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Entity.cpp
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Entities fall 3x slower in water
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2013-08-27 19:56:54 +02:00 |
Entity.h
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Entities fall 3x slower in water
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2013-08-27 19:56:54 +02:00 |
FallingBlock.cpp
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
FallingBlock.h
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
Minecart.cpp
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
Minecart.h
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
Pawn.cpp
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Moved entities into the Entities subfolder.
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2013-08-19 11:39:13 +02:00 |
Pawn.h
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Moved entities into the Entities subfolder.
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2013-08-19 11:39:13 +02:00 |
Pickup.cpp
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
Pickup.h
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
Player.cpp
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Shooting a bow kinda works.
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2013-08-30 14:24:03 +02:00 |
Player.h
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Shooting a bow kinda works.
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2013-08-30 14:24:03 +02:00 |
ProjectileEntity.cpp
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Shooting a bow kinda works.
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2013-08-30 14:24:03 +02:00 |
ProjectileEntity.h
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Merged in the Projectiles branch.
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2013-08-30 14:32:07 +02:00 |
TNTEntity.cpp
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |
TNTEntity.h
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Moved entity spawning into cEntity::Initialize().
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2013-08-25 21:25:13 +02:00 |