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cuberite-2a/source/packets/cPacket_BlockAction.cpp
admin@omencraft.com f07ade2c58 Pistons now generate noise and animate when moving.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@71 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-11-07 05:49:18 +00:00

30 lines
844 B
C++

#include "cPacket_BlockAction.h"
cPacket_BlockAction::cPacket_BlockAction( const cPacket_BlockAction & a_Copy )
{
m_PacketID = E_BLOCK_ACTION;
m_PosX = a_Copy.m_PosX;
m_PosY = a_Copy.m_PosY;
m_PosZ = a_Copy.m_PosZ;
m_Byte1 = a_Copy.m_Byte1;
m_Byte2 = a_Copy.m_Byte2;
}
bool cPacket_BlockAction::Send(cSocket & a_Socket)
{
unsigned int TotalSize = c_Size;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger ( m_PosX, Message, i );
AppendShort ( m_PosY, Message, i );
AppendInteger ( m_PosZ, Message, i );
AppendByte ( m_Byte1, Message, i );
AppendByte ( m_Byte2, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}