0da4f7eaa2
WebAdmin chat now supports infinite number of chat messages (only client side). The client requests only NEW chat messages from the server. git-svn-id: http://mc-server.googlecode.com/svn/trunk@776 0a769ca7-a7f5-676a-18bf-c427514a06d6
140 lines
3.8 KiB
Lua
140 lines
3.8 KiB
Lua
local CHAT_HISTORY = 50
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local LastMessageID = 0
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local JavaScript = [[
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<script type="text/javascript">
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function createXHR()
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{
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var request = false;
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try {
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request = new ActiveXObject('Msxml2.XMLHTTP');
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}
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catch (err2) {
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try {
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request = new ActiveXObject('Microsoft.XMLHTTP');
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}
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catch (err3) {
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try {
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request = new XMLHttpRequest();
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}
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catch (err1) {
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request = false;
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}
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}
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}
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return request;
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}
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function OpenPage( url, postParams, callback )
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{
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var xhr = createXHR();
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xhr.onreadystatechange=function()
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{
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if (xhr.readyState == 4)
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{
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callback( xhr )
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}
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};
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xhr.open( (postParams!=null)?"POST":"GET", url , true);
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if( postParams != null )
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{
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xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
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}
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xhr.send(postParams);
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}
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function LoadPageInto( url, postParams, storage )
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{
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OpenPage( url, postParams, function( xhr )
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{
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var ScrollBottom = storage.scrollTop + storage.offsetHeight;
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var bAutoScroll = (ScrollBottom >= storage.scrollHeight); // Detect whether we scrolled to the bottom of the div
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results = xhr.responseText.split("<<divider>>");
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if( results[2] != LastMessageID ) return; // Check if this message was meant for us
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LastMessageID = results[1];
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if( results[0] != "" )
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{
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storage.innerHTML += results[0];
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if( bAutoScroll == true )
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{
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storage.scrollTop = storage.scrollHeight;
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}
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}
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} );
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return false;
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}
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function SendChatMessage()
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{
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var MessageContainer = document.getElementById('ChatMessage');
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if( MessageContainer.value == "" ) return;
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var postParams = "ChatMessage=" + MessageContainer.value;
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OpenPage( "/~webadmin/Core/Chat/", postParams, function( xhr )
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{
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RefreshChat();
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} );
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MessageContainer.value = "";
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}
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function RefreshChat()
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{
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var postParams = "JustChat=true&LastMessageID=" + LastMessageID;
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LoadPageInto("/~webadmin/Core/Chat/", postParams, document.getElementById('ChatDiv'));
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}
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setInterval(RefreshChat, 1000);
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window.onload = RefreshChat;
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var LastMessageID = 0;
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</script>
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]]
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local ChatLogMessages = {}
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function AddMessage( PlayerName, Message )
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LastMessageID = LastMessageID + 1
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table.insert( ChatLogMessages, { name = PlayerName, message = Message, id = LastMessageID } )
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while( #ChatLogMessages > CHAT_HISTORY ) do
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table.remove( ChatLogMessages, 1 )
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end
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end
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function OnChat( Player, Message )
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AddMessage( Player:GetName(), Message )
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end
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function HandleRequest_Chat( Request )
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if( Request.PostParams["JustChat"] ~= nil ) then
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local LastIdx = 0
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if( Request.PostParams["LastMessageID"] ~= nil ) then LastIdx = tonumber( Request.PostParams["LastMessageID"] ) end
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local Content = ""
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for key, value in pairs(ChatLogMessages) do
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if( value.id > LastIdx ) then
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Content = Content .. "[" .. value.name .. "]: " .. value.message .. "<br>"
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end
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end
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Content = Content .. "<<divider>>" .. LastMessageID .. "<<divider>>" .. LastIdx
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return Content
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end
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if( Request.PostParams["ChatMessage"] ~= nil ) then
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local Message = "[WebAdmin]: " .. Request.PostParams["ChatMessage"]
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cRoot:Get():GetServer():SendMessage( Message )
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AddMessage("WebAdmin", Request.PostParams["ChatMessage"] )
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return ""
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end
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local Content = JavaScript
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Content = Content .. [[
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<div style="font-family: Courier; border: 1px solid #DDD; padding: 10px; width: 97%; height: 200px; overflow: scroll;" id="ChatDiv"></div>
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<input type="text" id="ChatMessage" onKeyPress="if (event.keyCode == 13) { SendChatMessage(); }"><input type="submit" value="Submit" onClick="SendChatMessage();">
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]]
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return Content
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end |