converter
denotch map converter works! :D
2011-10-31 22:02:04 +00:00
iniFile
Source for additional projects
2011-10-03 19:25:04 +00:00
jsoncpp-src-0.5.0
Source for additional projects
2011-10-03 19:25:04 +00:00
lua-5.1.4
Source for additional projects
2011-10-03 19:25:04 +00:00
Plugins
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
2011-11-01 21:57:08 +00:00
source
Fixed some "Entity was not found in any chunk!" warnings
2011-11-02 20:19:57 +00:00
tolua++-1.0.93
Source for additional projects
2011-10-03 19:25:04 +00:00
VC2010
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
webadmin
Source for additional projects
2011-10-03 19:25:04 +00:00
WebServer
Compiles for linux
2011-10-21 21:25:29 +00:00
zlib-1.2.5
Source for additional projects
2011-10-03 19:25:04 +00:00
clean.bat
Setting files
2011-10-03 19:39:53 +00:00
furnace.txt
Setting files
2011-10-03 19:39:53 +00:00
groups.ini
Setting files
2011-10-03 19:39:53 +00:00
items.ini
Setting files
2011-10-03 19:39:53 +00:00
Lua-LICENSE.txt
Setting files
2011-10-03 19:39:53 +00:00
makefile
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
monsters.ini
Setting files
2011-10-03 19:39:53 +00:00
recipes.txt
Setting files
2011-10-03 19:39:53 +00:00
settings.ini
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
2011-11-01 21:57:08 +00:00
terrain.ini
Setting files
2011-10-03 19:39:53 +00:00
users.ini
Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.
2011-10-26 18:47:50 +00:00
webadmin.ini
Setting files
2011-10-03 19:39:53 +00:00