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cuberite-2a/source/Generating
2013-06-04 12:43:30 +00:00
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BioGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
BioGen.h
Caves.cpp
Caves.h
ChunkDesc.cpp
ChunkDesc.h
ChunkGenerator.cpp
ChunkGenerator.h
CompoGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
CompoGen.h
ComposableGenerator.cpp
ComposableGenerator.h
DistortedHeightmap.cpp DistortedHeightmap: Added clay / sand / dirt selection on ocean floor 2013-06-04 12:43:30 +00:00
DistortedHeightmap.h DistortedHeightmap: Added clay / sand / dirt selection on ocean floor 2013-06-04 12:43:30 +00:00
FinishGen.cpp
FinishGen.h
HeiGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
HeiGen.h
MineShafts.cpp Moved BlockEntities to a separate folder 2013-05-28 19:12:47 +00:00
MineShafts.h
Noise3DGenerator.cpp Moved noise debugging into the Noise.* files 2013-05-15 17:09:38 +00:00
Noise3DGenerator.h Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
Ravines.cpp
Ravines.h
StructGen.cpp Noise3D generator is now using linear upscaling 2013-05-14 21:11:40 +00:00
StructGen.h
Trees.cpp
Trees.h