02f05f7496
- Server compatible with the weapons and equip again. (Some Packets were incompatible) - fixed bucket bugs (not all) - Fixed clients getting crashed by wrong Pickups - fixed nearly all mob drops. (Check wheather they are burning is missing Big Grin) - maybe some other things I can´t recall atm Big Grin git-svn-id: http://mc-server.googlecode.com/svn/trunk@94 0a769ca7-a7f5-676a-18bf-c427514a06d6
24 lines
531 B
C++
24 lines
531 B
C++
#pragma once
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#include "cPacket.h"
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#include "PacketID.h"
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#include "../BlockID.h"
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class cPacket_AddToInventory : public cPacket
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{
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public:
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cPacket_AddToInventory()
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: m_ItemType( E_ITEM_EMPTY )
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, m_Count( 0 )
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, m_Life( 0 )
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{ m_PacketID = E_ADD_TO_INV; }
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virtual cPacket* Clone() const { return new cPacket_AddToInventory(*this); }
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bool Parse( cSocket & a_Socket );
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bool Send( cSocket & a_Socket );
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ENUM_ITEM_ID m_ItemType;
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char m_Count;
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short m_Life;
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static const unsigned int c_Size = 1;
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}; |