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daniel0916 bac750b24e Added "player destroying" and "player destroyed" hooks
Hooks:
HOOK_PLAYER_DESTROYING
HOOK_PLAYER_DESTROYED

Idea from: https://github.com/mc-server/MCServer/issues/473
2014-01-25 11:25:22 +01:00
Android Removed unneeded include. 2013-12-24 14:52:19 +01:00
docs Added graph of SocketThreads state transitions. 2014-01-19 18:37:37 +01:00
Install Made Lua compila as a standalone DLL on Windows. 2013-12-03 21:37:34 +01:00
lib CMake: Fixed Lua output folder for MSVC2010+. 2014-01-17 08:09:03 +01:00
MCServer APIDump: Added notes about objects across cWorld's task execution. 2014-01-19 23:56:49 +01:00
src Added "player destroying" and "player destroyed" hooks 2014-01-25 11:25:22 +01:00
tests Moved some files. 2013-12-21 12:59:41 +00:00
Tools ProtoProxy: UpdateBlockEntity NBT is written 2014-01-19 00:55:08 +00:00
.gitignore Ignoring MSVC2010+ build folders. 2014-01-17 08:10:43 +01:00
.gitmodules Updated core to the latest version and edited the submodules file to allow greater compatibility on restricted networks. 2014-01-17 10:38:36 +00:00
.travis.yml modified travis CI file for cmake 2013-12-19 17:21:06 +00:00
cloc-exclude.txt Update cloc-exclude.txt 2013-12-21 10:01:05 +00:00
CMakeLists.txt Changed std to c++11 in clang to fix va_copy issues 2014-01-17 10:10:31 -08:00
COMPILING.md Fix bad nested headings. 2014-01-18 15:17:19 +00:00
CONTRIBUTING.md Update CONTRIBUTING.md 2014-01-07 16:43:47 +01:00
CONTRIBUTORS Basic command block implementation 2014-01-18 15:16:47 +02:00
Doxyfile
GETTING-STARTED.md Updated GETTING-STARTED.md to remove completed issues 2014-01-14 14:02:26 +00:00
LICENSE Added the license, so now it is clear for new people what it is. 2013-07-27 14:39:44 +01:00
MakeLuaAPI.cmd Windows nightbuild updated to generate .example.ini files. 2014-01-09 09:47:16 +01:00
Nightbuild2008.cmd The VS2008 nightbuild uses CMake. 2014-01-13 21:20:06 +01:00
README.md Removed bitdeli badge - we have GitHub analytics now. 2014-01-07 18:51:16 +00:00
stats.cmd Marked stats.cmd as executable so it can be run on linux 2013-12-21 11:04:21 +00:00

MCServer

Current Protocol Supported: Minecraft v1.2 -> v1.7

MCServer is a performant C++ Minecraft server designed for use in memory and cpu-limited places, or just to make regular server perform better.

MCServer can run on PCs, Macs, and *nix. This includes android phones and tablets as well as Raspberry Pis.

Installation

To install MCServer, you can either download the repository and compile it, or download a pre-compiled version.

After you've cloned the repository, you probably want to pull down the submodules (core plugins, some dependencies). This can be achieved with git submodule init and then on a regular basis (to keep up to date) git submodule update.

Compilation instructions are available in the COMPILING file.

Linux builds can be downloaded from Bearbin's CI Service and Windows builds from xoft's nightly build service.

After you've extracted the files, simply run the MCServer executable.

Contributing

MCServer is licensed under the Apache license V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.

Other Stuff

For other stuff, including plugins and discussion, check the forums and wiki.

Earn bitcoins for commits or donate to reward the MCServer developers: tip for next commit

Travis CI: Build Status