45 lines
815 B
C++
45 lines
815 B
C++
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#pragma once
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#include "BlockEntity.h"
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namespace Json
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{
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class Value;
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}
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class cBeaconEntity :
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public cBlockEntity
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{
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typedef cBlockEntity super;
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public:
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/** The initial constructor */
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cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
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/** Returns the amount of layers the pyramid below the beacon has. */
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int GetPyramidLevel(void);
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/** Returns true if the block is a diamond block, a golden block, an iron block or an emerald block. */
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static bool IsMineralBlock(BLOCKTYPE a_BlockType);
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// cBlockEntity overrides:
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virtual void SaveToJson(Json::Value& a_Value ) override;
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virtual void SendTo(cClientHandle & a_Client) override;
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virtual void UsedBy(cPlayer * a_Player) override;
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virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */) override;
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} ;
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