..
md5
MCServer c++ source files
2011-10-03 18:41:19 +00:00
packets
Made several recomended changes. Gamemode is now world based. Need to add it to player.
2011-10-26 20:52:19 +00:00
AllToLua.bat
MCServer c++ source files
2011-10-03 18:41:19 +00:00
AllToLua.pkg
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Bindings.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
Bindings.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
BlockID.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cAuthenticator.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cAuthenticator.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cBlockEntity.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cBlockingTCPLink.cpp
Compiles for linux
2011-10-21 21:25:29 +00:00
cBlockingTCPLink.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cBlockToPickup.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cBlockToPickup.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cCavespider.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cCavespider.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cChatColor.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cChatColor.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cChestEntity.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cChestEntity.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cChicken.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cChicken.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cChunk.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cChunk.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cChunkLoader.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cChunkLoader.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cChunkMap.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cChunkMap.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cClientHandle.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cClientHandle.h
Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.
2011-10-26 19:13:49 +00:00
cCow.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cCow.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cCraftingWindow.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cCraftingWindow.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cCreeper.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cCreeper.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cCriticalSection.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cCriticalSection.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cCuboid.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cCuboid.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cEnderman.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cEnderman.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cEntity.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cEntity.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cEvent.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cEvent.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cFileFormatUpdater.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cFileFormatUpdater.h
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cFurnaceEntity.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cFurnaceEntity.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cFurnaceRecipe.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cFurnaceRecipe.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cFurnaceWindow.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cFurnaceWindow.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGenSettings.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGenSettings.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGhast.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cGhast.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cGroup.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGroup.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGroupManager.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cGroupManager.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cHeartBeat.cpp
Compiles for linux
2011-10-21 21:25:29 +00:00
cHeartBeat.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cInventory.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cInventory.h
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cItem.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cItem.h
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cLadder.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cLog.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cLog.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cLuaCommandBinder.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cLuaCommandBinder.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMakeDir.cpp
Fixed bug in cMakeDir where it would only create directories named "world"
2011-10-26 13:07:39 +00:00
cMakeDir.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMCLogger.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMCLogger.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMonster.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cMonster.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMonsterConfig.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cMonsterConfig.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cNoise.cpp
Using SSE instructions for noise (terrain generation)
2011-10-25 18:57:38 +00:00
cNoise.h
Using SSE instructions for noise (terrain generation)
2011-10-25 18:57:38 +00:00
cPawn.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cPawn.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPickup.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cPickup.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPig.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cPig.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cPlayer.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cPlayer.h
Compiles for linux
2011-10-21 21:25:29 +00:00
cPlugin_Lua.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPlugin_Lua.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPlugin.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPlugin.h
Made several recomended changes. Gamemode is now world based. Need to add it to player.
2011-10-26 20:52:19 +00:00
cPluginManager.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cPluginManager.h
Compiles for linux
2011-10-21 21:25:29 +00:00
cRecipeChecker.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cRecipeChecker.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cReferenceManager.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cReferenceManager.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cRoot.cpp
Player data is saved and loaded as human readable JSON now.
2011-10-31 21:30:14 +00:00
cRoot.h
Fixed bug in cMakeDir where it would only create directories named "world"
2011-10-26 13:07:39 +00:00
cSemaphore.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSemaphore.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cServer.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cServer.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSheep.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSheep.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cSign.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSignEntity.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSignEntity.h
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSilverfish.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSilverfish.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cSkeleton.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSkeleton.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cSleep.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSleep.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSlime.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSlime.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cSocket.cpp
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
2011-10-23 00:18:44 +00:00
cSocket.h
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
2011-10-23 00:18:44 +00:00
cSpider.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSpider.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cSquid.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cSquid.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cStairs.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cStringMap.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cStringMap.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTCPLink.cpp
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
2011-10-23 00:18:44 +00:00
cTCPLink.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cThread.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cThread.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTimer.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTimer.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTorch.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTracer.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cTracer.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWaterSimulator.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWaterSimulator.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWebAdmin.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cWebAdmin.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWebPlugin.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWebPlugin.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWindow.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWindow.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWindowOwner.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
cWolf.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cWolf.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cWorld.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cWorld.h
Made several recomended changes. Gamemode is now world based. Need to add it to player.
2011-10-26 20:52:19 +00:00
cZombie.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cZombie.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
cZombiepigman.cpp
Prepared some parts of the code for multi world support, I created lots of TODO's
2011-10-31 00:52:20 +00:00
cZombiepigman.h
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-25 23:46:01 +00:00
Defines.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Endianness.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
FileDefine.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
LuaFunctions.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
main.cpp
Found something that calls a function when a segfault happens, might be useful.
2011-10-22 00:15:12 +00:00
ManualBindings.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
ManualBindings.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Matrix4f.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Matrix4f.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
MCSocket.h
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
2011-10-23 00:18:44 +00:00
MemoryLeak.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
PacketID.h
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
2011-10-26 16:49:01 +00:00
tolua_base.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
tolua++.exe
MCServer c++ source files
2011-10-03 18:41:19 +00:00
tolua++.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3d.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3d.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3f.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3f.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3i.cpp
MCServer c++ source files
2011-10-03 18:41:19 +00:00
Vector3i.h
MCServer c++ source files
2011-10-03 18:41:19 +00:00
virtual_method_hooks.lua
MCServer c++ source files
2011-10-03 18:41:19 +00:00