d023589a19
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1320 0a769ca7-a7f5-676a-18bf-c427514a06d6
52 lines
908 B
C++
52 lines
908 B
C++
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#pragma once
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#include "Vector3i.h"
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#include "Vector3d.h"
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// tolua_begin
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class cCuboid
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{
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public:
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// p1 is expected to have the smaller of the coords; Sort() swaps coords to match this
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Vector3i p1, p2;
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cCuboid(void) {}
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cCuboid(const cCuboid & a_Cuboid ) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}
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cCuboid(const Vector3i & a_p1, const Vector3i & a_p2) : p1(a_p1), p2(a_p2) {}
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void Sort(void);
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int DifX(void) const { return p2.x - p1.x; }
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int DifY(void) const { return p2.y - p1.y; }
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int DifZ(void) const { return p2.z - p1.z; }
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bool IsInside(const Vector3i & v) const
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{
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return (
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(v.x >= p1.x) && (v.x <= p2.x) &&
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(v.y >= p1.y) && (v.y <= p2.y) &&
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(v.z >= p1.z) && (v.z <= p2.z)
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);
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}
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bool IsInside( const Vector3d & v ) const
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{
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return (
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(v.x >= p1.x) && (v.x <= p2.x) &&
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(v.y >= p1.y) && (v.y <= p2.y) &&
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(v.z >= p1.z) && (v.z <= p2.z)
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);
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}
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} ;
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// tolua_end
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