cff6ff2223
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1630 0a769ca7-a7f5-676a-18bf-c427514a06d6
65 lines
3.1 KiB
Lua
65 lines
3.1 KiB
Lua
function OnKilling(Victim, Killer)
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if Victim:IsPlayer() then
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SetBackCoordinates( Victim )
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Server = cRoot:Get():GetServer()
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if Killer == nil then
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if Victim:IsOnFire() then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " burned away." )
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CheckHardcore(Victim)
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return false
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end
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if Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 10 or Victim:GetWorld():GetBlock(Victim:GetPosX(), Victim:GetPosY(), Victim:GetPosZ()) == 11 then
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " tried to swim in lava" )
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CheckHardcore(Victim)
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return false
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end
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else
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if Killer:IsPlayer() then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by " .. Killer:GetName() )
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CheckHardcore(Victim)
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return false
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elseif Killer:IsMob() then
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if Killer:IsA("cZombie") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is eaten by a zombie")
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elseif Killer:IsA("cSkeleton") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a skeleton" )
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elseif Killer:IsA("cCreeper") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is blown up by a creeper")
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elseif Killer:IsA("cSpider") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a spider")
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elseif Killer:IsA("cCaveSpider") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a cavespider")
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elseif Killer:IsA("cBlaze") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a blaze")
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elseif Killer:IsA("cEnderman") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a enderman")
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elseif Killer:IsA("cSilverfish") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a silverfish")
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elseif Killer:IsA("cSlime") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a slime")
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elseif Killer:IsA("cWitch") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a witch")
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elseif Killer:IsA("cZombiepigman") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is slain by a zombiepigman")
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elseif Killer:IsA("cMagmacube") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a magmacube")
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elseif Killer:IsA("cWolf") then
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Server:SendMessage( cChatColor.Red .. "Player " .. Victim:GetName() .. " is killed by a wolf")
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end
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CheckHardcore(Victim)
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return false
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end
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end
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Server:SendMessage( cChatColor.Red .. Victim:GetName() .. " Died")
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CheckHardcore(Victim)
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end
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end
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function CheckHardcore(Victim)
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if HardCore == "true" then
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if Victim:IsPlayer() == true then
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local KilledPlayer = tolua.cast(Victim, "cPlayer")
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BanPlayer(KilledPlayer:GetName(), "You Died")
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end
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end
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end |