41ba1a7642
Removed cPlugin_Lua, obviously cPluginManager stores plugins by their (folder)name cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins Made it incredibly easy to use new plugins from the WebAdmin Exposed some food/hunger related functions in cPlayer to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
35 lines
795 B
INI
35 lines
795 B
INI
; This is the main server configuration
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; For help, please visit the Wiki page: http://www.mc-server.org/wiki/doku.php?id=configure:settings.ini
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; Most of these settings can also be set using the webadmin interface, if it is enabled.
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[Server]
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Port=25565
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MaxPlayers=100
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Description=MCServer - in C++
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[Worlds]
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DefaultWorld=world
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[Plugins]
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; Plugin=sTick
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; Plugin=DiamondMover
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Plugin=Core
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Plugin=ChunkWorx
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[HelpPlugin]
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ShowPluginNames=1
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[Physics]
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Water=0
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[Monsters]
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AnimalsOn=0
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AnimalSpawnInterval=10
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Types=Spider,Chicken,Cow,Pig,Sheep,Squid,Enderman,Zombiepigman,Cavespider,Creeper,Ghast,Silverfish,Skeleton,Slime,Spider,Zombie
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[Authentication]
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Server=session.minecraft.net
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Address=/game/checkserver.jsp?user=%USERNAME%&serverId=%SERVERID%
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Authenticate=0
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