unref(tolua_S, LUA_REGISTRYINDEX, FuncRef); \
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\
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/* Push return value on stack */ \
|
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tolua_pushboolean(tolua_S, bRetVal ); \
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return 1; \
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}
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|
|
|
|
// Define the DoWith enumerators: (they take a string and a callback class)
|
|
DEFINE_LUA_DOWITH(cWorld, cPlayer, DoWithPlayer, tolua_cWorld_DoWithPlayer);
|
|
DEFINE_LUA_DOWITH(cWorld, cPlayer, FindAndDoWithPlayer, tolua_cWorld_FindAndDoWithPlayer);
|
|
DEFINE_LUA_DOWITH(cRoot, cPlayer, FindAndDoWithPlayer, tolua_cRoot_FindAndDoWithPlayer);
|
|
|
|
// Define the DoWith...At enumerators: (takes one 3D coordinate and a callback class)
|
|
DEFINE_LUA_DOWITH_XYZ(cWorld, cChestEntity, DoWithChestAt, tolua_cWorld_DoWithChestAt );
|
|
|
|
// Define the ForEach enumerators:
|
|
DEFINE_LUA_FOREACH(cWorld, cPlayer, ForEachPlayer, tolua_cWorld_ForEachPlayer);
|
|
DEFINE_LUA_FOREACH(cWorld, cEntity, ForEachEntity, tolua_cWorld_ForEachEntity);
|
|
DEFINE_LUA_FOREACH(cRoot, cWorld, ForEachWorld, tolua_cRoot_ForEachWorld);
|
|
DEFINE_LUA_FOREACH(cRoot, cPlayer, ForEachPlayer, tolua_cRoot_ForEachPlayer);
|
|
|
|
DEFINE_LUA_FOREACHINCHUNK(cWorld, cEntity, ForEachEntityInChunk, tolua_cWorld_ForEachEntityInChunk);
|
|
DEFINE_LUA_FOREACHINCHUNK(cWorld, cChestEntity, ForEachChestInChunk, tolua_cWorld_ForEachChestInChunk);
|
|
DEFINE_LUA_FOREACHINCHUNK(cWorld, cFurnaceEntity, ForEachFurnaceInChunk, tolua_cWorld_ForEachFurnaceInChunk);
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlugin_GetCommands(lua_State * tolua_S)
|
|
{
|
|
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
|
|
|
|
const std::vector< cPlugin::CommandStruct > & AllCommands = self->GetCommands();
|
|
|
|
lua_createtable(tolua_S, AllCommands.size(), 0);
|
|
int newTable = lua_gettop(tolua_S);
|
|
int index = 1;
|
|
std::vector< cPlugin::CommandStruct >::const_iterator iter = AllCommands.begin();
|
|
while(iter != AllCommands.end())
|
|
{
|
|
const cPlugin::CommandStruct & CS = *iter;
|
|
tolua_pushusertype( tolua_S, (void*)&CS, "const cPlugin::CommandStruct" );
|
|
lua_rawseti(tolua_S, newTable, index);
|
|
++iter;
|
|
++index;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPluginManager_GetAllPlugins(lua_State* tolua_S)
|
|
{
|
|
cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
|
|
|
|
const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
|
|
|
|
lua_newtable(tolua_S);
|
|
//lua_createtable(tolua_S, AllPlugins.size(), 0);
|
|
int newTable = lua_gettop(tolua_S);
|
|
int index = 1;
|
|
cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
|
|
while(iter != AllPlugins.end())
|
|
{
|
|
const cPlugin* Plugin = iter->second;
|
|
tolua_pushstring( tolua_S, iter->first.c_str() );
|
|
if( Plugin != NULL )
|
|
{
|
|
tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
|
|
}
|
|
else
|
|
{
|
|
tolua_pushboolean(tolua_S, 0);
|
|
}
|
|
//lua_rawseti(tolua_S, newTable, index);
|
|
lua_rawset(tolua_S, -3);
|
|
++iter;
|
|
++index;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlayer_GetGroups(lua_State* tolua_S)
|
|
{
|
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
|
|
|
const cPlayer::GroupList & AllGroups = self->GetGroups();
|
|
|
|
lua_createtable(tolua_S, AllGroups.size(), 0);
|
|
int newTable = lua_gettop(tolua_S);
|
|
int index = 1;
|
|
cPlayer::GroupList::const_iterator iter = AllGroups.begin();
|
|
while(iter != AllGroups.end())
|
|
{
|
|
const cGroup* Group = *iter;
|
|
tolua_pushusertype( tolua_S, (void*)Group, "const cGroup" );
|
|
lua_rawseti(tolua_S, newTable, index);
|
|
++iter;
|
|
++index;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlayer_GetResolvedPermissions(lua_State* tolua_S)
|
|
{
|
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
|
|
|
cPlayer::StringList AllPermissions = self->GetResolvedPermissions();
|
|
|
|
lua_createtable(tolua_S, AllPermissions.size(), 0);
|
|
int newTable = lua_gettop(tolua_S);
|
|
int index = 1;
|
|
cPlayer::StringList::iterator iter = AllPermissions.begin();
|
|
while(iter != AllPermissions.end())
|
|
{
|
|
std::string& Permission = *iter;
|
|
tolua_pushstring( tolua_S, Permission.c_str() );
|
|
lua_rawseti(tolua_S, newTable, index);
|
|
++iter;
|
|
++index;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlugin_BindCommand(lua_State* tolua_S)
|
|
{
|
|
cPlugin* self = (cPlugin*) tolua_tousertype(tolua_S,1,0);
|
|
cPluginManager* PluginManager = cRoot::Get()->GetPluginManager();
|
|
cLuaCommandBinder* CommandBinder = PluginManager->GetLuaCommandBinder();
|
|
|
|
tolua_Error tolua_err;
|
|
tolua_err.array = 0;
|
|
tolua_err.index = 0;
|
|
tolua_err.type = 0;
|
|
|
|
std::string Permission = "";
|
|
std::string Command = "";
|
|
int Reference = LUA_REFNIL;
|
|
|
|
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
|
|
lua_isfunction( tolua_S, 3 ) )
|
|
{
|
|
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
|
|
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
|
|
}
|
|
else if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
|
|
tolua_isstring( tolua_S, 3, 0, &tolua_err ) &&
|
|
lua_isfunction( tolua_S, 4 ) )
|
|
{
|
|
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
|
|
Command = ((std::string) tolua_tocppstring(tolua_S,2,0));
|
|
Permission = ((std::string) tolua_tocppstring(tolua_S,3,0));
|
|
}
|
|
else
|
|
{
|
|
if( tolua_err.type == 0 )
|
|
{
|
|
tolua_err.type = "function";
|
|
}
|
|
tolua_error(tolua_S,"#ferror in function 'BindCommand'.",&tolua_err);
|
|
return 0;
|
|
}
|
|
|
|
if( Reference != LUA_REFNIL )
|
|
{
|
|
if( !CommandBinder->BindCommand( Command, Permission, self, tolua_S, Reference ) )
|
|
{
|
|
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOGERROR("ERROR: cPlugin:BindCommand invalid function reference in 2nd argument (Command: \"%s\")", Command.c_str() );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlugin_NewLua_AddWebTab(lua_State* tolua_S)
|
|
{
|
|
cPlugin_NewLua* self = (cPlugin_NewLua*) tolua_tousertype(tolua_S,1,0);
|
|
|
|
tolua_Error tolua_err;
|
|
tolua_err.array = 0;
|
|
tolua_err.index = 0;
|
|
tolua_err.type = 0;
|
|
|
|
std::string Title = "";
|
|
int Reference = LUA_REFNIL;
|
|
|
|
if( tolua_isstring( tolua_S, 2, 0, &tolua_err ) &&
|
|
lua_isfunction( tolua_S, 3 ) )
|
|
{
|
|
Reference = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
|
|
Title = ((std::string) tolua_tocppstring(tolua_S,2,0));
|
|
}
|
|
else
|
|
{
|
|
if( tolua_err.type == 0 )
|
|
{
|
|
tolua_err.type = "function";
|
|
}
|
|
tolua_error(tolua_S,"#ferror in function 'AddWebTab'.",&tolua_err);
|
|
return 0;
|
|
}
|
|
|
|
if( Reference != LUA_REFNIL )
|
|
{
|
|
if( !self->AddWebTab( Title.c_str(), tolua_S, Reference ) )
|
|
{
|
|
luaL_unref( tolua_S, LUA_REGISTRYINDEX, Reference );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOGERROR("ERROR: cPlugin_NewLua:AddWebTab invalid function reference in 2nd argument (Title: \"%s\")", Title.c_str() );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_cPlugin_NewLua_AddTab(lua_State* tolua_S)
|
|
{
|
|
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
|
|
LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")",
|
|
self->GetName().c_str(), self->GetDirectory().c_str()
|
|
);
|
|
return tolua_cPlugin_NewLua_AddWebTab( tolua_S );
|
|
}
|
|
|
|
|
|
|
|
|
|
// Perhaps use this as well for copying tables https://github.com/keplerproject/rings/pull/1
|
|
static int copy_lua_values(lua_State * a_Source, lua_State * a_Destination, int i, int top)
|
|
{
|
|
for(; i <= top; ++i )
|
|
{
|
|
int t = lua_type(a_Source, i);
|
|
switch (t) {
|
|
case LUA_TSTRING: /* strings */
|
|
{
|
|
const char * s = lua_tostring(a_Source, i);
|
|
LOGD("%i push string: %s", i, s);
|
|
tolua_pushstring(a_Destination, s);
|
|
}
|
|
break;
|
|
case LUA_TBOOLEAN: /* booleans */
|
|
{
|
|
int b = tolua_toboolean(a_Source, i, false);
|
|
LOGD("%i push bool: %i", i, b);
|
|
tolua_pushboolean(a_Destination, b );
|
|
}
|
|
break;
|
|
case LUA_TNUMBER: /* numbers */
|
|
{
|
|
lua_Number d = tolua_tonumber(a_Source, i, 0);
|
|
LOGD("%i push number: %0.2f", i, d);
|
|
tolua_pushnumber(a_Destination, d );
|
|
}
|
|
break;
|
|
case LUA_TUSERDATA:
|
|
{
|
|
const char * type = 0;
|
|
if (lua_getmetatable(a_Source,i))
|
|
{
|
|
lua_rawget(a_Source, LUA_REGISTRYINDEX);
|
|
type = lua_tostring(a_Source, -1);
|
|
lua_pop(a_Source, 1); // Pop.. something?! I don't knooow~~ T_T
|
|
}
|
|
|
|
// don't need tolua_tousertype we already have the type
|
|
void * ud = tolua_touserdata(a_Source, i, 0);
|
|
LOGD("%i push usertype: %p of type '%s'", i, ud, type);
|
|
if( type == 0 )
|
|
{
|
|
LOGERROR("Call(): Something went wrong when trying to get usertype name!");
|
|
return 0;
|
|
}
|
|
tolua_pushusertype(a_Destination, ud, type);
|
|
}
|
|
break;
|
|
default: /* other values */
|
|
LOGERROR("Call(): Unsupported value: '%s'. Can only use numbers and strings!", lua_typename(a_Source, t));
|
|
return 0;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int tolua_cPlugin_Call(lua_State* tolua_S)
|
|
{
|
|
cPlugin_NewLua * self = (cPlugin_NewLua *) tolua_tousertype(tolua_S, 1, 0);
|
|
lua_State* targetState = self->GetLuaState();
|
|
int targetTop = lua_gettop(targetState);
|
|
|
|
int top = lua_gettop(tolua_S);
|
|
LOGD("total in stack: %i", top );
|
|
|
|
std::string funcName = tolua_tostring(tolua_S, 2, "");
|
|
LOGD("Func name: %s", funcName.c_str() );
|
|
|
|
lua_getglobal(targetState, funcName.c_str());
|
|
if(!lua_isfunction(targetState,-1))
|
|
{
|
|
LOGWARN("Error could not find function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
|
|
lua_pop(targetState,1);
|
|
return 0;
|
|
}
|
|
|
|
if( copy_lua_values(tolua_S, targetState, 3, top) == 0 ) // Start at 3 because 1 and 2 are the plugin and function name respectively
|
|
{
|
|
// something went wrong, exit
|
|
return 0;
|
|
}
|
|
|
|
int s = lua_pcall(targetState, top-2, LUA_MULTRET, 0);
|
|
if( report_errors( targetState, s ) )
|
|
{
|
|
LOGWARN("Error while calling function '%s' in plugin '%s'", funcName.c_str(), self->GetName().c_str() );
|
|
return 0;
|
|
}
|
|
|
|
int nresults = lua_gettop(targetState) - targetTop;
|
|
LOGD("num results: %i", nresults);
|
|
int ttop = lua_gettop(targetState);
|
|
if( copy_lua_values(targetState, tolua_S, targetTop+1, ttop) == 0 ) // Start at targetTop+1 and I have no idea why xD
|
|
{
|
|
// something went wrong, exit
|
|
return 0;
|
|
}
|
|
|
|
lua_pop(targetState, nresults); // I have no idea what I'm doing, but it works
|
|
|
|
return nresults;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_md5(lua_State* tolua_S)
|
|
{
|
|
std::string SourceString = tolua_tostring(tolua_S, 1, 0);
|
|
std::string CryptedString = md5( SourceString );
|
|
tolua_pushstring( tolua_S, CryptedString.c_str() );
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, std::string >& a_StringStringMap )
|
|
{
|
|
lua_newtable(tolua_S);
|
|
int top = lua_gettop(tolua_S);
|
|
|
|
for( std::map< std::string, std::string >::iterator it = a_StringStringMap.begin(); it != a_StringStringMap.end(); ++it )
|
|
{
|
|
const char* key = it->first.c_str();
|
|
const char* value = it->second.c_str();
|
|
lua_pushstring(tolua_S, key);
|
|
lua_pushstring(tolua_S, value);
|
|
lua_settable(tolua_S, top);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_get_HTTPRequest_Params(lua_State* tolua_S)
|
|
{
|
|
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
|
|
return tolua_push_StringStringMap(tolua_S, self->Params);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S)
|
|
{
|
|
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
|
|
return tolua_push_StringStringMap(tolua_S, self->PostParams);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S)
|
|
{
|
|
HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S,1,0);
|
|
std::map< std::string, HTTPFormData >& FormData = self->FormData;
|
|
|
|
lua_newtable(tolua_S);
|
|
int top = lua_gettop(tolua_S);
|
|
|
|
for( std::map< std::string, HTTPFormData >::iterator it = FormData.begin(); it != FormData.end(); ++it )
|
|
{
|
|
lua_pushstring(tolua_S, it->first.c_str() );
|
|
tolua_pushusertype(tolua_S, &(it->second), "HTTPFormData" );
|
|
//lua_pushlstring(tolua_S, it->second.Value.c_str(), it->second.Value.size() ); // Might contain binary data
|
|
lua_settable(tolua_S, top);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void ManualBindings::Bind( lua_State* tolua_S )
|
|
{
|
|
tolua_beginmodule(tolua_S,NULL);
|
|
tolua_function(tolua_S, "StringSplit", tolua_StringSplit);
|
|
tolua_function(tolua_S, "LOG", tolua_LOG);
|
|
tolua_function(tolua_S, "LOGINFO", tolua_LOGINFO);
|
|
tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
|
|
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
|
|
tolua_function(tolua_S, "Log", tolua_LOG); // Deprecated
|
|
|
|
tolua_beginmodule(tolua_S, "cRoot");
|
|
tolua_function(tolua_S, "ForEachWorld", tolua_cRoot_ForEachWorld);
|
|
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_cRoot_FindAndDoWithPlayer);
|
|
tolua_function(tolua_S, "ForEachPlayer", tolua_cRoot_ForEachPlayer);
|
|
tolua_endmodule(tolua_S);
|
|
|
|
tolua_beginmodule(tolua_S, "cWorld");
|
|
tolua_function(tolua_S, "ForEachPlayer", tolua_cWorld_ForEachPlayer);
|
|
tolua_function(tolua_S, "ForEachEntity", tolua_cWorld_ForEachEntity);
|
|
tolua_function(tolua_S, "ForEachEntityInChunk", tolua_cWorld_ForEachEntityInChunk);
|
|
tolua_function(tolua_S, "ForEachChestInChunk", tolua_cWorld_ForEachChestInChunk);
|
|
tolua_function(tolua_S, "ForEachFurnaceInChunk", tolua_cWorld_ForEachFurnaceInChunk);
|
|
tolua_function(tolua_S, "DoWithPlayer", tolua_cWorld_DoWithPlayer);
|
|
tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_cWorld_FindAndDoWithPlayer);
|
|
tolua_function(tolua_S, "DoWithChestAt", tolua_cWorld_DoWithChestAt);
|
|
tolua_endmodule(tolua_S);
|
|
|
|
tolua_beginmodule(tolua_S, "cPlugin");
|
|
tolua_function(tolua_S, "GetCommands", tolua_cPlugin_GetCommands);
|
|
tolua_function(tolua_S, "BindCommand", tolua_cPlugin_BindCommand);
|
|
tolua_function(tolua_S, "Call", tolua_cPlugin_Call);
|
|
tolua_endmodule(tolua_S);
|
|
|
|
tolua_beginmodule(tolua_S, "cPluginManager");
|
|
tolua_function(tolua_S, "GetAllPlugins", tolua_cPluginManager_GetAllPlugins);
|
|
tolua_endmodule(tolua_S);
|
|
|
|
tolua_beginmodule(tolua_S, "cPlayer");
|
|
tolua_function(tolua_S, "GetGroups", tolua_cPlayer_GetGroups);
|
|
tolua_function(tolua_S, "GetResolvedPermissions", tolua_cPlayer_GetResolvedPermissions);
|
|
tolua_endmodule(tolua_S);
|
|
|
|
tolua_beginmodule(tolua_S, "cPlugin_NewLua");
|
|
tolua_function(tolua_S, "AddWebTab", tolua_cPlugin_NewLua_AddWebTab);
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tolua_function(tolua_S, "AddTab", tolua_cPlugin_NewLua_AddTab);
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tolua_endmodule(tolua_S);
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tolua_cclass(tolua_S,"HTTPRequest","HTTPRequest","",NULL);
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tolua_beginmodule(tolua_S,"HTTPRequest");
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//tolua_variable(tolua_S,"Method",tolua_get_HTTPRequest_Method,tolua_set_HTTPRequest_Method);
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//tolua_variable(tolua_S,"Path",tolua_get_HTTPRequest_Path,tolua_set_HTTPRequest_Path);
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tolua_variable(tolua_S,"Params",tolua_get_HTTPRequest_Params,0);
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tolua_variable(tolua_S,"PostParams",tolua_get_HTTPRequest_PostParams,0);
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tolua_variable(tolua_S,"FormData",tolua_get_HTTPRequest_FormData,0);
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tolua_endmodule(tolua_S);
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tolua_beginmodule(tolua_S, "cClientHandle");
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tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
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tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
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tolua_endmodule(tolua_S);
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tolua_function(tolua_S, "md5", tolua_md5);
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tolua_endmodule(tolua_S);
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}
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