ad22922393
* Replace cEntity:m_IsSubmerged with m_IsHeadInWater * Replace cEntity:m_IsSwimming with m_IsInWater * Add API documentation for new symbols * Apply SetSwimState to all entities, not just mobs and players * Pickups now use IsOnFire to check if they are on fire before destruction Fixes #3987 |
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.. | ||
lang | ||
Plugins | ||
Prefabs | ||
webadmin | ||
.gitignore | ||
BACKERS | ||
brewing.txt | ||
crafting.txt | ||
delete_windows_service.cmd | ||
favicon.png | ||
furnace.txt | ||
hg | ||
hg.supp | ||
install_windows_service.cmd | ||
items.ini | ||
monsters.ini | ||
README.txt | ||
vg | ||
vg.supp |
-------------------------------------------------------------------------------- Welcome to your new Cuberite server, compatible with Minecraft 1.8 - 1.12! -------------------------------------------------------------------------------- - To get started with your server, read the user's manual at https://book.cuberite.org/ - Subscribe to the Newsletter for update news and important information at https://cuberite.org/news/#subscribe - For information about adding plugins to your server, visit https://cuberite.org/plugins/ - For additional support, visit https://cuberite.org/support/ --------------------------------------------------------------------------------