9db9445e9f
Fixes #818.
65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
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// VoronoiMap.h
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// Declares the cVoronoiMap class that implements a Voronoi algorithm over a noise to produce a map
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#pragma once
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#include "Noise.h"
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class cVoronoiMap
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{
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public:
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cVoronoiMap(int a_Seed, int a_CellSize = 128);
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/// Sets the cell size used for generating the Voronoi seeds
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void SetCellSize(int a_CellSize);
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/// Returns the value in the cell into which the specified point lies
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int GetValueAt(int a_X, int a_Y);
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/// Returns the value in the cell into which the specified point lies, and the distance to the nearest Voronoi seed
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int GetValueAt(int a_X, int a_Y, int & a_MinDistance);
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/// Returns the value in the cell into which the specified point lies, and the distances to the 2 nearest Voronoi seeds. Uses a cache
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int GetValueAt(int a_X, int a_Y, int & a_MinDistance1, int & a_MinDistance2);
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protected:
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/// The noise used for generating Voronoi seeds
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cNoise m_Noise1;
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cNoise m_Noise2;
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cNoise m_Noise3;
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/// Size of the Voronoi cells (avg X/Y distance between the seeds)
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int m_CellSize;
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/** The X coordinate of the currently cached cell neighborhood */
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int m_CurrentCellX;
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/** The Z coordinate of the currently cached cell neighborhood */
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int m_CurrentCellZ;
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/** The seeds of cells around m_CurrentCellX, m_CurrentCellZ, X-coords */
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int m_SeedX[5][5];
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/** The seeds of cells around m_CurrentCellX, m_CurrentCellZ, X-coords */
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int m_SeedZ[5][5];
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/** Updates the cached cell seeds to match the specified cell. Noop if cell pos already matches.
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Updates m_SeedX and m_SeedZ. */
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void UpdateCell(int a_CellX, int a_CellZ);
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} ;
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