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cuberite-2a/source/packets/cPacket_PlayerListItem.h
mtilden@gmail.com bf838238e4 - Make Color was using 2 extra characters which took 2 characters off the 16 max (including color codes) for scoreboard display
- Added xC9 PlayerListItem packet and added code for player names to be added and removed from the scoreboard (need a catch-all for client disconnects: crashes, timeouts, etc)
 - Changed wid wording to a_WindowType

git-svn-id: http://mc-server.googlecode.com/svn/trunk@113 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 01:07:35 +00:00

21 lines
527 B
C++

#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_PlayerListItem : public cPacket
{
public:
cPacket_PlayerListItem() { m_PacketID = E_PLAYER_LIST_ITEM; }
bool Parse(cSocket & a_Socket);
bool Send(cSocket & a_Socket);
virtual cPacket* Clone() const { return new cPacket_PlayerListItem(*this); }
std::string m_PlayerName; // Supports chat coloring, limited to 16 characters.
bool m_Online;
short m_Ping;
static const unsigned int c_Size = 6; // Minimal size ( 6 + string )
};