b974b1ea59
git-svn-id: http://mc-server.googlecode.com/svn/trunk@413 0a769ca7-a7f5-676a-18bf-c427514a06d6
37 lines
670 B
C++
37 lines
670 B
C++
|
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
|
|
|
|
#include "cWorldGenerator_Test.h"
|
|
#include "BlockID.h"
|
|
|
|
|
|
|
|
|
|
|
|
void cWorldGenerator_Test::GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ, BLOCKTYPE * a_BlockData)
|
|
{
|
|
memset(a_BlockData, E_BLOCK_DIRT, cChunkDef::NumBlocks);
|
|
for(int x = 0; x < cChunkDef::Width; x++)
|
|
{
|
|
for(int z = 0; z < cChunkDef::Width; z++)
|
|
{
|
|
a_BlockData[MakeIndex(x, 0, z)] = E_BLOCK_BEDROCK;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cWorldGenerator_Test::GenerateFoliage(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
|
|
{
|
|
(void)a_ChunkX;
|
|
(void)a_ChunkY;
|
|
(void)a_ChunkZ;
|
|
}
|
|
|
|
|
|
|
|
|