42 lines
894 B
C++
42 lines
894 B
C++
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#pragma once
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#include "AggressiveMonster.h"
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class cSlime :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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/** Creates a slime of the specified size; size can be 1, 2 or 4, with 1 is the smallest and 4 is the tallest. */
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cSlime(int a_Size);
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CLASS_PROTODEF(cSlime)
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// cAggressiveMonster overrides:
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
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virtual void Attack(std::chrono::milliseconds a_Dt) override;
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virtual void KilledBy(TakeDamageInfo & a_TDI) override;
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int GetSize(void) const { return m_Size; }
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/** Returns the text describing the slime's size, as used by the client's resource subsystem for sounds.
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Returns either "big" or "small". */
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static AString GetSizeName(int a_Size);
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protected:
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/** Size of the slime, with 1 being the smallest.
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Vanilla uses sizes 1, 2 and 4 only. */
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int m_Size;
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} ;
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