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AnvilWindow.cpp
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Moved window code into cpp files
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2015-03-10 19:40:53 +01:00 |
AnvilWindow.h
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Moved window code into cpp files
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2015-03-10 19:40:53 +01:00 |
BeaconWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
BeaconWindow.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
BrewingstandWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
BrewingstandWindow.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
ChestWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
ChestWindow.h
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Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
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2017-09-19 15:12:54 +01:00 |
CMakeLists.txt
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Force all headers other than "Globals.h" to be included with relative paths (#4269)
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2018-08-29 01:51:25 +01:00 |
CraftingWindow.cpp
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Moved window code into cpp files
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2015-03-10 19:40:53 +01:00 |
CraftingWindow.h
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Moved window code into cpp files
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2015-03-10 19:40:53 +01:00 |
DropSpenserWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
DropSpenserWindow.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
EnchantingWindow.cpp
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CheckBasicStyle: Check number of empty lines between functions (#4267)
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2018-07-26 22:24:36 +01:00 |
EnchantingWindow.h
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Moved window code into cpp files
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2015-03-10 19:40:53 +01:00 |
EnderChestWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
EnderChestWindow.h
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Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
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2017-09-19 15:12:54 +01:00 |
FurnaceWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
FurnaceWindow.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
HopperWindow.cpp
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
HopperWindow.h
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Refactored more of Entities and BlockEntities to use Vector3. (#4403)
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2019-09-29 14:59:24 +02:00 |
HorseWindow.cpp
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Force all headers other than "Globals.h" to be included with relative paths (#4269)
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2018-08-29 01:51:25 +01:00 |
HorseWindow.h
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Implement horse inventory (#4053)
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2017-10-21 17:56:09 +01:00 |
InventoryWindow.cpp
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Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725)
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2017-05-24 08:09:58 +02:00 |
InventoryWindow.h
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Bulk clearing of whitespace
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2016-02-05 23:50:18 +02:00 |
MinecartWithChestWindow.h
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Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
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2017-09-19 15:12:54 +01:00 |
SlotArea.cpp
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Toss all items from enchantment table (#4569)
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2020-03-28 14:01:21 +02:00 |
SlotArea.h
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Implement horse inventory (#4053)
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2017-10-21 17:56:09 +01:00 |
Window.cpp
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Inventory changes (#4561)
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2020-03-28 13:52:40 +00:00 |
Window.h
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cWindow: Fix slot area priority when double click stacking. (#4086)
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2018-01-15 11:35:27 +00:00 |
WindowOwner.h
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Unified the doxy-comment format.
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2015-07-31 16:49:10 +02:00 |